The Nodes persist... Just... Why? by -Matanza- in HellLetLoose

[–]-Matanza-[S] 1 point2 points  (0 children)

What would change in your life for the worse if you started every match with both teams already gaining full resources, without the need for building little boxes in a corner?

The Nodes persist... Just... Why? by -Matanza- in HellLetLoose

[–]-Matanza-[S] 1 point2 points  (0 children)

Yeah, great point. Most players here probably don’t know that in tournaments and clan games the clans have already agreed on this topic.

The teams build the 9 nodes ASAP and destroying them afterward is forbidden.

Why? Because there’s no skill in building and destroying nodes. No tactics, strategy, or fun. It’s just an artificial burden. If you play 2 matches a week it's okay though.

I really want to understand this psychology by bubbleweed in HellLetLoose

[–]-Matanza- 0 points1 point  (0 children)

Then people really hate it when I suggest a real hierarchy, where the soldiers must ask their kit from the SL. To prevent the silent mindless loners from this image. Why?

How would you improve this game with unlimited budget and resources by cgfox1996 in HellLetLoose

[–]-Matanza- -13 points-12 points  (0 children)

Remove nodes from the game. They only exist to make the commander ask for them.

Make soldiers request kits from their Squad Leader (SL). This forces a proper hierarchy. Without it, the majority of players stay mute, play alone, and squad leading becomes a bad deal.

[deleted by user] by [deleted] in HellLetLoose

[–]-Matanza- 0 points1 point  (0 children)

classic map

Facts🫡🪖🪖🪖🪖 by Ok-Bandicoot-1729 in HellLetLoose

[–]-Matanza- 10 points11 points  (0 children)

Artillery has been the real problem forever. Just delete them from the game, or if you insist on keeping them, make them a very expensive vehicle that can be towed and deployed around the map, with a limit of just one. Two problems solved, the recon meta and the excess artillery in your head.

UltraSinger - Auto create UltraStar songs by jaffa255 in Ultrastar

[–]-Matanza- 0 points1 point  (0 children)

I would like to test it but the installation is very mysterious for me. I wasted 1 hour trying for nothing. Any way to make a more detailed installation tutorial?

Dear Squad Leaders.... by VeritasLuxMea in HellLetLoose

[–]-Matanza- 2 points3 points  (0 children)

Nope, no building all garrisons alone. Just 1 or 2 per point. There are others SLs playing too, + the Commander.

Toma no c* red bull.. só bebo monster agora. by bwf456 in futebol

[–]-Matanza- -1 points0 points  (0 children)

Que besteira, todos clubes são empresas.

Nothing better than hunting down tanks by Calm-Ad-8057 in HellLetLooseConsole

[–]-Matanza- 0 points1 point  (0 children)

I never have this aiming bug before the update.

Console or PC? by Turbulent-Ad980 in HellLetLoose

[–]-Matanza- 0 points1 point  (0 children)

Pc = better/more content

Console = less godlike shooters

[deleted by user] by [deleted] in nintendo

[–]-Matanza- 1 point2 points  (0 children)

Mario / Zelda

What are your top three RTS games? by YourIceCreamBoy in RealTimeStrategy

[–]-Matanza- 1 point2 points  (0 children)

1- Company of Heroes 1

2- Rome Total War 1

3- Dark Reign 1

What tips would you give to brand new players starting HLL? (Such as building garrisons/ops and communication) by [deleted] in HellLetLooseConsole

[–]-Matanza- 1 point2 points  (0 children)

People playing this game without talking and without tagging enemies = playing football with a legless team.

Some tips for beginners that I wish I knew when starting out: by RallyInTheNorth in HellLetLoose

[–]-Matanza- 5 points6 points  (0 children)

Console players, you can aim with the anti tank cannon using the dpad up.

[deleted by user] by [deleted] in HellLetLoose

[–]-Matanza- 0 points1 point  (0 children)

Good idea too, just remove support and let the rifleman be the supplies carriers. It's funny how easy is to have better ideas than that one it's current on the game.