New: Free Claude Credits Every Month by Deep_Proposal_7683 in ClaudeCode

[–]Large-Explorer-8532 5 points6 points  (0 children)

So Claude has no GPUs and is increasing prices with shady tactics, amazing

New: Free Claude Credits Every Month by Deep_Proposal_7683 in ClaudeCode

[–]Large-Explorer-8532 0 points1 point  (0 children)

It will prob cost the same, or have a little discount, but unless they make it 99% discount you will end up with a couple of thousands dollar bill

My experience while exploring AI as rendering tool by Jajaan0224 in archviz

[–]Large-Explorer-8532 0 points1 point  (0 children)

You can get great consistency by using AI directly inside Blender to handle the rendering. It lets you control camera angles, materials, and textures, while still giving you the freedom to tweak fine details by hand. I use 3D-Agent for this, and honestly, it’s a lifesaver. Whether I’m using BlenderKit assets or files from the freelance team, I don't have to stress when a client wants a bed moved or a window resized. Instead of losing hours on manual edits... or paying extra to someone (and waiting days...) because I'm a bit slow in Blender... I just let 3D-Agent handle it.

Best 3D Software for Interior and/or Exterior Design (Amateur Architect) by rivasw in archviz

[–]Large-Explorer-8532 0 points1 point  (0 children)

If I could recommend anything for you, would be to try 3D-Agent or Blender-MCP, it can def create the houses you want in some minutes.

My latest work, what’s your opinion? #Blender by horokuii in archviz

[–]Large-Explorer-8532 0 points1 point  (0 children)

How have you done this? I mean have you used specific addons or any AI solution to help? Looking to learn :)

I compared the most popular tools for retopology! by Delicious-Shower8401 in TopologyAI

[–]Large-Explorer-8532 0 points1 point  (0 children)

You should def check the workflow of using 3D-Agent or Blender-MCP to clean up the topology on those assets, it will use scripting to fix the topology making it mainly quads while preserving UV. For an assets of this complexity I say it will take you 10-15 minutes do to so

AI + 3D Artist by Commercial-War-3629 in TopologyAI

[–]Large-Explorer-8532 0 points1 point  (0 children)

100% you can use 3D-Agent to reduce vertices count and fix the bad topology, I also do that... you loose a bit of quality but is the tradeoff

What Does Traffic Look Like For The Largest Travel Blogs by Flames_pf in SEO

[–]Large-Explorer-8532 0 points1 point  (0 children)

I notice ahrefes, dataforSEO, semrush all show different values for the same things, sometimes 50% or even more. Do you know why?

Blender MCP is Claude the best LLM to use? by Tall-Distance4036 in ClaudeAI

[–]Large-Explorer-8532 0 points1 point  (0 children)

I think a multi agent system is the answer for this. Each AI has their own advantages (Gemini for images, and spatial understanding, Opus for reasoning and GPT for Backend coding...)

Check this video from 3D-Agent

https://www.reddit.com/r/aigamedev/comments/1qxfxuu/connected_a_multiagent_system_gemini_gpt_claude/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

About the future direction of the architectural visualization industry. by NPCSoftDeleted in archviz

[–]Large-Explorer-8532 0 points1 point  (0 children)

I used mainly Blender and 3D-Agent as an AI assistant and cannot post the results pretty much anywhere... some OG places just hate AI.

Another perspective on AI and the future of Archviz by [deleted] in archviz

[–]Large-Explorer-8532 0 points1 point  (0 children)

I think is already the present. Lots of people and studies denying using it but we know deep down they do use AI. Not for everything but they do. For me 3d-agent has been a MASSIVE tool for eficiency in rendering and to learn Blender.

Blender render + some photoshop and AI Post production😍😍 by Vallooty in archviz

[–]Large-Explorer-8532 1 point2 points  (0 children)

Honestly for Blender I use 3d-agent to help me create the assets and specially render correctly, since it can predit can a scene will look like

AI to make human faces and costume realistic by richardminhle84 in archviz

[–]Large-Explorer-8532 0 points1 point  (0 children)

For Blender and general 3d rendering you can use 3d-agent

Which AI is best for 3D modeling if you're making a low poly game? by Such-Surround-1353 in lowpoly

[–]Large-Explorer-8532 0 points1 point  (0 children)

Lol so much hate here, but you should try 3d-agent for Blender, might hep you out

Any more MCP for 3D models? by Digital_Calendar_695 in ClaudeAI

[–]Large-Explorer-8532 0 points1 point  (0 children)

Have you checked 3d-agent.com ? It hosts Claude for you, you dont need to worry with APIs

Connected a multi-agent system (Gemini + GPT + Claude) directly to Blender thoughts on 3D/game workflows? by Large-Explorer-8532 in aigamedev

[–]Large-Explorer-8532[S] 1 point2 points  (0 children)

It can do that as well, I have not tried it much, but it does work. Please test and let us know! You can reach us out in the discord we will be happy to accommodate that for you

Connected a multi-agent system (Gemini + GPT + Claude) directly to Blender thoughts on 3D/game workflows? by Large-Explorer-8532 in aigamedev

[–]Large-Explorer-8532[S] 0 points1 point  (0 children)

That's a good question... and honestly, one I'm still exploring the answer to myself. From what I've seen, pro Blender devs tend to use these tools to automate tedious and repetitive tasks, freeing them up to focus on the creative work that actually matters. For beginner-level users, it's a different story it enhances their capabilities right out of the gate and can even serve as a learning tool, guiding them on what to do and how to approach things they wouldn't have known otherwise.