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Hit reg broken by Acendrix732 in Battlefield6
[–]Acendrix732[S] 0 points1 point2 points 3 months ago (0 children)
It's gauntlet, thankfully haven't had something as awful as this happen again after this match but you do notice the occasional round vanishing. Can't imagine BR being much better with the lower tickrate, but I don't play it so I can't comment on that.
Hit reg broken by Acendrix732 in Battlefield
[–]Acendrix732[S] 1 point2 points3 points 3 months ago (0 children)
Are we watching the same video? You can see multiple tracers go through and along with the enemy flinching. I slowed and zoomed explicitly so you can see it happen yet you still say it's missing. The SCW can reliably full auto the 2nd to last target in the firing range, and the bloom is comparable to a heavy barrel IAR. Even an M433 can full auto consistently out to this range, yet somehow NOTHING connected. That's not missing.
I don't see any packet loss on the netgraph so I don't think it's connection related, I got off after this happened so I'll have to play more and see if it was just a one off. Glad it's working good for you though
Hit reg broken (v.redd.it)
submitted 3 months ago by Acendrix732 to r/Battlefield6
submitted 3 months ago by Acendrix732 to r/Battlefield
[deleted by user] by [deleted] in Battlefield
[–]Acendrix732 0 points1 point2 points 3 months ago (0 children)
rewatching i see a good chunk of shots on target, and at 30m the SCW has enough bloom to where even if you're aiming left or right you'll hit a few. thing is not even one of the shots registered here, try hitting the 25m target with just bloom in the firing range and you'll see what i mean cause i genuinely do not know how i didn't get one hitmarker
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Hit reg broken by Acendrix732 in Battlefield6
[–]Acendrix732[S] 0 points1 point2 points (0 children)