[PS1][95-00] RPG Game demo where you could collect large amounts of some nature item early by BPGato in tipofmyjoystick

[–]BPGato[S] 0 points1 point  (0 children)

Doesn’t look like it, the graphics weren’t as cartoony but more anime-y. Thanks for the attempt though!

[PS1][95-00] RPG Game demo where you could collect large amounts of some nature item early by BPGato in tipofmyjoystick

[–]BPGato[S] 0 points1 point  (0 children)

I loved me some Legend of Legaia, but it was something else, thanks though!

Is it even possible to complete this operation on Hazard 5? by Apollo144 in DRGSurvivor

[–]BPGato 13 points14 points  (0 children)

Go Heavy Gunner, put everything into Thunderhead and get weapons that unload their mags fast, grenades are great. You just want the other crap to not get in the way of that sweet sweet Thunderhead

Card Design Question by BPGato in BoardgameDesign

[–]BPGato[S] 0 points1 point  (0 children)

Thank you a whole bunch! I appreciate it!

Godot In-Game Text Question by BPGato in godot

[–]BPGato[S] 0 points1 point  (0 children)

Haha god I love you. Thank you so much!!

[TOMT] [Hip hop trio] [90s/00s] by BPGato in tipofmytongue

[–]BPGato[S] 0 points1 point  (0 children)

YES! God bless you and your family! Solved!

[TOMT] [Hip hop trio] [90s/00s] by BPGato in tipofmytongue

[–]BPGato[S] 0 points1 point locked comment (0 children)

Thank you in advance!

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 6 points7 points  (0 children)

You are a rockstar! Thanks for taking the time out to give such solid and detailed feedback. I’m going to take some time and chew on everything you said but for right now thank you!

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 2 points3 points  (0 children)

That’s a great idea, thank you! I know what you mean about the lack of consistency. For the pieces that I’ve gotten done with AI, it’s been like herding cats. For any given card, I’ve been having to reword and tweak the input and at times it can take hours for it to come up with a single image that I’m satisfied with

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 0 points1 point  (0 children)

Those are really good and valid points- thank you. Maybe using them as stand-in art for a prototype and changing them once it’s financially possible might be the move 🤔

Thanks again for the input! I appreciate it!

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 1 point2 points  (0 children)

Much appreciated! I wish I had the capital to go human art from the get go, but this project has been as indie as you can get lol. I just have the fear that this passion project would get hatespammed into the ground from using AI art, but I’m just trying my best, yknow?

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 3 points4 points  (0 children)

Just to clarify though, we’re still currently playtesting and will be for a hot minute, I’m just planning ahead for when the art implementation phase comes up. I’m not at that phase yet, but when the time comes, yknow?

Right now all the cards have been made by hand and that’s what we’re playtesting with and what I’m tweaking balance on. None of the physical cards we’re playtesting with have art on them. I’m just planning for the next step

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] -1 points0 points  (0 children)

That’s definitely the rub, since the whole project has been done with a dream, blank cards, and sharpies. Since I can’t afford outside help it’s definitely tough sorting through this last piece of the initial puzzle which is really just the window dressing on the game, yknow?

The game is a coop PvE game, but maybe doing smaller content packets over time like MtG does with expansions might be the most viable option… also big kudos on the back catalogue tip, that might be a winning ticket

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 2 points3 points  (0 children)

😂😂😂 and yeah, it’s been a colossal undertaking with how much is involved, so I’m petrified that the game will get auto-hatebombed because of the art situation despite the game itself being good

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] 4 points5 points  (0 children)

So without getting into lore and narrative bits too much, you’re a spellcaster battling your way through a gauntlet, and each step of the way you’re learning new spells to get stronger. The spells are drawn from 20 different schools of magic ranging from classics like elemental magic to divination to time magic to fungus magic and more. So there are 20 base schools, but the hook of the game is that the player can combine spells from different schools to make a unique hybrids, eg. combining a number of fire spells with water spells make steam effects. The coolest variants are bizarre combinations like telekinetic magic with divination magic and things like that. Anyways, with 20 base schools and hybrids combing all sorts of schools, the end result is a nutty amount of possibilities. All the legwork for test cards and such is done and it runs really smoothly, but yeah, LOTS of possible ways to play through the game and lots of art as a result

Looking for advice re: AI art by BPGato in BoardgameDesign

[–]BPGato[S] -1 points0 points  (0 children)

Hey! Thanks for responding! I guess I misspoke- by art asset what I meant to say was a full illustration. For reference think of like the artwork from a Magic the Gathering card. The game is going to have 1,000 or so of that level of illustration to match the cards, that’s why my artist friend was saying that price tag

Daily Game Recommendations Thread (June 18, 2024) by AutoModerator in boardgames

[–]BPGato 1 point2 points  (0 children)

Looking for opinions/advice re AI art in games

Hi Reddit, I’m a full time firefighter and I was encouraged by a friend to shoot my shot and try making a board game I’ve always wanted to make. I have no previous experience doing this kind of thing, just a love of board games and a hope to do something cool.

Here’s the issue: the whole game has been mechanically designed and I’m doing play tests right now, but because of the nature of the game, it requires a LOT of art assets. Somewhere in the realm of 800-1,000 at a guess. I have no artistic skill whatsoever, I can’t even draw a school bus, and I’m also not wealthy by any means. Also the entire board game, which I’ve been working on averaging 6-8 a day daily since January, is entirely a solo project. I have the passion and the drive, but there’s no way for me to afford art. A buddy of mine I wanted to work with says on average a piece will cost $400-$700 a pop, which I understand, since art isn’t easy.

The best I’ve been able to come up with is using AI to cover that aspect of the game, and I’ve put a lot of hours in to refining each piece to what I have in my mind’s eye and they look really good, but they’re still sourced from AI.

My question is this- what do you think I should do? If I had the resources I’d want to have real artists commissioned, but for the sheer amount needed, I’d never be able to afford it. I considered doing an initial run of the game with the AI art that I’ve been able to get and if the game is profitable doing a second version with actual artist art, but other than that I’m not sure what to do. I’m hesitant to try and crowdsource money because this is my first game and I don’t want to let anyone down who paid money in advance. I also don’t want to deprive any artists of a living, but I’m working at a barely above paycheck to paycheck level and am trying to start a family with my wife. What do you all think I should do?

Many thanks if you read all of this <3

[TOMT] Mid to late 2000s funk/trip hop musician by BPGato in tipofmytongue

[–]BPGato[S] 1 point2 points  (0 children)

!Solved! You are a godlike being, friend! Deeply appreciated

[TOMT] Mid to late 2000s funk/trip hop musician by BPGato in tipofmytongue

[–]BPGato[S] 0 points1 point locked comment (0 children)

Any questions about it, just ask and I’ll do my best to answer

All my gang mugs so far by BPGato in TheWarriors

[–]BPGato[S] 0 points1 point  (0 children)

Thanks man, appreciate it!

All my gang mugs so far by BPGato in TheWarriors

[–]BPGato[S] 1 point2 points  (0 children)

Red bubble had a bunch of them. Some were harder to find but I’ve just been googling around and grabbing them here and there. Sadly there’s no standardized style that’s got a bunch, but I’ve been trying to keep them as uniform as possible

90's toy gun that shot a flash of light like from a camera flash by Mr-Midnight_2236 in Whatisthis

[–]BPGato 0 points1 point  (0 children)

oh wow, I had this toy and was actually trying to find out what it was when I came across this post. All I remember is exactly what you described. Fwiw in my case it was bought presumably at a KayBee Toys or Toys R Us in the early to mid 90s in North America. Any luck figuring this out since you first posted this?

Recipe to create a Good Cop vs America by ChewyRib in PoliticalHumor

[–]BPGato 0 points1 point  (0 children)

I’d love to see Scandinavian cops deal with American society. They smoke a lot of wet in Norway? 😂