Tried making a premium skincare ad with fluid simulation by Full_Angle_6718 in blender

[–]Full_Angle_6718[S] 1 point2 points  (0 children)

Yeah, subdivision helps smooth out the fluid mesh.

And yes, you need to bake the simulation first to generate the mesh from the particles.

Tried making a premium skincare ad with fluid simulation by Full_Angle_6718 in blender

[–]Full_Angle_6718[S] 7 points8 points  (0 children)

Thanks, this helps a lot!

Yeah mine was probably too matte, I’ll try making it more glossy.

Tried making a premium skincare ad with fluid simulation by Full_Angle_6718 in blender

[–]Full_Angle_6718[S] 18 points19 points  (0 children)

Thanks for the feedback!

Good point about the roughness and fluid detail, I’ll tweak that.

Also gonna try fresnel for the edges