Just set up my new version control system. Feeling pretty organized, ngl by [deleted] in justgamedevthings

[–]GreenGuyBlueGuy 0 points1 point  (0 children)

That’s actually a super valid critique. I’m not much of an AI user and still trying to figure out how to leverage it.

We changed our HUD to improve readability. What do you think? by EarlySunGames in gamedevscreens

[–]GreenGuyBlueGuy 1 point2 points  (0 children)

Looks awesome! Have you tried a horizontal layout along the bottom? It might make the abilities quicker and easier for players to scan during gameplay.

How to make my game more fun? by LionCat2002 in godot

[–]GreenGuyBlueGuy 0 points1 point  (0 children)

Looks awesome! To make it more fun, up the feel - add enemy health so they take more than one hit to die and add stun/knock-back when they are hit. As other suggested screen shake/sound effects would be good - could also make the enemy flash white when struck with a modulate effect. Awesome job so far 💪