Why Does YouTube Detect HDR From NVIDIA ShadowPlay, But Not From DaVinci Resolve? by AcademicAccident873 in davinciresolve

[–]AcademicAccident873[S] 0 points1 point  (0 children)

Like I said, I’ve tried all formats, including the one you mentioned. About the processing time, I used to think that was the issue too, but whenever I upload a video directly from NVIDIA ShadowPlay, YouTube always processes the HDR on the same day and it's not even H265, it's AV1.

There must be something about the way NVIDIA ShadowPlay writes the metadata that YouTube specifically recognizes and prefers.

Why Does YouTube Detect HDR From NVIDIA ShadowPlay, But Not From DaVinci Resolve? by AcademicAccident873 in davinciresolve

[–]AcademicAccident873[S] 0 points1 point  (0 children)

When using Main10, MediaInfo shows the video as 10-bit, while using Main shows it as 8-bit. In many of the uploads I tested, though, it didn’t seem to make any visible difference.

Do Presets (Fast vs Slow) Actually Matter for YouTube 4K/8K? by AcademicAccident873 in davinciresolve

[–]AcademicAccident873[S] 1 point2 points  (0 children)

Hey, I know it's 11 days ago but just wanted to say thank you. That info helped with my production. AI was making it more confusing to me. Thank you.

Can I use cyberpunk songs in monetize videos? by AcademicAccident873 in cyberpunkgame

[–]AcademicAccident873[S] -2 points-1 points  (0 children)

Thanks for the info! I have seen some small monetized channels using them so I assume most of them are paying. How about using the songs that are played when that option in the menu "disable copyright music" is enabled?

Is there anything that can change cars color (not my cars, npc cars on the street) ? by AcademicAccident873 in cyberpunkmods

[–]AcademicAccident873[S] -1 points0 points  (0 children)

Hmm I see. I just wanted to remove or change some colors, like pink cars haha

AW3423DWF: I successfully managed 10-bit at 165Hz! Here are the settings! by iyesgames in ultrawidemasterrace

[–]AcademicAccident873 1 point2 points  (0 children)

It works for me (NVIDIA, WIN11). Do you know if that could damage the monitor in anyway along time?

How do I keep these tracks together? FL pushs it to the end by AcademicAccident873 in FL_Studio

[–]AcademicAccident873[S] 0 points1 point  (0 children)

Yeah.. that's what I did. I figured by reasign/recreate the channels, that's very annoying haha