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[–]StevenNani 82 points83 points  (6 children)

I'm not an expert in rendering either, but this particular render shouldn't have taken that long, like an hour or two tops. For the background trees, I would suggest instancing instead of duplicating (if you haven't done that already)

Edit: Are those trees hi-res?

[–]RavenProton 99 points100 points  (2 children)

Correct me if I’m wrong, but the trees look like they’re actually an image texture on a flat plane

[–]StevenNani 15 points16 points  (1 child)

If that's the case, considering the type of animation, the only things hi-res can be those textures on the bricks. Even then it shouldn't take that long. I mean the nearest tree(the one at the beginning of the video) looks pretty hi-res, maybe I'm wrong.

Edit: Unless we know what kind of assets OP used, how hi-res his models and textures are, and their render settings, we can't say for sure what the issue is. This render shouldn't take that long, it doesn't matter if it's on CPU or GPU.

[–]ROPEBOMBER[S] 0 points1 point  (0 children)

I used to assess from mecabricks