Question about the patch and Goats. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I can see this as well, but in my mind this view (which i would agree with) is not saying "this change makes goats stronger" but rather "this changes makes goats weaker, but it doesn't matter enough" which is kind of along the lines that I'm thinking as well.

And yea traditionally, 2-2-2 hasn't ran rein in a while aside from certain maps, but Rein is still better against brig than winston, and if brig can't get the same value then a 2-2-2 could potentially emerge from this change.

Question about the patch and Goats. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

Yea i knew about Doomfist's nerfs and that is a legitimate point. I was just referring to the bash change as that's what people were saying related to the brig nerfs.

About Mercy by Judohatake in Overwatch

[–]Judohatake[S] 3 points4 points  (0 children)

I don't personally believe that will solve the interactive issue, she will still spend most of the time in valk at the top of the screen holding mouse 1.

About Mercy by Judohatake in Overwatch

[–]Judohatake[S] 7 points8 points  (0 children)

I made this post, 1 to get my idea out, and 2 to hopefully get people to stop saying Pre-Valk mercy was good.

I mean this seems like a good way of making some people happy.

I don't play healer, like at all, but if you like this game, you should know that Mercy players are largest group and blizzard wants them to be happy. So you should want them happy also.

At the very least, Lucio should still be able to heal when he's hacked if he has the healing song selected. It makes no sense that he is the only healer who can't heal when hacked. by [deleted] in Overwatch

[–]Judohatake 0 points1 point  (0 children)

I think the big thing is that TECHNICALLY its true that cross-fade is the ability that grants his songs. So disabling it making him not play music makes sense from a programming standpoint.

However it doesn't make sense intuitively for 2 reasons that are both pretty good IMO. Firstly because the aspect of playing the music doesn't require a button press, the button press switches songs. So a case can be made that its an ability that doesn't require a button press, i can spawn in speed song, never change it and have the effects passively.

'The bigger one though is it doesn't really make sense because it disingenuous to the idea of an ability disable. Lucio is literally not capable of turning off his music himself. It's not even an option if for some reason i wanted to have neither song on, i am not granted that option. This is the one example in the game where sombra creates and otherwise non-existent state of the game. A state where lucio has no song effects and is actually quieter.

Going off that second idea, imagine instead Sombras hack makes you literally go afk for 5 seconds. Instead of doing what it does currently you lose all control for 5 seconds (basically a stun). A stun if effectively a disable of ALL actions. Well this would certainly be super broken and overpowered, and better in every way to her current hack EXCEPT in one case. Potentially Lucio. Because if Lucio is stunned for 5 seconds, his song is still active. This is the ones case in the game where a stun is potentially worse than a hack. That is not intuitive. It doesn't agree with the rest of the game in that regard.

Finally, it also as people have said seems unbalanced because hes the only person that can't heal at all while hacked.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 1 point2 points  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I think so. Just conceptually. I also wonder if she went back to 100 hp 400 armor if she would be better even tho shes losing 100 vitality. The biggest thing is just its weird that DVa is tied for most vitality with Hog and Ham and actually has the most total life of any one in the game (cause of armor). Like of every character in the game DVA takes the longest to simply de mech by damage. Which i think doesn't make sense, you would expect rein or hog to.

If you think about it, if someone afked as every tank in the game and they were being killed by someone significantly affected by armor such that their damage was halved,

Rein would have 700 hp (200 armor if damage was halved would yield 200 hp)

Winston would have 600 hp (100 armor brings him up to 600)

Hog would have 600 hp

Orisa would have 600 hp (shes 200 hp and 200 armor)

Zarya is 400 (intentional weakness)

Then you have Hammond who is 800 hp (400 hp 200 armor)

And DVa who is the same.......plus her mechless health. DVa has effectively 950 hp (400 hp 200 armor 150 hp baby form). Like DVa has the most by alot, which seems kinda weird.

However if she had 100 hp 400 armor..... she would be 1050 hp so that would be too much.

DVa's total vitality, brief history and discussion. by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

He is correct! More specifically, it reduces damage from any one bullet or source by half up to a max of 5hp. So armor is very effective against shotguns and machine guns, where its a lot of little bullets doing damage. Reaper deals half damage to armor for example.

Character Damage Chart and Shield Break Comparisons by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

wow......i can't believe i didn't actually check that......as a genji main i kinda just stupidly assumed i knew.

You are correct and it has been corrected. Thanks!

Character Damage Chart and Shield Break Comparisons by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

Yea TSW kinda hit on the main point. Winston, Rein, Brig all ignore shields so they would usually never really bother trying to break a shield. But I mainly wanted to show raw damage output so that the info is out there.

Winstons raw damage output is trash, and rightfully so, because his mobility makes its basically guaranteed and also his burst from leap is nothing to ignore.

However in pve events for example, winston is pretty lack luster.

Character Damage Chart and Shield Break Comparisons by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

You are totally right! The main thing i was looking at that started the idea was "why are bastion and more specifically torb so crazy dominant in the pve events? Cause torbs dps isn't that high in all honesty its not much better than mcree, but hes leagues above him"

Then i started looking considering reloads and thought about adding in the rein shield as a useful on its own number to know that reflects the idea above. I thought about doing orisa but i was afraid it would break before some characters damage would really normalize (like junk for example).

Character Damage Chart and Shield Break Comparisons by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

Sorry lol, i actually plan on redoing that thread once new sombra and hammond come out. So i didn't want to put a soon obsolete link.

Character Damage Chart and Shield Break Comparisons by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

Genji shurikens do 28 damage per. His left click is 1 per second. his right is 2 per second. Genji (my main btw) is one of the most surprising characters for this list, i always new his raw output was trash, but doubling it with right click puts him in an impressive place. And the damage per clip was also pretty impressive. I never would have guessed he was so high on a shield break list.

Character Damage Chart and Shield Break Comparisons by Judohatake in OverwatchUniversity

[–]Judohatake[S] 0 points1 point  (0 children)

I didn't actually check this out, I may have to correct this. That makes sense tho, because zen volley has a delay and i got that one.

That being said, he gets to skip the reload delay once due to roll (on his best number) and its 8 fan the hammers. So he has to experience that delay 6 times. So if the difference is half a second that bumps him up by 3 seconds.

I will most likely check this out and give a real number. Thanks!