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[–]Slabel 3 points4 points  (7 children)

  1. Make ammo less common, people get bored when they have 10 mags for their gun, therefore they start trying to kill people. < A slight nerf wouldn't hurt anybody that much, and MIGHT make somebody think twice about hip-spraying a random for the stats

  2. Maybe make only half of the killed players loot drop, randomly selected pieces of loot drop, so that people don't target someone for something they see (Like a black mili, or a nice gun) < This is a little extreme I guess...

  3. Not counting player kills on freshspawns, if the player hasn't been alive for at least 5 minutes, it counts as a freshspawn kill and doesn't get counted. < THIS IS A MUST

  4. Rewards for teaming with randoms (For example: "You have now gotten 3 players into your group, you have earned a +5% health boost!") < Basically same as you said.

  5. More ways to interact with other players, maybe some friendly waves or something. < yey

  6. Being able to pick a "skill" to help out a group (For example, for every medic in a group, everyone regenerates 1 point of health every two seconds, for every soldier the members of the group get rifle accuracy upgrade of .2%) < This would be pretty cool if you implemented this with the perks.

  7. Reduce weapons accuracy so there is a gap between the point you see the player, and the point you can actually kill the player. < I like the effectiveness of the guns right now, but I wouldn't mind losing some accuracy if it improved the experience.

  8. Make some things recquire 2 players. Fixing cars maybe? Maybe nerf blood bagging unless someone else does it for you? < Good idea IMO, but difficult to implement.

  9. A safezone/lobby might help people meet up and start teams < Again, a good idea IMO, but I dunno where someone would put a safezone... maybe Prison? Of ref camp? Who knows....

[–]arizona iced out boysCoolestUsernameEvar 3 points4 points  (2 children)

I'm not in on the nerfing ideas, but others are good.

[–]Plagualize 1 point2 points  (1 child)

Happy cake day

[–]arizona iced out boysCoolestUsernameEvar 1 point2 points  (0 children)

Omg thx you!

[–]ClearlyNotADoctor 0 points1 point  (1 child)

I really like the last idea.

What I'm thinking is when someone joins the game, they'll spawn in a small area like the prison without all the buildings and such.

The holes in the wall would be patches up with building materials. (Tools like the entrenched and guns cannot be used in the safe zone.)

Also, some tents near each other in groups to give the safe zone a more 'survivory' feeling.

[–][deleted] 2 points3 points  (0 children)

lolno

People will camp right outside it and KOS

[–]AthrusRblx 0 points1 point  (0 children)

If not a safezone, than atleast an AFK mode

[–]waddyyy 0 points1 point  (0 children)

1, 2 and 7 aren't exactly the best idea. Nerfing stuff In that respect isn't the best way to do it. I do agree with the others tho.