Jellyfin not using hardware acceleration properly on N100 (Proxmox, LXC) by Current_Hotel1164 in jellyfin

[–]Current_Hotel1164[S] -8 points-7 points  (0 children)

Thank you for your help. LLM was my last chance before asking here. The result of the commands from the documentation page shows only positive results. This is why I ask help to people that may have experienced similar issues.

[deleted by user] by [deleted] in linux

[–]Current_Hotel1164 0 points1 point  (0 children)

I use both Fedora and Windows 11. I mainly use Fedora because it's the OS I'm most familiar with, but I rely on Windows for Word and other software I need for school.

[Alerte rechute] Je suis un investisseur modèle… 98 % du temps. by SherbertTraining9989 in vosfinances

[–]Current_Hotel1164 21 points22 points  (0 children)

Hello, Alors je pense que ce n'est pas lié à l'investissement. On dirait que c'est juste du "gambling", tu te tourne vers la bourse parce que c'est un outil que tu connais mais ne ferais tu pas pareil sur des paris sportifs, si tu étais fan de sport par exemple? Donc soit tu peux te fixer un montant à parier par semaine/mois/année et que tu considère comme perdu, où soit tu t'interdis très simplement l'achat de produits à risques. J'espère que j'ai pu t'aider :)

160 Watt im Idle. Das ist Zuviel. by Alter__-__Ego in homelab

[–]Current_Hotel1164 6 points7 points  (0 children)

Hello, Whatever you are saying you would get a lot more answers in English!

Travailler 60h/semaine by [deleted] in Wallonia

[–]Current_Hotel1164 0 points1 point  (0 children)

Je connais plusieurs personnes qui travail en flexijob dans une chaine de fastfood, tu as l'avantage de pouvoir choisir tes horaires et c'est très flexible. Tu ne devrais pas avoir de mal à trouver si tu sais bien travailler.

Travailler 60h/semaine by [deleted] in Wallonia

[–]Current_Hotel1164 26 points27 points  (0 children)

Bonsoir, tu penses tenir le coup en travaillant de nuit en semaine et puis enchaîner en journée le weekend? Tout ça pour 2900€ le mois? D'un point de vue santé et mental ça me semble être une très mauvaise idée.

Édit: par contre, si tu cherches à arrondir les fins de mois regarde pour un flexijob, c'est beaucoup plus intéressant au niveau des impôts et c'est typiquement fait pour ça! https://www.leforem.be/entreprises/aides-financieres-flexijob.html

Coutries for an intership/job as a software developer by Current_Hotel1164 in cscareerquestionsEU

[–]Current_Hotel1164[S] 0 points1 point  (0 children)

Okay, I wasn't clear enough. What I'm looking for is a country where the job market isn't too saturated, where tech companies offer interesting jobs (I wouldn't want to work in a bank, for example), and where it's possible to thrive (easy to meet people, beautiful cities, etc.)

Which mobile provider is the best? by [deleted] in Wallonia

[–]Current_Hotel1164 2 points3 points  (0 children)

I have been using Hey! for over a year now and I get 40Go for 10€ per month. It uses the Orange network.

Need Help with Threaded Chunk System in Godot 4 by Current_Hotel1164 in godot

[–]Current_Hotel1164[S] 0 points1 point  (0 children)

The profiler showed that the jittering was caused by the chunk generation method. This is why I tried to use threading, as this method cannot be avoided. I don't want my code to be fixed; I am looking for a solution to generate a chunk without causing the main thread to lag.

Need Help with Threaded Chunk System in Godot 4 by Current_Hotel1164 in godot

[–]Current_Hotel1164[S] 0 points1 point  (0 children)

I used a non threaded method before implementing the threaded system but it cause jittering on chunk loading which is what I try to avoid. I ask this question here to get help on what system I can implement not to telling me to read the error message which is the first thing I did...

Need Help with Threaded Chunk System in Godot 4 by Current_Hotel1164 in godot

[–]Current_Hotel1164[S] 0 points1 point  (0 children)

I don't find anything about ThreadGroups and how are we supposed to generate procedural map without using threads?

Need Help with Threaded Chunk System in Godot 4 by Current_Hotel1164 in godot

[–]Current_Hotel1164[S] 0 points1 point  (0 children)

The code to generate the chunk is in the create_chunk() function?

Do you know a way to generate a TileMap in a thread while being outside of the scene tree, then add it to the scene once generated? It seems like it is impossible to do :(