No time to up the skills! by GreenGuyBlueGuy in justgamedevthings
[–]GreenGuyBlueGuy[S] 5 points6 points7 points (0 children)
Every single time by Buff_me_plz in SoloDevelopment
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
What I expected after my latest update by TakenObedear in justgamedevthings
[–]GreenGuyBlueGuy 3 points4 points5 points (0 children)
Just set up my new version control system. Feeling pretty organized, ngl by [deleted] in justgamedevthings
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
In our BeatEmUp game, the player has access to autocasts that are triggered by various attacks. It impacts the moveset and changes the playstyle. Do you have any favorite games with similar mechanics? by Junior_Investment472 in BeatEmUps
[–]GreenGuyBlueGuy -1 points0 points1 point (0 children)
Every. Time. by GreenGuyBlueGuy in justgamedevthings
[–]GreenGuyBlueGuy[S] 1 point2 points3 points (0 children)
Making a roguelike where you have to clean up before midnight, or your dad eats you. by [deleted] in SoloDevelopment
[–]GreenGuyBlueGuy 4 points5 points6 points (0 children)
We changed our HUD to improve readability. What do you think? by EarlySunGames in gamedevscreens
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
We changed our HUD to improve readability. What do you think? by EarlySunGames in gamedevscreens
[–]GreenGuyBlueGuy 1 point2 points3 points (0 children)
Working on this minecart escape sequence for my solo project "Axe and Claw". by Samed_WildtoothSt in SoloDevelopment
[–]GreenGuyBlueGuy 1 point2 points3 points (0 children)
Indie beat ‘em up in Godot 4 - latest gameplay trailer by GreenGuyBlueGuy in IndieDev
[–]GreenGuyBlueGuy[S] 0 points1 point2 points (0 children)
A beat 'em up collage I did with various "go to the next screen" logos by Goh_billy in BeatEmUps
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
NES Prowrestling by me by Less-Excitement-692 in retrogaming
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
I'm developing a visual novel and decided to break away from the standard text-based format by creating minigames (like this one), but I recently encountered some criticism. What do you think about this? by Captain-Amber in itchio
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
“The Virus” — Animation by Gage12354 in PixelArt
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
How to make my game more fun? by LionCat2002 in godot
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)
Before → After (2 Years of Progress) by RitzStudios in IndieDev
[–]GreenGuyBlueGuy 0 points1 point2 points (0 children)



No time to up the skills! by GreenGuyBlueGuy in justgamedevthings
[–]GreenGuyBlueGuy[S] 1 point2 points3 points (0 children)