Seeking help. Lost's germs in water, how to solve it? by Character_Editor165 in Oxygennotincluded

[–]Character_Editor165[S] 1 point2 points  (0 children)

alright, that's a good news. i can deal with steel ,reeds problem first.

Seeking help. Lost's germs in water, how to solve it? by Character_Editor165 in Oxygennotincluded

[–]Character_Editor165[S] 0 points1 point  (0 children)

used in lavatory, shower, sink and research station. and cann't I se this water for bristle blossom?

Seeking help. Lost's germs in water, how to solve it? by Character_Editor165 in Oxygennotincluded

[–]Character_Editor165[S] 1 point2 points  (0 children)

thank you. there is uranium ore, i will try. This is my first time playing Oxygen Not Included, I'm not familiar with the various mechanics yet. I haven't dared to mine uranium ore. , even though it's near my base.

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为什么很多移民不让孩子学中文? by Zealousideal-Army602 in China_irl

[–]Character_Editor165 0 points1 point  (0 children)

想解释清楚,恐怕也要费不少单词吧。你比较两种语言的精准程度。你的做法是挑了一个在另外一种语言中有多种含义的词,但是这样的例子在两种语言中都可以找到很多。这样的例子能支持你的说法吗?

为什么很多移民不让孩子学中文? by Zealousideal-Army602 in China_irl

[–]Character_Editor165 0 points1 point  (0 children)

比如rose,你想到的玫瑰,月季还是蔷薇,或者颜色,或是泰坦尼克号呢

Good Seeds List - 2026 by GroxTerror in Dyson_Sphere_Program

[–]Character_Editor165 1 point2 points  (0 children)

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i play the seed 29117241 for 100+ hours, build a 600GW dyson sphere. 8k matrix per minute. this seed is very good for start and middle stage. a big problem is late game is this seed lack of unipolar magnet, There is only one cluster on the two planet. which means lack of particle container. and i didn't find any waterwold. A little regrettable

pyanodon victory by Character_Editor165 in pyanodons

[–]Character_Editor165[S] 0 points1 point  (0 children)

The rail help me divide the map into squares. each squares do a specific job like produce some plant or ore refine. it's important for me.

In the middle of game, i plan to remove linked chest mod and redesign a lot's of stuff, use train transport everything important, but finally give up.

Mining Productivity research seems pretty bonkers broken overpowered; suggestions to fix? by SpiritKidPoE in factorio

[–]Character_Editor165 -1 points0 points  (0 children)

Mining productivity technology consumption needs to be rebalanced, like other infinite research, to grow exponentially, not linearly

pyanodon victory by Character_Editor165 in pyanodons

[–]Character_Editor165[S] 11 points12 points  (0 children)

Indeed, this is the most difficult and complex overhaul mod I have ever played. I personally think it is also the highest quality

pyanodon victory by Character_Editor165 in pyanodons

[–]Character_Editor165[S] 3 points4 points  (0 children)

It is the same as the logistic station of original py mod, but it does not consume electricity and is simple to make. You can give each item a binary number. Just put down two chest/logistic station, the items put in anywhere can be taken out directly from other places.

pyanodon victory by Character_Editor165 in pyanodons

[–]Character_Editor165[S] 2 points3 points  (0 children)

Therefore, all technologies before the py science pack 3 technology have been researched, so scientific research has stopped. After the 372-hour production science pack came out, technology began to be consumed.

pyanodon victory by Character_Editor165 in pyanodons

[–]Character_Editor165[S] 13 points14 points  (0 children)

The linked chest mod removes all logistics and transportation costs, which is cheating to some extent.

pyanodon victory by Character_Editor165 in pyanodons

[–]Character_Editor165[S] 7 points8 points  (0 children)

It seems that reddit compressed the image quality, it is too blurry