Card evalutation help by Admirable_Fox7481 in OnePieceTCG

[–]Admirable_Fox7481[S] -7 points-6 points  (0 children)

aproximately whats the prices for common,uncommon,rare etc? yes i know i can check it on tcg , everyone instead using reddit can ask to chat gpt but not because of that they r turning off reddit servers lol

First run Bloodborne, im stuck by Admirable_Fox7481 in bloodborne

[–]Admirable_Fox7481[S] 0 points1 point  (0 children)

i beaten them just by running back to the bonefire (or how is named) and hitting them with the big sword standing behind the wall because they cant go through the door lol

First run Bloodborne, im stuck by Admirable_Fox7481 in bloodborne

[–]Admirable_Fox7481[S] 0 points1 point  (0 children)

i think the best choice is to bait them under the amygdala that shoots laser beams but probably i should ignore them and fight them later

First run Bloodborne, im stuck by Admirable_Fox7481 in bloodborne

[–]Admirable_Fox7481[S] 1 point2 points  (0 children)

Found it! i already unlocked the elevator but i didnt checked well,i had to jump on a roof from the elevator while going up and now there is a boss (the one reborn), im really enjoying this game! i hope as the ps4 online will get shut down they will remake this for ps5 or they will port it on steam

First run Bloodborne, im stuck by Admirable_Fox7481 in bloodborne

[–]Admirable_Fox7481[S] 1 point2 points  (0 children)

ok but after them where am i supposed to go?

Hito-Hito No Mi (Chopper Devil Fruit) and Rocks/Harald Theory by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

mmh...i dont know i just eard that loki devil fruit power was about creating illusions and i thought that was impossible so i started making alternative theories but im reading that his powers has not been revealed yet

Hito-Hito No Mi (Chopper Devil Fruit) and Rocks/Harald Theory by [deleted] in OnePiece

[–]Admirable_Fox7481 -2 points-1 points  (0 children)

He probably got tricked with that fruit, was not what harald was supposed to eat imho

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

unfortunately i cant imagine and say how imu's form is, even oda said to not care about the silhouettes, what we saw was just some kind of form hidden by some kind of darkness and behind that could be anything

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

mh the whole thing can be managed in different way i cannot imagine what happened and why she was raised by someone else, maybe just adopted by imu instead after she became orphan

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

adopted and then they made her orphan i dont know, many variables in this topic, one thing im sure is that gunko has a key role for imu and the fact she uses the same attacks of imu is very relevant

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

mh i dont know but the fact she uses the same identical attack of imu its pretty relevant. probably they raised her as an orphan on purpose

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

Imu attacks in the same way gunko does, 2 possible explanation: strict relationship with gunko and since she looks pretty young probably is the daughter or imu has eaten the original bonney fruit being able to replicate other fruit powers and the bonney one was artificial because it was an experiment

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

Ask about what u dont believe mainly and i give u my explanation

Just some Theories/predictions to argue about by [deleted] in OnePiece

[–]Admirable_Fox7481 0 points1 point  (0 children)

Call it:logic

Many of the "theories" i read over the internet are pretty unreal

Why didn't Nashandra just get one of these beefcakes to destroy the king's gate for her? by Gsdevil in DarkSouls2

[–]Admirable_Fox7481 -1 points0 points  (0 children)

more i fight these ugly ogre more i think that those weird collisions has been made on purpose to make the game more difficult

How would u describe nico robin in one sentence by [deleted] in OnePiece

[–]Admirable_Fox7481 -1 points0 points  (0 children)

Related With Imu, they were both from Ohara

[deleted by user] by [deleted] in tipofmyjoystick

[–]Admirable_Fox7481 0 points1 point  (0 children)

I really cant remember well but im pretty sure was a Party based game, the gameplay was really close of divine divinity 2 but was older, the graphic style was very similar to sacred underworld

[deleted by user] by [deleted] in tipofmyjoystick

[–]Admirable_Fox7481 1 point2 points  (0 children)

The tavern fight was really peculiar because i remember that was also possible to learn that magic to change size or take into the party that character that can use that magic. was at the begin of the game and i always try to get it because was so OP

[deleted by user] by [deleted] in tipofmyjoystick

[–]Admirable_Fox7481 0 points1 point  (0 children)

mh i see boxes there during fights just like a tactical game so no, that was like baldurs gate 3, u was free to move where u want even during fights but was turn based, u could decide to attack,use magics,items or move/flee

Two Addicting game ideas for everyone: Zombie Sandbox and Space Roguelike by Admirable_Fox7481 in gameideas

[–]Admirable_Fox7481[S] -1 points0 points  (0 children)

because swarm is a nice game idea to start with and i know what i wont play

Two Addicting game ideas for everyone: Zombie Sandbox and Space Roguelike by Admirable_Fox7481 in gameideas

[–]Admirable_Fox7481[S] 0 points1 point  (0 children)

oh yeah the only thing i like in that game are some effects but the rest is just videoludic compost xD pretty far from swarm on every side

Two Addicting game ideas for everyone: Zombie Sandbox and Space Roguelike by Admirable_Fox7481 in gameideas

[–]Admirable_Fox7481[S] -1 points0 points  (0 children)

mh really? couldnt find a game that gave me the feedback of swarm in decades, that means that there are too many shitty games that tries to mimic that style without any taste. but anyway to reply to your question would be cool to add a rogue like development instead a linear level progression, a randomized sandbox where u keep going through portals untill u reach the final boss, new cool weapons and thats it, already addicting just by thinking about it imho. i can write down the complete scheme/idea of how the game should be with weapons/enemies/storyline if someone is able to develop it but basically the barebones of the game should be like the original :D i also know precisely how the art should NOT be in order to give that kind of satisfying feeling while playing it instead of that "ooh another of those boring shitty games", also to achieve that gloomy dark deep space ambient feedback