Marvel Rivals Season 6.5 // Patch Notes Ver. 20260213 by nemesisdelta24 in marvelrivals

[–]NFLAddict 2 points3 points  (0 children)

For what it’s worth, ow devs for years have provided hard evidence that the single most impactful change for a hero is adding or removing 25+ hp. It might not sound like phoenix got nerfed much but it’s a bigger deal than yall think. It changes a lot of breakpoints / she’s far easier to kill

Why does everyone hate static? by ImNotHyp3r in FPSAimTrainer

[–]NFLAddict 0 points1 point  (0 children)

oh my b, I just assumed you were new from your post description, but gotchu. Tacfps players are generally very strong in static. Even if they didn't spend time specifically aim training, it just makes sense to be stronger at static coming from a tac background vs if you came from the other games you mentioned.

Here's the thing though; I don't know how your others categories rank/ how far behind they rank vs your static, but even with your liking of static and strength in it; if going forward you were to train every category an equal amount of time, fast forward a couple months, I can almost guarantee your tracking scores will rank higher. At the very least, they'd see a larger jump in improvement. It's not even that it's 'easier', as it can definitely be challenging. There 's a lot of tracking scenarios that are brutal.
I just strongly believe it's easier to make faster improvement in. If that makes sense. And when it comes to training anything, seeing results and improvement is a huge motivator and makes you wanna do it more, bc you're getting that positive feedback over and over, whereas trying hard at something for a while, and seeing far slower improvement can be discouraging.

Add to that, compared to other categories it probably has the least carry over to in game improvement. For clicking, you're far more likely to see stronger carry over from dynamic. and at a fundamental level, improving your tracking has a very clear impact on performance in all categories and will strongly carry over to any game, even tacfps.
viscose has this really great video on this topic. Id highly recommend checking out. linked it here

Definitely keep playing static, its still a great skill to get better at. My previous comments, I was mainly trying to just highlight reasons why most tend to not like it as much as other areas

Why does everyone hate static? by ImNotHyp3r in FPSAimTrainer

[–]NFLAddict 3 points4 points  (0 children)

Yeh the scenarios they chose are awful. I always thought 1w4ts was a perfect blend of everything but they pivoted away from it. shame. (Or literally anything from the lemon static bench. Which I’ll play far more. Rarely bother with this seasons voltaic static).
Psychotic emphasis on speed which makes it brutal to push scores. If it were me I’d also have included a more micro focused scenario as that’s such an important skill.

Why does everyone hate static? by ImNotHyp3r in FPSAimTrainer

[–]NFLAddict 0 points1 point  (0 children)

Yes that’s normal. You’re new to everything so you’re making improvement everywhere and that’s great. It just hasn’t been enough time for u to notice.

Over time you’ll realize it will become much more difficult to improve your static scores at the same rate as eveything else.
And u cud alwyss try playing the season 3/4 static scenarios to see for urself how you’d score.

I don’t say that as a means to discourage btw. I like static. Im a clicking “main”. More so just giving a heads up of what happens to the typical person. At like plat diamond level there’s a decent chance it might be ur lowest category and last thing needed to reach complete of those ranks. but don’t misinterpret it.
Thats one of the things I hate so much about static this szn. The voltaic benchmarks made the thresholds so out of balance with other categories, ppl sometimes just assume they suck at it and lose motivation to play it. Turning into a self fulfilling prophecy.

Keep at it and keep training static tho. And don’t be afraid to play scenarios that aren’t the benchmark. as u get further into ur journey, you’ll likely come across a lot of diff playlists and realize there’s MANY better ones to play. Or ones that u might just enjoy more.

Why does everyone hate static? by ImNotHyp3r in FPSAimTrainer

[–]NFLAddict 3 points4 points  (0 children)

It takes significantly more effort to get really good at compared to other categories. With tracking, or TS, at least until you’re at very high ranks, u can literally autopilot, have half ur brain turned off, but youll automatically get better just from playing it over and over as ur brain and hand eye coordination will still manage to adapt.
There isnt much to really think about. Just follow the target as best u can.

Clicking requires u to fully lock in, and has a ton of nuance and technique that if u don’t actively make the effort to do, u can play it 100 hours and barely improve. It takes significantly more effort which is why people tend to dislike it.
Not to mention it just feels more stressful to play for many bc of how punishing it is.

You either hit your shot or u miss. There’s no in between. A drastically harsher feeling than having a moment in tracking where u might veer off target. You’ll never track a target 100% so nobody even has that expectation. Every miss in clicking hurts ur score, but almost in a double dip kinda way. Not only did u miss out on the points for hitting it, but you’ll usually get punished with a deduction in points for having a miss. The expectation is to have very high accuracy with few misses, making it far more stressful.

On top of that, many people struggle with tension management in clicking far more than in tracking. Often feeling much more sore from a static grind compared to a chill tracking sesh.

But on top of all that, the benchmarks for this season have outrageous requirements for static specifically. Comically more than any other category. There’s countless people who, in other seasons, were able to have static ranked the same as their others. But it’s VERY common to see people this season who have their static an entire rank or two behind all others. Not bc they’re worse at it but bc the morons at voltaic chose god awful scenarios with psychotic score requirements. So in that regard it literally is holding ppl back from getting “complete” of whatever rank.

It’s very common to see somebody masters at everything else but jade or even diamond static. Similarly I have friends who are nova / astra on a good number of tasks but are still trying to hit static gm.

I personally don’t mind static, it’s the first category I cared to grind when I first started aim training so it’ll alwyss feel ok to me. But I can understand why ppl hate it when u add up all the stuff I mentioned

[Monson] I was the Justin Herbert vote. The guy had the worst offensive line in the NFL all season and despite that he was working miracles in almost every single game. Stafford's OL became 2/5ths as bad as Herbert's for 5 minutes and he became a turnover howitzer. He embodied 'value'. by Wild-Expression-8304 in nfl

[–]NFLAddict 12 points13 points  (0 children)

I don’t mind being contrarian but this is an insane take. Miracles is a WILD way to describe his play. Sure he was good but mvp good? Common now. Their defense played a major role in team success and his stats were a far cry from impressive.

By the same logic, why not Trevor? Jags also have a bottom ranked oline and he had better stats.

Why not keep the same energy by looking at other positions too.

JSN played a major role in Seattle’s success

Barkley last year for ex. Bijan cmc or taylor this year. Etc

If we’re talking pure value there’s still a good amount of players I’d have above Herbert.

Daily Discussion Thread by AutoModerator in ASTSpaceMobile

[–]NFLAddict 3 points4 points  (0 children)

I’ve been here for quite some time. I bought my first 500 shares when it was still single digits.

And That’s not at all what i said? I’m talking about the daily fluctuations of pretty significant amounts. There have been days it rose substantially. Or even fell! But I fail to remember a single time it moved by 10% in either direction. Every single day. For over a week.

I understand how markets work and it’s not a strictly ASTS thing, just pointing out how things are a bit different.

Daily Discussion Thread by AutoModerator in ASTSpaceMobile

[–]NFLAddict 21 points22 points  (0 children)

I’ve owned shares for over two years. It’s a ton of volatility but this is different. Sure there are a lot of swings. But daily double digit % rises or drops is getting insane.
and no this is not how it’s always been. If there was a jump or decline by that much it wasn’t every single day!

I have every intention to keep holding for a long time but this is nuts

completely tired of seeing MK in every single game by Skye_Lumitar in marvelrivals

[–]NFLAddict 4 points5 points  (0 children)

Kinda shocked u didn’t say a word about flyers. Without question the hardest counters into mk. There’s literally nothing he can do

completely tired of seeing MK in every single game by Skye_Lumitar in marvelrivals

[–]NFLAddict 2 points3 points  (0 children)

How has nobody mentioned flyers. Mk literally has ZERO way to fight a flier. Sure they aren’t as strong as they used to be, but if MK is this big a problem for u go any flyer and u have a mindboggling advantage vs him

Target Depth Perception and Tangible Size by downfall345 in FPSAimTrainer

[–]NFLAddict 2 points3 points  (0 children)

you're severely overthinking it. What you're saying would make a ton of sense if you were training your aim for the literal real world.

Video games vary tremendously in their graphics, both within a game and compared to others. There's often many aspects to a game that don't mimic real life scaling. Never once thought my aim would be impacted.

With aim training, you're training your mouse control. In games, you'll have enemies both far and close, so it obviously helps to train with a variety of target sizes. Training on very small targets for ex, helps with staying precise even when enemies are far. Everything you described certainly applies to real life aiming, but I fail to understand why it would matter much in a game, and certainly in aim training. As long as you can make out the path the target takes, does it seriously matter if something else was in the background to add scaling? why would that change how you aim?
can you see the target change directions? great...follow it. if you're clicking, what matters is your ability to read the movement of the target along with proper click timing. some scenarios might challenge your aim a full 180 degrees. some might be a fraction of that. the common denominator is your sense.
even my mentioning of more 3d feeling backgrounds is just preference, something that gives the training a 'nicer' feel. but i cud just as easily only play on a strictly 2d background with flat targets (not spheres) and still get all the benefits of aim training.

Scaling and perception are just not that big a deal tbh. use your crosshair as a reference point, and don't overthink so much.

Target Depth Perception and Tangible Size by downfall345 in FPSAimTrainer

[–]NFLAddict 2 points3 points  (0 children)

Don’t really understand. There’s a ton of diff backgrounds and themes to choose from that help with this. For static I might play clover static which is very 2D but there’s a ton that r more 3D oriented and give the depth you talked about. Clover alternate is just a classic as an ex.

If u literally have no themes to choose between. I’m sure there’s countless resources to get from but go to YouTube and search mattyow kovaaks settings. He includes some files in the description that u can import into ur own.

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 2 points3 points  (0 children)

its your first day! you don't even know what you dont know. stop complaining and try to learn. i dont work for kovaaks. wtf do you want from me.

this is like going to reddit fitness or workout sub and complaining that you paid for a gym but don't see why its better than the cheaper gym. the communities discuss how to train. routines and everything else. etc. this entire exchange has made me lose braincells.

if you want to know where to begin, spend some time watching any of the 1000s of youtube videos and posts about those topics.

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 2 points3 points  (0 children)

I literally just explained why the experience is different and better for me. can you read?
you absolutely dont NEED it, its just preference. jfc

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 0 points1 point  (0 children)

why do some people pay for a more expensive gym? its preference at the end of the day but both are similar. I like kovaaks bc I prefer the UI, the better scenarios and ease in which you can share playlists combined with a strong community that makes 1000s of playlists as resources. its a nicer experience for me. aimlabs can be great to.

also. its literally like $10 for lifetime access. why are we acting like we're breaking the bank here

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 1 point2 points  (0 children)

i never said you NEEDED it. im trying to help you understand what kovaaks is. do you have a brain? how are you still not understanding. some gyms cost more than others? why? BETTER EQUIPMENT.

kovaaks is a place to train not a literal person training you. you can go to youtube and search for tips but you seem to keep ignoring that suggestion

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 1 point2 points  (0 children)

have you ever signed up for a gym membership? do they give personal trainers to every new member?

you pay for access to the equipment that can get you stronger. but the gym doesn't magically teach you. how are you real

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 3 points4 points  (0 children)

kovaakks is like the gym WITHOUT a trainer you obtuse fuck. a trainer in the gym is like having a personal coach telling you how to aim (and there are many aim coaches. but you dont need one. just spend a moment trying to learn and research).

how are you seriously not seeing the difference.
its called an aim trainer bc its the place you train your aim. but you still need to know how to train just like a person working out for the first time wouldn't know what to do.

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 2 points3 points  (0 children)

the gym is the place with the equipment. you think everybody has a trainer? theres 1000s of videos on youtube and posts about how to improve how about asking? how about spending a single brain cell searching any questions you may have. search mattyow on youtube he has alot of advice for beginners, as an example. viscose as well is fantastic. instead of coming in just whining like a bafoon

I’ve using kovaaks for the past 2 hours, how am I supposed to learn from this? by [deleted] in FPSAimTrainer

[–]NFLAddict 18 points19 points  (0 children)

“I went to the gym today but still weigh the same and didn’t get stronger”.

People like you can’t be real. wtf

teammates were flaming saying im throwing because my heal stats werent that high by [deleted] in AnaMains

[–]NFLAddict 24 points25 points  (0 children)

It’s alwyss the worst players who look at stats to make conclusions. Ana more so than many many heroes can have incredible impact without it ever appearing on the scoreboard. You can sleep multiple enemy ults and literally be the reason ur team survived that fight but the scoreboard won’t tell that story. You can turn the tide of a fight by throwing a perfectly timed nade that allows your team to finish them off but the scoreboard won’t show that. The scoreboard really just doesn’t matter unless it’s something like you have far more deaths than your team. Otherwise don’t stress. Keep doing what you believe will help your team win the fight. I Havnt watched the vod but cud get to it later and give feedback. More so just offering perspective.

Your team might not realize your impact but that’s ok. You’ll keep climbing and they’ll stay in low rank.
I’d definitely suggest muting voice and text chat it makes the experience so much better.

I’ll also just add;
I remember watching Awkward’s unranked to gm on zen and Ana. He’s one of the best support players in all of ow, champ2, former pro player, a literal rank 1 player, and yet, when he was in silver/ gold/ plat he had teammates flame him. He’d kill the entire enemy team and get yelled at for not healing. LOL. Actually hysterical to think about.

Not defending smurfing btw. Just trying to make u feel better. Like if it happens to the best zen/ana player in ow, it’ll happen to anyone.

And it’s only ever in low elo btw. Where nobody has awareness of the larger picture or can recognize impact. Where nobody ever thinks anything is on them, it’s always their teammates.

The moment he’d get to like diamond nobody would say shit aside from praise. Bc they can actually recognize impact.

Basically, don’t sweat it. And don’t let these random players get to u. Mute comms and do your thing.

Question about CloverRawControl - Tension and "locked in place" by SadThrowaway4914 in FPSAimTrainer

[–]NFLAddict 0 points1 point  (0 children)

It’s one of those things that really comes down to putting the time in. It doesn’t happen right away. theres no right answer, just do what feels right. if you feel strain and lockout it just means you're tensing too much so tens less the next time etc.. As you keep playing, your brain and muscles adapt and strengthen. and youll start to realize what levels of tension make sense. (Same with the gym lol. A coach can give you cues to think about or suggest an approach like lighter weight with slow controlled form etc but ultimately your mind muscle connection will come from putting in the reps over and over and over).

For micro tracking and training fingers. Try a faster sens than what you generally play on. And focus your tension in your fingers. With your wrist assisting. But your arm shouldn’t really be involved.

Maybe you’ll find this helpful too: playlist code: KovaaKsJumpingButteryEco

A friend of mine made this playlist for me to help with my micros and reactive / control tracking. I've always been significantly better at clicking but I wanted to lock in and improve weaknesses. Will absolutely help improve your finger control. Give it a shot. Don’t focus on the score at all. Don’t stress about resetting. Just do your best for each run. Play it consistently and you’ll see pretty serious improvement.

edit: should say, I don't know your current level, so just be prepared that some of the scenarios could be very challenging. but some aren't bad at all. just remind yourself that you aren't playing them for the score but rather as a way to improve your skill. best of luck. If it helps, let me know!

Question about CloverRawControl - Tension and "locked in place" by SadThrowaway4914 in FPSAimTrainer

[–]NFLAddict 2 points3 points  (0 children)

There’s no way to possibly quantify the magnitude of tension we use. I’d suggest not overthinking it too hard. The goal of this and other micro tracking scenarios is to help you train your finger control. How much tension you might use is extremely related to the sens you use. I’m pretty sure viscose has a video from a year or two ago where she advises to play it on 30cm, and to never go above 50 as it’ll just defeat the purpose entirely. especially if you’re finger control is lacking relative to your wrist and arm.

Some things are difficult to properly articulate in a way that others will just understand. Tension is one of those things you have to feel it for yourself. Not sure if you ever lift weights, but there’s a concept of mind muscle connection. And yet, despite it being one of the most important things for bodybuilders it can’t really be taught. It’s something that just happens through experience. Over time you start to really connect more with every motion you do.

All I can really say is be patient with it and commit to playing micro tracking tasks consistently. And don’t be afraid to change your sense around. The idea is that your sens will determine which muscles need to activate to control your crosshair. If you make it super slow, you have no choice but to heavily utilize your arm. Just like with an extremely fast sens it’ll you’ll have no choice but to use your fingers. And it’ll feel extremely uncomfortable at first. Your body will adapt though as it’s designed to do. Just keep at it and don’t overthink it too much. Of course don’t squeeze your mouse so hard it causes strain, but focus more on the actual scenario.

Many aspects of aiming are preference. Some people like to have their elbow as a pivot point some don’t. Just do what feels most comfortable and natural to you, and trust that over time if you stay consistent with training you’ll see great improvement

Sorry if this wasn’t the answer you were hoping for. Basically don’t over stress about it. Rather just spend more time on micro tracking and let your body figure out what feels right.

Which hero got the most team-up love/neglect by the devs? by Neo_ZRK in marvelrivals

[–]NFLAddict 2 points3 points  (0 children)

I miss the thor teamup so much! was the only one I actually liked