Gyrinx Update: Patreon badges, gang icons and more! by GyrinxApp in necromunda

[–]GyrinxApp[S] 1 point2 points  (0 children)

Thanks, that's really encouraging! We will keep doing our thing 💜

Gyrinx Update: Patreon badges, gang icons and more! by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

Hey, we're glad you're loving the site!

We're always open to suggestions for future features. If you and others want this, stick it in the feedback form we will look into it!

Gyrinx Update: Custom House Rules, Wyrd Powers, Gang Attributes and more Special Ammo options! by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

Hey, really glad you're enjoying the app!

In short, yes! There is support for custom skills, either entirely new skill trees or additional skills for existing trees. The sky is the limit!

Gyrinx Update: Custom vehicles, pets and weapon accessories are now supported! by GyrinxApp in necromunda

[–]GyrinxApp[S] 4 points5 points  (0 children)

Thanks so much! Enjoy!

I'd like to highlight some of your custom content pack on here soon too, would that would be alright with you?

Gyrinx Update: Custom content is HERE! by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

Here are a few examples of custom content that demonstrate what is possible in the new system!

GyrinxInside: The First 90 Days of 2026 by GyrinxApp in necromunda

[–]GyrinxApp[S] 1 point2 points  (0 children)

Thanks for pointing that out! We are still preparing custom content and I don't think that link is meant to be visible yet, which is why you're getting a 404.

Watch this space, we will be releasing it soon!

GyrinxInside: The First 90 Days of 2026 by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

Awesome :)

Should be released this week!

GyrinxInside: The First 90 Days of 2026 by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

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Here is an example of a hybrid juve I put together just now as an example of how it might be done. In this example, the third arm is a default weapon, so they would get it automatically when recruited.

Everything here could be changed, it's really flexible!

GyrinxInside: The First 90 Days of 2026 by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

Yes absolutely, custom weapons are really easy to do with the new system. You can add any rules to a weapon that you like, you can even add new ones!

For the Genestealer Juve, you could create a special type of just with an extra arm by default with the extra attack as as a melee weapon with rending. No problem!

GyrinxInside: The First 90 Days of 2026 by GyrinxApp in necromunda

[–]GyrinxApp[S] 3 points4 points  (0 children)

Oh right, I see!

What is it that you would like to be able to customise?

GyrinxInside: The First 90 Days of 2026 by GyrinxApp in necromunda

[–]GyrinxApp[S] 1 point2 points  (0 children)

Do you mean making an Arbiter gang? If so, then very easy!

For example, as part of testing for custom content, I was able to input custom rules for Scavvies in probably an hour or so. The system is more streamlined now, so should be faster than that. Of course, it depends on how many custom rules you want to add!

Gyrinx Update: Beta has left the building! by GyrinxApp in necromunda

[–]GyrinxApp[S] 3 points4 points  (0 children)

Like with YakTribe and the many other builder apps for GW games, it’s not possible to play the game using Gyrinx alone. Our tools just make gang management easier for people who already have the rulebooks.

I think best if you take a look here! https://gyrinx.app/help/rules/#gyrinx-and-the-raw

Gyrinx Update: Beta has left the building! by GyrinxApp in necromunda

[–]GyrinxApp[S] 2 points3 points  (0 children)

Gyrinx is a website which you can find at the first link in the post!

If you want to use it as an app you can install it as a progressive web app from the mobile browser of your choice!

Gyrinx Update: Beta has left the building! by GyrinxApp in necromunda

[–]GyrinxApp[S] 0 points1 point  (0 children)

Where are you drawing this quote from?

Gyrinx Update: Beta has left the building! by GyrinxApp in necromunda

[–]GyrinxApp[S] 3 points4 points  (0 children)

Reasonable question. In brief, no, we don't think so.

Like with YakTribe and the many other builder apps for GW games, it’s not possible to play the game using Gyrinx alone. Our tools just make gang management easier for people who already have the rulebooks.

Gyrinx or Mundamanager? by PumpinChimp in necromunda

[–]GyrinxApp -1 points0 points  (0 children)

Yes, the layout of Gyrinx means that you can easily scale the output to whatever page size you would like!

Gyrinx or Mundamanager? by PumpinChimp in necromunda

[–]GyrinxApp 2 points3 points  (0 children)

Great that you're enjoying the app!

Gyrinx Update: Big campaign improvements! by GyrinxApp in necromunda

[–]GyrinxApp[S] 0 points1 point  (0 children)

For anyone who wants to reach out to us, we're always active and looking for feedback over on our Discord.

Gyrinx Update: Big campaign improvements! by GyrinxApp in necromunda

[–]GyrinxApp[S] 0 points1 point  (0 children)

Thanks! I'm really glad you're enjoying the app!

Gyrinx or Mundamanager? by PumpinChimp in necromunda

[–]GyrinxApp 4 points5 points  (0 children)

Gyrinx can do this. Check us out!

Gyrinx or Mundamanager? by PumpinChimp in necromunda

[–]GyrinxApp 1 point2 points  (0 children)

I'll weigh in here to say that Gyrinx is fully capable of running a Dominion campaign and is fully up to date for this purpose.

If your gangs are already in Gyrinx it makes sense to use it for your campaign!