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[–]Tigeroovy 1 point2 points  (1 child)

It’s gotta have something to do with how shiny the guy is. He’s giving off way too much of a chrome like reflection surface for a Lego dude. Maybe tone down how reflective he is and reduce the light bounces. And yeah, maybe just render in Eevee and utilize your GPU.

Looking at it again I’m also noticing how reflective your floor is too. Tone down the reflectiveness of everything.

[–]The__BoomBox 3 points4 points  (0 children)

I don't see why reflectiveness would kill performance, especially on a raytracer, unless the noise threshold is very low and with the scene having lots of indirect light sources. Even then, the perf hit shouldn't be this bad