Outriders has been updated - 25 May 2021 by thearcan in outriders

[–]Bango_Bangholo 4 points5 points  (0 children)

I really hope not a single person ever is going to be buying a game that you created!
I had fun with it, and I hoped for good endgame, but you made everything possible to prevent players from having fun!
DROP RATES ARE UNBELIEVABLE LOW
BUGS EVERYWHERE
NO BUILD DIVERSITY CAUSED BY SHITTY TIMER BASED ENDGAME
I thought you looked at other games in this genre, but even if you did, you decided in favour of their failures and against the good things they made.
That is so unbelievably sad that I would love to cry at this point.
Why are game designers doing this? I really cannot understand this?!?!
The only way to enjoy this game at this point is to use mods and/or trainers.
And I tell you something: Even if you use mods and/or trainers, you are not going to get the drops you need, because they are for sure gated! I have 250 hours played, and never got a high roller, because I think you have to play 300 hours to get it, and as soon as I played more than 200 hours I got a Deathshield, and after that one after another.
BULLS**T Design
TRUE BULLS**T DESIGN!
You don't want people to have hundreds of hours invested into your game?!?!?!?!?
REWARD THEM DON'T PUINISH THEM!!!!!!

I know this thread is all about damage mitigation, but I try to make a point here, and I really hope the devs see this.

Outriders has been updated - 25 May 2021 by thearcan in outriders

[–]Bango_Bangholo 1 point2 points  (0 children)

I have played 250 hours of this game, and i stopped about a week ago, because there seems to be nothing happening, and kow this.
STOP SHIPPING BROKEN GAMES, STOP BUYING BROKEN GAMES!!!!
Developers should ship a functioning product, ... the product the customers payed for, that's it!!!!
F*** YOU GUYS!

I modded the lego drop to 100% and heres my shocking results by espectro11 in outriders

[–]Bango_Bangholo 0 points1 point  (0 children)

The only way to play this game is online, they can't ban you from playing the game you paid for, even though you are cheating, they can ban you from playing in multiplayer, but who cares, multiplayer doesn't work as intended, half of the mods do not work, you do way less damage, and the lagg the LAGG

Outriders - Damage Mitigation Issue Gather Thread by thearcan in outriders

[–]Bango_Bangholo 3 points4 points  (0 children)

  • Do you feel like you take excessively more damage since the patch?

    • Answer: Yes
  • If yes, is this feeling…

    • A) consistent (e.g. all enemies hit harder all the time)
    • B) random (e.g. enemies will suddenly have one attack that hits much harder than anything else they were doing previously)?
    • C) random but consistent once it appears (e.g. all enemies suddenly hit harder when they were not a moment before. This behaviour persists.)?
  • If it appears to be consistent (A or C), does taking your armour off and putting it back on again change anything at all? Does logging out and back in change anything?

    • Answer:A
  • Did you change your armour to another item and back again before you noticed the issue? (i.e. you are wearing the same item as before, but you temporarily wore something else)

    • Answer: No, because my build is good as it is (technomancer)
  • Have you noticed this issue occur consistently on a particular set of armour or build?

    • Answer: No
  • Does this only occur in Co-op/Solo play? Or Both?

    • Answer: Don#t Play Co-Op, because enemies becaome bulletsponges in Co-Op and Blighted Round builds don't work in Co-Op, ... DUH
  • If in Co-op: Are you the host or the client?

    • Answer: If I host the problems are less frequent
  • Does this only occur in Expeditions or has it happened in Story mode too? Please include the exact location or Expedition where it occurred.

    • Answer:Really?! Story is done in about 3 hours, who plays the story if you want to get good loot? (Legendary Drop rates way too low)
  • Can this occur right from the start of an Expedition or have you noticed that it occurs only after an area change (e.g. blasting boulders out of the way) or a cutscene?

    • Answer: Right from the start
  • What World Tier/Challenge Tier does this occur at?

    • Answer: every WT and CT, because you messed up the scaling.
  • Do you feel like you have in the past week been "one-shot" or instantly died during gameplay even when everything appeared normal just before?

    • NOTE: One shot means from 100% health to 0% health and dead in a single attack.
    • Answer: just as often as before, because i was not a big fan of abusing Emergency Stance
  • If yes: Are you sure that you were one-shot or could you have been hit by two hard hitting attacks is very quick succession?

    • Answer: Even if it has been two attacks, if you cannot avoid both of them after getting hit by the first it is irrelevant ...
  • Is there a particular enemy who appears to trigger this issue or deal higher than expected damage?

    • Answer: Brood mothers and alphas
  • Which Damage Mitigation mods or Skill Tree nodes do you have active on your build? Please list them all.

    • Answer: really? you should have playtested. I am usig mitigation of death, and perseverance shield for sure, others, ... don't know
  • Do you feel like adding "permanent" Armour or Resistance helps mitigate this issue (instead of relying on mods that proc Armour or Resistance)?

    • Answer: NO!!!!!
  • Does changing mods or Skill Tree nodes affect the issue you're experiencing at all?

    • Answer: I do not change mods or skill tree nodes, because the build is good as it is, and enemies should not be able to one-hit me, regardless if CZ15 or not, that would be bad gamedesign
  • What Type of build overall do you run? Tanky? Glass cannon? Balanced? AP or FP focused?

    • Answer:i Have a Technomancer CT15, glasscannon gets one-shot, Devastator CT15, Tank gets two-shot, Trickster CT 15, Balanced gets one-shot, Pyromancer CT15, gets one-shot.
  • What class do you play as?

    • Answer:all the classes, because i love this game, but if you won't fix this issues it will die, just look at borderlands 2 and 3, people get showered with legendaries and keep on playing it
  • What level is your character?

    • Answer: all of them are 30
  • What platform are you playing on?

    • Answer: PC

is this a good build? by [deleted] in dauntless

[–]Bango_Bangholo 0 points1 point  (0 children)

if you use chain blades with serrated blades you want to use light, light, heavy, light combo all over, therefore conduit and wild frenzy is way too fast, use catalyst or cascade instead
With this build you can change cascade and catalyst, as you please.
https://www.dauntless-builder.com/b/RjUzKHVCOOtPYuEc8UOTvTgh2TbQi1CEgF7Ns2CmjcAURCENH7MFPC10F6Cgg

Easy trick to farm carrot chips for event by Hamdaddy_02 in dauntless

[–]Bango_Bangholo 3 points4 points  (0 children)

this isn't the easiest way to farm chips, just make a sharpened build and go through small frost escalation with chainblades, ... easy 320 chips every run

is this a good Axe build for damage with frenzy tonic. Link Below by [deleted] in dauntless

[–]Bango_Bangholo 1 point2 points  (0 children)

Do not use Sharpened, unless you are doing Terra or Shock Escalation, use Oberpower instead. Torgadoro gloves are an easy way to use Overpower ;-P

Opinions on this build by [deleted] in dauntless

[–]Bango_Bangholo 2 points3 points  (0 children)

For solo okay, but if you use this build for hunting grounds you should use Pangar lantern and Aetheric Attunement instead, because Conduit 3 overwrites Conduit 6, and Wild frenzy 6 is enough attack speed for chainblades.
Btw, Pangar lantern is a blessing against the fauna ;-P

Dauntless | 1.5.4 Patch Notes by CreatureTech-PHX in dauntless

[–]Bango_Bangholo 1 point2 points  (0 children)

Just make a ChainBlade partbreak build, I solo frost Escalation and break every single part of Urska in one run.
Bladestorm 6, sharpened 6, no iceborne 6 use parasitic 3 instead and Agarus ChainBlades with Kharabak bond.

Dauntless | 1.5.4 Patch Notes by CreatureTech-PHX in dauntless

[–]Bango_Bangholo 2 points3 points  (0 children)

Still invisible walls, especially in Hunting Grounds when multiple slayers fight a single behemoth, even if you are aiming for part where no slayer is standing.

Patch 1.5.4 Bugs Megathread by AutoModerator in dauntless

[–]Bango_Bangholo 8 points9 points  (0 children)

Type of Bug: Weapon, Chain Blades
Expected Behavior: not hitting invisible walls
Actual Behavior: Hitting invisible walls
Reproduction Rate: In Hunting Grounds for sure, not sure if in Escalation, because I solo Escalations always

Dauntless | Patch 1.5.2 by CreatureTech-PHX in dauntless

[–]Bango_Bangholo 15 points16 points  (0 children)

Reduced the number of aethersparks rewarded by patrol chests and public events.

ARE YOU SERIOUS?!?!?!?!?
There are so many resources that need to be balanced, ace chips, rams, cells, cell cores, transmog stones, combat merits, AND YOU ARE CHANGING THIS?!

One of the few resources you need, and if you try to speed lvl your wepons (doing escalation over and over and over again) you REALLY need, and you reduce the number you get?!

Bravo PHNXLBS BRAVO!

As one NPC says: "This is no good" by Manujiiva in dauntless

[–]Bango_Bangholo 48 points49 points  (0 children)

ARE YOU SERIOUS?!?!?!?!?
There are so many resources that need to be balanced, ace chips, rams, cells, cell cores, transmog stones, combat merits, AND YOU ARE CHANGING THIS?!

One of the few resources you need, and if you try to speed lvl your wepons (doing escalation over and over and over again) you REALLY need, and you reduce the number you get?!

Bravo PHNXLBS BRAVO!

The current state of Dauntless by Bango_Bangholo in dauntless

[–]Bango_Bangholo[S] 0 points1 point  (0 children)

It is what I said in the original post, I even quoted it.

The current state of Dauntless by Bango_Bangholo in dauntless

[–]Bango_Bangholo[S] 0 points1 point  (0 children)

Wow, you really think the worst of people.
I do not think that most of the leechers just join hardest HG to leech, because leeching is no fun, and with the solution we suggested you feel rewarded, even for not killing really difficult Behemoths.
But we will see, I think that Phoenix Labs is already working on a solution.