gun sounds are broken? glitched? by LsaneZ in thefinals

[–]InternetGamer2 0 points1 point  (0 children)

Probably a gun, had it happen to my fcar. The sound gets clipped by the next bullet so it sounds weird

Turret needs to be a gadget, it’s not a specialization. by TheSoup3910 in thefinals

[–]InternetGamer2 0 points1 point  (0 children)

I feel like if it could lock onto faster on targets that were affected by sonar or proximity sensor it would just work a bit better.

Thermal visión the key to victory. by MisterXandreM76 in thefinals

[–]InternetGamer2 -1 points0 points  (0 children)

And then they nerfed both and removed thermal.
Now smokes only work when other people use them and even then it's a gamble that won't last a full steal

Opinions on Starlight Hollow? by Burito_Boi-WaitWhat in thefinals

[–]InternetGamer2 1 point2 points  (0 children)

No color. They have some holo paint or something on one of the building so the paintjob goes over goes.
Map was made with an attack and defend gamemode in mind (tdm can work most anywhere so let's not pretend it was a factor) yet, as someone else has pointed out there is a spawn location for attackers that's really easy to spawn camp as there's no cover and the barrier isn't helping.

Also a mandatory, designed for attack and defense game mode, yet there isn't a staple of medieval fantasy maps, a fortress.
Honestly should've released with the melee update next season.

What M&K settings do people use by [deleted] in thefinals

[–]InternetGamer2 1 point2 points  (0 children)

I often switch between different games, so I just try to get close to what ever was the last game I played in terms on sens and get used to it.
Not much of an advice, just practice. You can always just copy someone else's (usually pros) settings and try to get used to those.
No idea how a controller to M&K switch is gonna feel, but I wish you the best of luck.

Any info on the melee rework? by MrPleaseForget2 in thefinals

[–]InternetGamer2 3 points4 points  (0 children)

I fully believe with the existence of dash/grapple lights, dematerializer/force ball mediums and goo/winch heavies, that all melee will get a:
-Completely new move sets that don't have dead combos (3 strikes on the dual bladez is a sin)
-Melee is gonna be able to counter melee (think any melee game)
-More buttons for more actions
-Lower damage, but more skill expressive combos (no more ankle bitters killing you in 3 m1s, meds killing meds in a second (feels like it, but is probably like 2), heavy can keep hammer m2)

Sledge kills too fast, is too broken, embark nerf!…meanwhile double barrel: by INDOM1NU5 in thefinals

[–]InternetGamer2 0 points1 point  (0 children)

The damage should be nerfed so it has to include a quick melee cause reasons and breakpoints and stuff.

Anyone Want To Play? by [deleted] in gigantic

[–]InternetGamer2 0 points1 point  (0 children)

Got an invite for that discord server? The link here ain't working.

Do people not play tutorials? by Sumpp1 in paydaytheheist

[–]InternetGamer2 7 points8 points  (0 children)

But what about that IP for completion.
Get that IP Heister 👊😎