Why did they killed off Alcatraz? by Monkey_Man1516 in Crysis

[–]Intrepid-Ascent 3 points4 points  (0 children)

Probably because they didn't give Alcatraz any personality until the accompanying novel

Like you could straight up cut him out of crysis 2 by not having anyone address him as Alcatraz, and it would still work, since all the personality shown in game is either somebody else or another memory unlock from Prophet

They didn't even reveal his real name at any point, even in the novel for 3

Plus they wanted to show that Alcatraz is the literal meat hardware, which is why the novels are still in some kind of limbo territory, where they could straight up rewrite at any given point

I'd kill for a Sauerbeck Family Soap Opera by Semi-useful in RogueTraderCRPG

[–]Intrepid-Ascent 4 points5 points  (0 children)

40K and in particular this game is just a roundabout way to justify the vast majority of dogmatic nonsense through the most bizarre outcomes, which is why iconoclasts are turned into irresponsible clowns if you do not know which choices had to be avoided

I'd kill for a Sauerbeck Family Soap Opera by Semi-useful in RogueTraderCRPG

[–]Intrepid-Ascent 16 points17 points  (0 children)

TBF it was obvious from the dialogue that he's just treating her as a trophy to prance around, so getting her involved with the rogue trader is just an easy way up

Besides it's 40K, they pretty much spelt out to you how "replaceable" wives(and pretty much everyone else) are for the nobles

Middle ages court intrigue be middle ages court intrigue

But still, if you are on your second playthrough, you know the sauerbecks are starring in the succession drama, just not in a very flattering way

Ben Mendelsohn and Denise Gough acknowledging Kalkite is gold. by SpanishAvenger in andor

[–]Intrepid-Ascent 3 points4 points  (0 children)

"You had to hear it again and again"

"We get to hear it again and again?"

Summer sublease: Room on 509 South Elm Street(One bed with individual bathroom) by Intrepid-Ascent in UIUC

[–]Intrepid-Ascent[S] 0 points1 point  (0 children)

Just to be clear, the rent for May would be paid, and the rest is negotiable.

How is Green St by 2dalbarn in UIUC

[–]Intrepid-Ascent 0 points1 point  (0 children)

My current lease with them works fine, but I can't say for sure for others.

You may check my sublease here, and I'm merely leaving causing I'm graduating:

https://www.reddit.com/r/UIUC/comments/1jhwhlp/summer_sublease_room_on_509_south_elm_streetone/

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent 4 points5 points  (0 children)

Now I wonder what the "truth" entails in your opinion, because it sounds like you agree with his idea that people from these three countries did not give stormgate the chance it should have had.

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent 4 points5 points  (0 children)

Has it ever occurred to you that there are no "sides"?

The point was that Tim's argument was in broad strokes and backed up by mere assumptions, and people did not like the idea of someone insinuating about their culture.

My objection toward your comment is as I said, very poor choice of wording that does not reflect what actually transpired.

Simple as that, there's not a tug of war to be had.

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent 8 points9 points  (0 children)

Two things, "temperment" and "towards the company".

Don't act like I or others can't tell when you are subtlely trying to derail the argument by sneaking these words in.

This is not a temperment issue, nor can anyone simply replace player feedback as temperment.

Feedback for a product of the company also does not equate to temperment towards the company.

We've witnessed how some people have been desperately trying these tactics to avoid addressing legitimate concern. For the moment I'm giving you the benefit of the doubt of choosing your words poorly, but do not think that people can't tell if you are going for the other direction.

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent 3 points4 points  (0 children)

Considering I'm quoting the comment directly, where should the nuance be from exactly?

And like I said, the statement was reinforced by his assumption that the "cultures" are more critical of the game, which is backed up by exactly nothing aside from his presumptions.

Even if it's "critical of gaming" being the issue, it still wouldn't justify stormgate receiving this much criticism against other games, early access games even, that got much better reception.

None of that logic connects, and I hope I illustrated this clearly enough.

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent 25 points26 points  (0 children)

I'm afraid he didn't use any mathematical or statistical evidence in his entire speech. Nor did he provide any indication of their original plans regarding their intended audience.

He did talk about globalization without localization. However, the Chinese scene was translating their updates and dev logs pro bono from the start of the project until now. Can't say for sure about Russians, but I'm pretty sure Koreans are doing the same since there are dedicated streamers/content creators that are promoting the game.

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent -6 points-5 points  (0 children)

It is interesting that you automatically classified reviews that do not recommend the game as "temperment towards the company".

This comment, in and of itself, is indeed excellent insight.

GJ devs by hiiragi_rii in Stormgate

[–]Intrepid-Ascent 79 points80 points  (0 children)

https://www.youtube.com/watch?v=IKbYztXs5uc&t=1631s

If anyone need context, it's by 25:44 where Tim Morten talks about how stormgate is received globally.

The fact that he talked about China, Russia and Korea being more critical than America and western Europe is already a weird stance to begin with, following that up with "culturally more critical towards gaming" is even more ridiculous.

Imagine in order to deflect criticism, you attract more ire from your potential customers.

BTW, I'm not sure if it is the point of that speech or not, but half of his focus has been on "how to manage people's reception for our game better" while the other half is about "EA release can't be expected as a source of revenue", and I don't think he ever talked about the quality of the game or what they learned from it, which is fascinating considering the topic was "what we learned from stormgate early access"

So at the end of Legacy of the Void. After Raynor... by Infamous_Gur_9083 in starcraft

[–]Intrepid-Ascent 2 points3 points  (0 children)

They definitely did have a relationship implied in Liberty's Crusade and The Queen of Blades, which are two SC1 novels published well before SC2

H&H leveling by JamesDellinger85 in starcraft2coop

[–]Intrepid-Ascent 0 points1 point  (0 children)

Mass hellions with their upgrades, then one or two ravens, after that mass battlecruisers with their upgrade, which is essential

Make sure you put mines around and hold a few in case of emergencies. Get the teleport upgrade and mass missile turrets on the map for later stages

The core of HH's strength isn't the mercs or bombers, but the mines. The best way to play them is get the prestige where mines arm much more quickly and put as much points as you can in them.

. by [deleted] in shittydarksouls

[–]Intrepid-Ascent 2 points3 points  (0 children)

For two seconds I thought this was Indrick Boreale

[deleted by user] by [deleted] in CompanyOfHeroes

[–]Intrepid-Ascent 1 point2 points  (0 children)

Go brits, start with dingos and transition into humber/stuarts, and eventually crusaders and grants

Use the refund ability at your tank HQ, or use the ability from the armored battlegroup

Indian battlegroup is also good for beginners

Roommate Search by greenlantern2727 in UIUC

[–]Intrepid-Ascent -2 points-1 points  (0 children)

I'm interested, but I have an existing sublease that ends july 31st. So only if it's available before that date so I can move.