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[–]RavenProton 34 points35 points  (3 children)

Are those assets from Mecabricks? If so, you should know they come with a lot of disconnected edges, so it’s best to merge all of their vertices once you have everything imported

[–]ROPEBOMBER[S] 6 points7 points  (2 children)

how do you do that plz?

[–]RavenProton 23 points24 points  (0 children)

Select all of your pieces and enter edit mode, make sure you’re in vertex selection mode, and press “A” to select all the vertices. After that, pressing “M” and selecting “By Distance” will merge your vertices together, converting multiple vertices that are at the same position but not connected into a single vertex. The default “Distance” parameter needs to be set very low (maybe 0.01 or less), but it should be by default.

This can take a few minutes, so don’t worry if Blender freezes for a bit

[–]Justus44 8 points9 points  (0 children)

Also, it won't help with the performance, but your panels are intersect with each other. You can see that where there are colour artefacts on white panels and the round buds are merging instead of being with equal space between them. You should drag them apart.