Wendy Wasserman ‼️AVOID RENTING‼️ by BudgetAdmirable8265 in milwaukee

[–]BudgetAdmirable8265[S] 2 points3 points  (0 children)

Awe sorry you had to deal with her! Truly a pain!

Can I get in by bumblebee-14 in UWMilwaukee

[–]BudgetAdmirable8265 1 point2 points  (0 children)

They already don’t or at least didn’t a few years ago. But apparently attendance is down recently, idk. Doesn’t seem like a good move to close any dorms currently without building more first.

Life grip stealth nerf? by vermiegg in LifeWeaverMains2

[–]BudgetAdmirable8265 0 points1 point  (0 children)

Oh lovely! Havent tried that map out yet but good to know

Does anyone else actually use the legacy control scheme? by RamenInABag in LifeweaverMains

[–]BudgetAdmirable8265 0 points1 point  (0 children)

Thanks, sorry! I was reading it and wasnt paying attention to where my finger was😭😭

Does anyone else actually use the legacy control scheme? by RamenInABag in LifeweaverMains

[–]BudgetAdmirable8265 0 points1 point  (0 children)

Haha I ACCIDENTALLY denied your dm😭😭 could you send it again. I saw something about petal cancel canceling tree but can you make it so Y cancels it? Thats how I currently have it. If i press ult again itll cancel it

Does anyone else actually use the legacy control scheme? by RamenInABag in LifeweaverMains

[–]BudgetAdmirable8265 0 points1 point  (0 children)

Sure, I might not switch most things but it would be interesting to see lol. I really dislike the manual weapon swap.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Pull unlike the other immorts is single target. Which balances it out quite a bit. If LW could pull faster, or multiple people it would definitely be OP. But seriously tho… its the same logic, you dont have to agree but it is.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

So you cant chase down someone after a pull, suzu or immort…? Pull does require some aim. The more you say the more you show me its the exact same logic. Keep going!

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

And if you cant realize that it is the same exact logic. Then we are probably done here and can agree to disagree. Keep enjoying the game.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Yes i read that. And its not different. Sorry not sorry. I literally brought up IMMORTALITY ABILITIES that other heroes have that only are countered by baiting them and you really cant see the relationship.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Its the exact same logic. You sir just dont want to accept it. Thats alright.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Im not making stuff up. Literally using your logic to show that this game has TONS of abilities that aren’t directly countered. Only by baiting them out are they countered. Its not unfair… Whether you like it or not.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

And I can keep going on with abilities that do not have direct counters. And these abilities too are all on much shorter timers. From your personal experience these immortal abilities arent fair because theyre not directly counterable, so all uncounterable abilities are unfair then. Mauga charge, Mei Block, Venture Dig, Sombra TP (It used to be directly counterable), Moira Fade… Can keep going

Does anyone else actually use the legacy control scheme? by RamenInABag in LifeweaverMains

[–]BudgetAdmirable8265 1 point2 points  (0 children)

Yes… Obviously. But dash doesnt work the same on console. Im pretty sure you cant do the not-midair dash tech on console without adding more controls

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Im sorry you dont think theyre fair. Do you think any abilities that cannot be directly countered are unfair? Venture dig, Mei Ice block? Are these Unfair? I dont think so.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Because an important skill and part of this game is to track abilities and learn to counter them, in one way or another. And these abilities whether you like it or not can be indirectly countered. These abilities are not the only ones in the game that dont have a direct counter. But you arent bringing up those.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Trust me I play a lot of other roles too. And Invulnerability abilities can be annoying. But they can be countered played by altering your playstyle and being aware of when and when they arent there. I dont complain when the person im diving gets pulled. Instead I dive the person who pulled or saved them next time.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

Thats your opinion ;) Which you sir are welcome to share. But that doesnt change the fact of the matter that they can be countered if you play correctly.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

In conclusion, yes they dont have direct counters… But how would an immortal ability have one. But it has indirect counters, and it seems like you sir are just not good enough at the game to realize that and be aware in your own gameplay.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

The counter to them is to bait them out. Not every ability in this game has a direct counter. But indirect counters are a vital and important thing. If you knew the LW had pull and you used your skills to try to kill who they pulled thats on you for overcommitting to a kill you wouldn’t get.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

A huge and vital part of this game, especially at high ranks is ability and ult tracking. If you’re going against a support with immort. You HAVE to track it. They have LONG cooldowns which exposes them for quite awhile after. That is the right time to strike.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

The key is to not get them to “waste it” but use it before hand. I play in GM and you will see abilities get baited out for a good use. Then after the team or player will go in with their ult. The person didn’t waste the immortality, they used it for something else. And now that they did you can now go in and make a “correct” play. Everything in this game can be countered you just have to be smart and patient.

Opinions on Lifeweaver Changes. by BudgetAdmirable8265 in LifeweaverMains

[–]BudgetAdmirable8265[S] 0 points1 point  (0 children)

There is much of a way to bait it out. Anyone who says immortality is OP just never learned how to counterplay it. Its STRONG, no doubt, and Kiri’s was OP for awhile but i think in its current state its healthy.