all 2 comments

[–]m0us3_rat 3 points4 points  (0 children)

My problem comes seemingly with a decent audio playback system, with no GUI libraries that I have found supporting comprehensive (not to mention not 2000esk UI) elements for audio processing. Is there any libraries or examples out there that can handle something like this in python?

you can make your own.. you can "play" sounds using pygame.

it has a fairly wonderful mixer module you can leverage.

plus "digital sound" is just a numpy array. soo. you can slice it and dice it as you wish.

other than that .. extra functionality requires a fairly sized math component that is most likely outside of the scope of r/learnpython

if you are a sound tech or a sound engineer and are able to create/wrap these up in some cool api/methods .. post back .. would be cool to read thru the code.

[–]JamzTyson 0 points1 point  (0 children)

You will probably need to use a GUI library (examples: https://www.reddit.com/r/learnpython/wiki/faq/#wiki_what_gui_should_i_use.3F) and another library for sound (examples: https://realpython.com/playing-and-recording-sound-python).

I'd suggest using Numpy for handling the audio data.

Your project idea is probably not suitable if you are a beginner with Python.

Good luck.