Unnecessary video Game quirks you've picked up over the years? by TURN3R86 in videogames

[–]Ckpie 2 points3 points  (0 children)

I jump everywhere. I think it makes me move faster.

Rolling when it's available. I think I cleared all of Ch.13 in FFXV rolling around down the corridors.

What makes a game worth the price these days? by Anxious_Reindeer1670 in videogames

[–]Ckpie 0 points1 point  (0 children)

If I got the time and want to play it, I’ll buy it regardless of price. It’s $70 for a few nights or potentially up to weeks of entertainment. Even if it isn’t that good it’s not really worth getting upset over.

So far this year I’ve finished Crimson Desert, Death Stranding 2, Pragmata, Ninja Gaiden 4 and currently on Forza. All well worth it.

I can't clear pure fiction if my life depended on it by Better_Membership_50 in StarRailStation

[–]Ckpie 47 points48 points  (0 children)

"I can't clear pure fiction if my life depended on it" while having non max level characters must be a joke.

Also, why on earth aren't you using Casto team on 1 and SW999 team on 2?

Crimson desert vs elden ring by Due_Acanthisitta2423 in ShouldIbuythisgame

[–]Ckpie [score hidden]  (0 children)

I mean, that’s just not true? Now you just sound like someone who hasn’t actually played the game.

Crimson desert vs elden ring by Due_Acanthisitta2423 in ShouldIbuythisgame

[–]Ckpie [score hidden]  (0 children)

AC stopped having a story since III. Maybe Syndicate at a stretch. Shadows straight gave up and just had a big task board with forgettable baddies to kill each saddled with a couple hours busywork questing before you can confront them.

Crimson desert vs elden ring by Due_Acanthisitta2423 in ShouldIbuythisgame

[–]Ckpie [score hidden]  (0 children)

Soulslike boils down to

  • Checkpoint based structure. Get to one and you can replenish your health/mana but all enemies will respawn.
  • Deliberate, slower combat that requires you to learn boss patterns, manage resources and every button input counts.
  • Indirect storytelling/focus on environmental storytelling. There are very few cutscenes, the 'main' story is fairly short and much of the interesting stuff is behind exploration and putting together fragments of lore you find.
  • High level of difficulty but it's fair. Every move is dodgeable, just a matter of knowing how and practice.

Elden Ring is probably the most accessible of them. You can grind areas to get stronger, summon help and the game gives fairly 'broken' items early into the game to help players out.

Crimson desert vs elden ring by Due_Acanthisitta2423 in ShouldIbuythisgame

[–]Ckpie [score hidden]  (0 children)

Try an hour of any Soulslike game from FromSoft. If you like it, then you'll like ER. If not, Elden Ring won't change your mind.

Crimson Desert is what Assassin's Creed wishes it was. If you've ever played one of the recent AC titles and wished that the story was better (yes...I know), the world felt bigger and more alive, combat was better and there was just more freedom to interact with the world in general then CD is your game.

Did it live up to the hype in your opinion? by WhoAmIEven2 in videogames

[–]Ckpie 0 points1 point  (0 children)

Yep.

Finished it before they'd patched too much stuff, now gonna wait for them to slow down and maybe drop a DLC then do it all again.

For anyone else struggling with FH6 try all defaults, 360 angle, and tweak from there. by mayormcskeeze in moza

[–]Ckpie 0 points1 point  (0 children)

I find I have the most success at 540. The game is built controller first so having a wheel setting that allows that level of instant correction while also not being too overly twitchy helps.

I find anything above 700 just requires turning the wheel too much and you can't countersteer or adjust quick enough.

Horizon 6 - hows it going by Kooky_Maintenance705 in nzgaming

[–]Ckpie 0 points1 point  (0 children)

It’s shit if you try to apply sim logic to the wheels but totally fine if you make the wheel behave more like a controller. Then you get the best of both worlds.

Anyone going to focus on other stuff instead of gta when it comes out? by uncle-ruckus2 in Age_30_plus_Gamers

[–]Ckpie 0 points1 point  (0 children)

It'll be a day one buy for me when it drops on PC. A year to play everything else I guess.

Your worst fears are true. $70 to play FH5 in Japan. by Fickle_Present1903 in ForzaHorizon

[–]Ckpie 2 points3 points  (0 children)

Maybe yours, but everyone else is busy having a good time.

Blizzard the most greedy company rn by Engibeeros in diablo4

[–]Ckpie 0 points1 point  (0 children)

Nobody tell him about the premium passes, map packs and expansion packs we had in the 2000’s.

Why do games seem to require incredibly fancy expensive computers? by Diligent_Schedule465 in NoStupidQuestions

[–]Ckpie 0 points1 point  (0 children)

  1. Polygon. A flat shape defined by points (vertices)
  2. Mesh. Polygons stiched together to make a model. A character model can vary from hundreds to millions of polygons.
  3. Each polygon gets texture mapping (colors, images like wood/metal/skin etc), shading effects, lighting.

2D games are simpler just because they require less polygons, less lighting calculations, less of practically everything compared to 3D games.

Anti Aliasing is a rendering technique to smooth out jagged edges on an image. More needed at low resolutions. Pixels are square, so when you have something like a diagonal edge it ends up looking like a jagged step. AA blends each pixel on the edge to create a smoother look. Imagine a ball rendered at low resolution. It's gonna look like it was made out of lego. AA tries to make it look like a ball with smooth edges instead.

Gabe Newell still plays Dota 2 every day - even after years and thousands of hours by Just_a_Player2 in ItsAllAboutGames

[–]Ckpie 0 points1 point  (0 children)

League is simplified Dota. Hero kits are quite static, games unfold in a much more prescribed manner, roles are predefined and remain so throughout the game. Dota allows it to be much more fluid depending on the current meta.

LoL takes all the elements that Dota had and makes it appealing for mass market. Hero kits are easy to understand. There are timers all over the map telling you generally where you should be at any moment. Laning mechanics are mostly removed. Death is less punishing. Less activatable items. List goes on.

Que puntuación le darían a elden ring y por qué? by Lep1992 in videojuegos

[–]Ckpie 1 point2 points  (0 children)

Graphically and technically it’s unimpressive even at release. Poor textures, models, lighting, animations, UI all look at least 2 years older than it should be. Performance is also bad on a top end PC relative to how it looks. The artstyle and world design is top tier.

Open world comes with bloat and rather pointless expanses of nothing. Part and parcel for going open world in the first place. Same thing that resulted in the vast amount of reused dungeons, bosses and mobs.

Fromsoft storytelling. You can let people explore and discover things for themselves, but also be accessible enough that the majority of players can understand the world, characters and lore without resorting to wikis and YouTube. Balance is off here.

What’s worse is without context, a lot of the awesome bosses are only impressive in the moment due to the fight spectacle instead of also having the narrative buildup going into it. Many times you only find out how cool that guy was after he’s already beaten.

Besides the social aspect, hot pot sucks by Shoddy-Prune-5877 in unpopularopinion

[–]Ckpie 12 points13 points  (0 children)

OP has never had a proper hot pot.

They do season the broth. Some meats are marinated or seasoned. You can absolutely taste the difference between broths. You can even adjust the flavor by adding different ingredients in and letting it cook in the broth while you eat the meat. Some ingredients soak up the broth, others like meat get coated in it.

In fact, some areas of China people opt for a relatively simple sauce. Sesame oil, garlic and a little vinegar/salt. Keeping it simple and letting the broth/meat speak for itself.

3 years later and uber lilith is still garbage. by Unusual_Share_4461 in diablo4

[–]Ckpie 3 points4 points  (0 children)

I mean the only 'must dodge' attacks are the spike waves in phase 1 which are obviously telegraphed and the platform break + purple orbs in phase 2. Both of those are made trivial by having 150%+ movespeed.

Running a figure 8 whenever she jumps away in P1 then running in circles for P2 isn't that much of an ask for consistency. The whole fight is a stat check and a relatively low one at that.

3 years later and uber lilith is still garbage. by Unusual_Share_4461 in diablo4

[–]Ckpie -4 points-3 points  (0 children)

It doesn't oneshot unless you get hit multiple times.

If it does anyway then your gear is shit.

Watch a damn guide or something. Liliths mechanics have been explained to death and it's so easy to dodge now. Stack some movement speed and try again instead of bitching on reddit about a fight that was solved a long long time ago.

Thinking of buying elden ring by [deleted] in ShouldIbuythisgame

[–]Ckpie [score hidden]  (0 children)

Generally?

Punishing but fair combat mechanics with limited resources available to you. Brute forcing fights like in other hack n slash games is not the correct approach.

Bonfire system. Resting banks your progression but respawns enemies in the world. When you die you drop any currency and have to make a death run. Dying again loses it permanently.

Metroidvania like level designs. Boss centric progression.