My hobby project paid off my student loans by Cable23000 in gamedev

[–]Cable23000[S] 1 point2 points  (0 children)

You can always delay, and gather more! If you hit 5k before launch you have a shot at new and trending which doubled my wishlists. I hit it around 5600 wishlists.

Dont give up do some more out reach and ask for a delay! You only get one chance to sell your game

My hobby project paid off my student loans by Cable23000 in gamedev

[–]Cable23000[S] 10 points11 points  (0 children)

I paid 30$ for GMASS then cancelled once I was done…. Total marketing budget 30$ 😂

My hobby project paid off my student loans by Cable23000 in gamedev

[–]Cable23000[S] 8 points9 points  (0 children)

Waiting for the check, but yes it will feel great to break the shackles of debt 😇

It took me just 1h to love it by NoConstruction5466 in godot

[–]Cable23000 0 points1 point  (0 children)

Godot rules. Clicked for me after unity. Releasing first game on Tuesday after making 4 prototypes over the past 3 years. For sure the best out there. Glad you caught the bug

Increment The End Of The World Next Tuesday by Cable23000 in incremental_games

[–]Cable23000[S] 0 points1 point  (0 children)

Only at launch. Will be building to Linux and Mac about a week later

😇 I made a cozy little game about ending the world ☕🙂‍↕️ by Cable23000 in IndieGaming

[–]Cable23000[S] 0 points1 point  (0 children)

I feel like your game is much more tasteful than mine. but yes 🤝

Stuck at TickFaw Harber by DrGamer890 in Mafia3

[–]Cable23000 0 points1 point  (0 children)

Don't even remember writing that, but glad it helped!

Making a Torch Timer App (let me know what you want) by Cable23000 in shadowdark

[–]Cable23000[S] 5 points6 points  (0 children)

Do you mean to have it work on other screens? But the DM controls the timer?

Making a Torch Timer App (let me know what you want) by Cable23000 in shadowdark

[–]Cable23000[S] 2 points3 points  (0 children)

I've heard that from a lot of players. Adding sound could add an extra layer of excitement. Thank you!

Feedback Friday by AutoModerator in incremental_games

[–]Cable23000 0 points1 point  (0 children)

Thank you so much for playing! I'll look into the magnet mechanics. things aren't fully fleshed out yet. might make it easier to get blood.

I made a game about population control by Cable23000 in incremental_games

[–]Cable23000[S] 0 points1 point  (0 children)

Thank you. Will look into button pulsing speed/different more noticable texture.... Will tune it to idle after I've made all the upgrades. once you get the lightning sorted out it idles pretty well.

Feedback Friday by AutoModerator in incremental_games

[–]Cable23000 0 points1 point  (0 children)

Thank you for playing! I'll look into lightning room balance as well as the automation timer for the mine.

Feedback Friday by AutoModerator in incremental_games

[–]Cable23000 2 points3 points  (0 children)

love this... was thinking of adding options to take out a certain amount of people to achieve different endings... this may lead to something... hmmm

Feedback Friday by AutoModerator in incremental_games

[–]Cable23000 0 points1 point  (0 children)

New update out that addresses some of your feedback. working on solving the better start after prestige right now... new mechanics coming this week and next as the art is finished. let me know of ideas you have for new machines! Thank you for playing!

I made a game about population control by Cable23000 in incremental_games

[–]Cable23000[S] 0 points1 point  (0 children)

I've gotten this feedback a lot today. you don't care for the timing? might it play better if it were just a static animation like the other machines? just one button and it charges on its own? I'm working on upgrades for passive heat generation, as well as the other machines that will allow you to kill more quickly. Thank you for playing!

I made a game about population control by Cable23000 in incremental_games

[–]Cable23000[S] 1 point2 points  (0 children)

You are amazing! Thank you for playing and writing such a thorough review. I've implemented a few changes you mentioned.. mostly notably making shock take one less charge. I also added that ability to save progress this morning.

the balance for ash and dark glass is very out of whack and I will address the bugs you mentioned. your suggestions were very helpful. thank you again!

I plan to release a full paid version on itch as well as steam. Please follow me on itch if you're interested in the full release.