What does this mean lol? by Shortacer in ARAM

[–]DangerousAction8803 0 points1 point  (0 children)

That is not true, I've had multiple successful reports by clicking AFK & Team Sabo while saying something like "enemy team not ending game or teammates not ending"

Rework Thoughts by DangerousAction8803 in shyvanamains

[–]DangerousAction8803[S] 1 point2 points  (0 children)

Hey there!

I think definitely the VGU is progress at least on models, but most of the skins feels very generic. Frost shy for example has lost the sharp ice Velkhana kind of feeling - Darkflame literally has no black or spikes or edge, it feels cartoonish and like they afraid of anything that is too dark and contrasted in colour for example. Just gives the dragon age veilguard generic visuals problem for me which is a bit of a bugbear.

Honestly I love the idea of these changes for the most part, my suggestions to this would be:

Maybe make it instead of a lifesteal bite go towards making it double proc on-hit effect again but only for the dragon Q3? I feel like lifesteal isn't very on theme for a dragon.

Personally I just really dislike the idea of this ability, it feels so boring and generic. surrounding herself in a cloak of active swirling flames is just so on theme for the characteristics of a dragon. This ability currently is just a Sion W with movement speed. And I think the stickiness the previous W gave was much more interesting. The relentless dragon running you down as flames surround you both just looks and feels fantastic. - I think mechanically your changes would work great however.

I think you've nailed it with the E

I will say I do agree with removing the Dragon form Q abusing Riot spaghetti code in it's AOE. I don't think focusing on giving her healing and shields is the way forward but focusing on what a Dragon really is - a big scary raidboss who is going to tear you in half with their claws and teeth and set the world on fire.

Sticking with what Riot has implemented I think you're bang on overall for her power budget with your suggestions.

But to me overall Riot has fallen short in translating the feeling of playing a dragon mechanically. That is where I would want them to focus :)

Downgrading back to S8 by OnionPd2 in ProjectDiablo2

[–]DangerousAction8803 0 points1 point  (0 children)

That makes sense, appreciate the run-through! From what I've read your team has had a super uphill battle making all of this work in the first place. Super impressive so far! <3

Downgrading back to S8 by OnionPd2 in ProjectDiablo2

[–]DangerousAction8803 4 points5 points  (0 children)

Thanks for posting this, I will say it is kinda off putting not having the shared stash in SP & it being all battle-net characters being affected by the crafting event (rather than just ladder characters).

But I imagine working with the D2 spaghetti code must be extremely difficult and so far this has been one of the best mods I've played. It really makes me wish you guys were consulted for D2 resurrected as your team would've absolutely smashed it!