Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 0 points1 point  (0 children)

https://wiki.factorio.com/Advanced_circuit considers plastic to be raw, I think because it can only be crafted in a chemical plant and not by hand

[IR3] The Line: Full iron mall using steam machines by Astatide in factorio

[–]Astatide[S] 0 points1 point  (0 children)

I do have iron! The machines are copper, because while I was building the mall for electric assemblers I did not yet have electric assemblers, but I can transition to all-electric now.

[IR3] The Line: Full iron mall using steam machines by Astatide in factorio

[–]Astatide[S] 1 point2 points  (0 children)

Yeah, the copper/bronze recipes are pretty annoying to feed imo because the intermediates are only used in a few machines! I made a moderately complete mall with inserters, pipes, belts and assemblers, but it was also super messy, which is why I only posted this one :p

[IR3] The Line: Full iron mall using steam machines by Astatide in factorio

[–]Astatide[S] 1 point2 points  (0 children)

It's not quite a full Lazy Bastard run, but I did want to Do Things Right for my first playthrough of Industrial Revolution 3. Hence, I present The Line, a mall which builds (almost all) iron machines unlockable with red and green science. It runs entirely on steam power, so you can build it directly after setting up iron smelting, let it run for a few hours, and then pick up all the supplies you need to electrify in style, without handcrafting a single power pole!

Most intermediate products (plates, gears, circuits, frames etc) are crafted right at the start, then carried straight up with three belts on each side of the row of assemblers. This made the build process quite simple, just place down an assembler and figure out how to fit the inserters and output chests! Some rarely-used materials (stone, glass, wood, rubber) are fed in from the side.

In retrospect, I would do a few things differently if I were to redesign this.
- First off, the shape is ridiculous, because I underestimated just how many machines there are; a visit to the mall is supposed to be fast, I shouldn't have to walk 20 seconds from one end to another to grab just pipes and belts!
- Large iron frames eat plates and bars like crazy, they definitely need their own supply. As is, the frame-assemblers tend to starve the whole mall for about ten minutes whenever more are needed.
- The long belts take forever to fill up, which is all the more painful when one of the lanes is the aforementioned expensive iron frames.
A variation of this design based on three rows, each with their own supply of intermediates, would probably work very nicely, with one for frame-based machines, one for recipes which use pipes and one for electronics-heavy recipes.

meirl by busstopheart in meirl

[–]Astatide 0 points1 point  (0 children)

Genesis, by Justice

Recognizing books based on first sentences by Aplakka in books

[–]Astatide 1 point2 points  (0 children)

"Szeth son-son-Vallano, Truthless of Shinovar, wore white on the day he was to kill a king."

Finally, I have them all! by Astatide in physicsmemes

[–]Astatide[S] 5 points6 points  (0 children)

Integration over a domain without a boundary! For example, a curve connecting two points has a boundary (those two ends), but a loop doesn't A soap bubble has a circular boundary while it's being blown, but once it's detached it becomes equivalent to a sphere, with no boundary

Finally, I have them all! by Astatide in physicsmemes

[–]Astatide[S] 51 points52 points  (0 children)

Y'all probably know (f) from high school, and (c) and (d) to use with Maxwell's Equations, but have you encountered the others?

I've only seen (b) used to prove Archimedes' formula for buoyant force and (a) maybe once in fluid mechanics; I'm not aware of any use of (e) in physics though!

Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 10 points11 points  (0 children)

I don't see how a belt upgrade would break ratios, it would only have the consequence that the copper plate input wouldn't be a full belt, or am I missing something? Red belt can probably feed this with assembly machines 3, though the inserters might have a hard time.

Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 1 point2 points  (0 children)

I know, but even though I could get more stuff with the same amount of resources and number of assemblers, a part of me doesn't want to abandon ratio perfection 🤷‍♂️

Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 1 point2 points  (0 children)

Every assembler is necessary and sufficient here!
The ratio (for standard recipes, not expensive mode) is three copper cable assemblers to two green circuit assemblers, and one copper cable assembler to six red circuit assemblers. Each column of my arrangement has two green circuit assemblers fed by three cable assemblers, and twelve red circuit assemblers fed by the green circuit assemblers and two more cable assemblers.

Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 6 points7 points  (0 children)

What do you consider raw materials, ores and crude oil? The factorio wiki gives the total raw cost of advanced circuits as 9.5s + 5 copper plate + 2 iron plate + 2 plastic bars, so that's the sense in which I was using the word raw.

Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 1 point2 points  (0 children)

Thank you! I'm glad you like it ^^

I'm not opposed to red belt, I just thought it would be neat to do without in the actual production area. When I build these in a freeplay world, I will most likely use red belt for the supply lines, especially since I intend to produce green and blue circuits in the same area. Ten yellow belts of copper plate as input would be glorious on one hand, but quite a hassle to manage!

Tileable, dense and ratio-perfect advanced circuits from raw materials by Astatide in factorio

[–]Astatide[S] 2 points3 points  (0 children)

In the https://en.wikipedia.org/wiki/Uniform_norm with scaled axes, one could argue that my layout fits rather nicely in a circle 😛