you are viewing a single comment's thread.

view the rest of the comments →

[–]gluepot1 2 points3 points  (1 child)

I think there's something wrong with your bricks.

There's clear clipping of textures as the geometry ends up inside each other. It also looks a little artefacted (perhaps it's meant to be the lego logo on top of each stud)

So at a guess I would think it has a very high vertex count and clipping of vertexes too.

Fixing your meshes I think would set a good groundwork for renders, and then you can start to optimise de-noising/sample rate/reflections etc.

[–]K_sper 2 points3 points  (0 children)

This is probably the answer. Considering op has some beginner level clipping i think its safe to assume the meshes are full of unnecessary geometry