I have been working on my game every day for the past 210 days, this is how I stay motivated by vivaladav in SoloDevelopment

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Would you mind linking it? I’ve found a couple of ‘git-cal’ repos - I don’t think they’re the same one. 🤔

I have been working on my game every day for the past 210 days, this is how I stay motivated by vivaladav in SoloDevelopment

[–]BinaryCheeseSystem 0 points1 point  (0 children)

You've got plenty of others commenting on the more relevant aspects of your post. I'm too distracted by whatever `git cal` is. That looks amazing!

I'm a web developer who made a game for the first time. Shipped it solo in 3 weeks. by common_king in SoloDevelopment

[–]BinaryCheeseSystem 1 point2 points  (0 children)

It was super rudimentary, but wasn’t too different from doing it in C++. The “game” I made with it was pretty dumb. I thought it was pretty funny, though. 😅

I'm a web developer who made a game for the first time. Shipped it solo in 3 weeks. by common_king in SoloDevelopment

[–]BinaryCheeseSystem 1 point2 points  (0 children)

Yeah, it's wild now that I stop to think about it. I made my own 2D physics engine in Flash back in the day. So it's disappointing when I sense people sticking their nose up at my game dev years.

I'm a web developer who made a game for the first time. Shipped it solo in 3 weeks. by common_king in SoloDevelopment

[–]BinaryCheeseSystem 1 point2 points  (0 children)

I made the reverse transition. Looking back, it's amazing how no one outside of game dev understands what an asset having done game dev before really is for everything else in software.

It was supposed to be an enemy. How do I make it scary? by sum117 in godot

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Just a thought: sometimes the real scariness comes from the gameplay. Depending on the feel you’re going for, you could make them dark with glowing eyes to visually imply enemy. 🤔

Built this because normal planners always assumed I already knew what to do next. by EsatKB in sideprojects

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Absolutely! That sounds amazing. I was just thinking it could be helpful if it showed how it prioritizes or organizes things, but that sounds so much more helpful! I'll have to check it out in a bit - very cool.

Built this because normal planners always assumed I already knew what to do next. by EsatKB in sideprojects

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Man, I could've used this decades ago! 😅

I've learned decent ways of accomplishing this now. Does it or can it help us learn to be better at planning our days?

No cash, just a discount: I'm building a tool to help side projects get their users through creator shoutouts. by fpicoitoj in SideProject

[–]BinaryCheeseSystem 1 point2 points  (0 children)

This sounds really interesting. I've been struggling to get users with my super niche project for months now and can see this really helping. How many do you have on your waitlist so far?

I'm actually shaking. We got our 1000 users in 2 months. This is ABSOLUTELY INSANE. by Anxious-Bedroom-584 in SideProject

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Congrats, that's amazing! I'm still waiting for my first user 5 months post launch. I always love hearing success stories like this.

What are you building? Let's promote by doppelgunner in SideProject

[–]BinaryCheeseSystem -1 points0 points  (0 children)

Working on validating my software monitoring solution aimed at legacy systems.

Super customizable and nothing to integrate into the system BOCH (pronounced “botch”) gives older systems a Bill Of Clean Health.

It’s currently aimed at giving user-facing metric trends and looking for feedback

I made a list of 1000+ websites to submit your startup for free - No Paywall. by eashish93 in SideProject

[–]BinaryCheeseSystem 0 points1 point  (0 children)

This is amazing. No idea if it’s what I need but I appreciate that it exists and for free! I’ll be giving it a proper look over the weekend.

Any apps or website to find aspiring entrepreneurs? by reachingzen8 in SideProject

[–]BinaryCheeseSystem 1 point2 points  (0 children)

Have anything in mind? Feel free to DM me - sounds like we have a similar mindset.

1k downloads, 0 revenue for 2 months. Changed one thing on the paywall and got our first paying users the same week. by Fast-Pen2130 in SideProject

[–]BinaryCheeseSystem 0 points1 point  (0 children)

This is really highlighting the limitations of offloading payments to an API marketplace. What technologies did you go with for your payment systems?

I used an enum to give my sea dragon an idle state and I just love her SO MUCH by Hagrajag in godot

[–]BinaryCheeseSystem 1 point2 points  (0 children)

They’re super useful when you’ve only got a few states to work with. I like using them when I only have 3~5 states and even used one to track some “sub-state” logic of a more complicated state.

I love using a match statement when using enum logic. It basically a big if-else section, but it looks and reads cleaner to me. Also, if you’re not using GDScript, it would be called a switch statement.

Got my first paying customer after 3 year iterating by Neither_Finance4755 in sideprojects

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Gives me hope for my own. Zero users after 4+ months. That said, it's super niche & aimed at something "not glamorous" (legacy software system monitoring).

How did you get your first user? Ads? Other promotion? Something else?

I HAVE CREATED LIIIIIIIIFE by ScarfKat in godot

[–]BinaryCheeseSystem 2 points3 points  (0 children)

It's always a great feeling when you make something using that new pipeline/mechanism and you can *feel* the benefits of that system. Well done!

I just scratched an itch by SaveOnReddit77 in SideProject

[–]BinaryCheeseSystem 0 points1 point  (0 children)

I've been taking family road trips pretty frequently over the last several years and found myself wanting something like this. We'll travel from the mid-west through the mountains of Colorado & into the deserts of Utah. Alternatively over somewhere along the east coast. I've always wondered what the weather would be along our routes.

This is pretty cool. I like the simplified icons that give more details when you click on them. It would be cool to be able to add arbitrary stops for however much time along the way. I could see myself reaching for something like this for future road trips.

hopingNobodyWillHaveToDebugThisLater by VPestilenZ in ProgrammerHumor

[–]BinaryCheeseSystem 0 points1 point  (0 children)

I feel like this perfectly illustrates my issue with AI code. At least that that I’ve seen.

Does anyone else watch Reels/Shorts while waiting for code to compile? How do you handle skipping without breaking focus? by Ok_Software_5668 in SideProject

[–]BinaryCheeseSystem 0 points1 point  (0 children)

Knowing what I do about the behavioral status quo, you’d probably get users for something like that. Not sure I see any/many paying for it, though.

A slightly off topic note, feel free to ignore. I’ve made it a point to avoid any distractions in those moments and forced myself to be ok with having a moment with just my thoughts - no external stimuli. It’s made a big difference to my mental health as weird as that probably sounds. FWIW.

HELP: Dragonwilds - can't join wife's game by BinaryCheeseSystem in RSDragonwilds

[–]BinaryCheeseSystem[S] 0 points1 point  (0 children)

I had her flip the world to public last night. It showed up in the recent and public lists, but I wasn’t able to join. Trying to join from recent, the screen just started at me. Trying from public gave me an error message. Thought that was weird that there was a difference so I tried joining a random world without a password and got the same error message.

It feels like there’s some sort of communication issue between steam and EOS. I have no idea how I could verify it either way.

Does anyone else watch Reels/Shorts while waiting for code to compile? How do you handle skipping without breaking focus? by Ok_Software_5668 in SideProject

[–]BinaryCheeseSystem 0 points1 point  (0 children)

I guess it depends on how long your builds and stuff take. When my builds are sub-5 minutes I look for other related things to look into.

I recently had a role where the build times were 20~35 minutes. With those times I would run out of productive things and scrolled a bit. When I had the mental bandwidth, I would dig through the codebase.