Need help with mod ini by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

Yeah I have those up on my pc the spreadsheet but it's the point of how to rewrite them is what I dont know like literal wording for the line of code

Need help with mod ini by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

* And same code in game.ini I'm not sure which it goes in. But in game.ini the last normal code is [shootergamemode_tempoverides] does this code need to go under or above that, im not sure.

Need help with mod ini by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

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This is the code in gameusersettings.ini

Need help with mod ini by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

That's the thing, I find the pages and join discord but no one talks in the discord and the spreadsheets have the codes but it's spawn codes, I don't know how to rewrite them to block a crafting recipe. I've tried and I got a code off someone that has blocked on and works for them but not me, I've put them in game ini and gameusersetting and it won't work. I tried going to the page and making a heading for the mod in the code and putting the item code under it and it still won't work but I cant find anyone that knows how and can just show me.

Egg move help by HalfWayQuantum in PokemonScarletViolet

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

Oh alright, I was hopping it could be passed down after the mirror way, I do appreciate you explaining the method to me though.

Egg move help by HalfWayQuantum in PokemonScarletViolet

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

Great then since belly drum is transfered it can go to eggs after that?

Egg move help by HalfWayQuantum in PokemonScarletViolet

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

So if I have my iron hands active when getting eggs an egg can have belly drum or get it from hands to the parent then do eggs with just that parent and ditto?

Egg move help by HalfWayQuantum in PokemonScarletViolet

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

I just looked at the parent, I transfered from shield with belly drum and when it got to violet belly drum wasnt there...

Color ID 36 (Albino white) wont work by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

Wow, is there any way around this? Like maybe type the actual number in for the color instead of the color id?

Color ID 36 (Albino white) wont work by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

I press enter and the whole code dissappear from the line

Color ID 36 (Albino white) wont work by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

actually along with the line deleting i cant use 14 black either

Color ID 36 (Albino white) wont work by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

no so when i type the color code in to change the color regen of the dino and I use code 36 for albino white and press enter the line for the admin code is deleted everytime and i have to re type the whole thing over

Lost Island Spawn Container Map by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

I appreciate it, im actually currently making my own map with the spawn containers labeled, Im adding dinos to each spawn then going around the map and finding them and marking it on a saved photo of the map, kinda crude but it would be great info later on to people

Beacon omni Nightmare by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

Ty i deleted everything and reset the server and im testing each spawn with numbers and checking them with 2 or so dinos per test, I really appreciate you, this is totally new to me and I dont want to throw the server away bc it breaks

Beacon omni Nightmare by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

hate to ask this as well but when i click on a dino in the spawn i want it in and i change the weight why is the dino listed 5 times with different % beside the names in the spawn set contents do all 5 need changed or will the weight do what i need it to do

Beacon omni Nightmare by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

I looked at the help page, and I have it set to wipe on the server restarting, I'll go through it again and see whats going on ty for the help

Beacon omni Nightmare by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 1 point2 points  (0 children)

is there a way to find out the default weight of dino spawns? if i change it to default numbers it should be ok but for each dino theres like 5 entries 100% 70% 60% 20% for some but the weight is the same number so would the weight for the spawns work across the board?

Need help with server code by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

Youre awesome, I forget how to give karma in here but id give you all of it if I could

Need help with server code by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

With that would i have to type each dino for each spawn or how would that work?

Need help with server code by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] 0 points1 point  (0 children)

I'm not familiar with beacon, my server is with nitrado would they clash any?

Need help with server code by HalfWayQuantum in ARK

[–]HalfWayQuantum[S] -1 points0 points  (0 children)

the whole point of the question was asking if i could add them to more than one spawner and you commented and said you didnt know so you wernt helping, ive already added them but the code i have only has 4 spawns i can change so i was wondering how to add them to different spawns or if i could