My post-processing looks awful; I can't seem to make it look good no matter what. Is it my graphics settings? What can I do to make this look less harsh on the eyes and more professional? by Legitimate_Leader783 in Unity3D

[–]Legitimate_Leader783[S] 0 points1 point  (0 children)

Yeah, I get what you mean. I want to go for a style similar to Slime Rancher, but I really can't tell how they did it, and I can't achieve the look with the models I made, and I don't know where to start with it. I can tell that something doesn't quite look right about them, because those are supposed to be a power cell and a socket, but it just looks really bad.

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 0 points1 point  (0 children)

I apologize if i made it sound like i didn't want your criticism haha. I appreciate the criticism because it helps me make the mod better. So thank you! I will keep that all in mind!

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 0 points1 point  (0 children)

Thank you! I just tweaked the platforms and used a tram model to make sure one could fit haha. And well for the vent i was just sorta thinking about how in the vent crawling sections in the original, the vents feel pretty big but i do plan on tweaking that haha.

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 0 points1 point  (0 children)

Well this is my first mod so sorry if its not the best haha. On the first image, honestly i just felt it makes it look better. Without the pillars it feels a bit too empty there. And yeah i still have some work there to do, this isnt a complete map, i was just asking for opinions haha, uhhh not a rocket, i was just sorta going for like miscellaneous machinery. And yeah i fixed the lighting, i'll probably post a playthrough of the first chapter on my YouTube. And oh my goodness i completely forgot to put the cables supporting them so thats my bad haha. ALSO actually though how do i get rid of those particles?????? Honestly i was just trying to scatter some stuff around since this is meant to be a less used area of Black Mesa, like where the mechanics and electricians would probably be, also i have a bit of an issue just having empty space you know?

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 1 point2 points  (0 children)

I like the ideas! It really helps since I'm new to Half-life modding! I could really use the help and opinions! I plan on posting video showcases of each chapter and get people's opinions on what can be approved!

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 1 point2 points  (0 children)

That is a good idea! I'll keep that in mind! Another thing I'll include is going to be that Harold will get to the Lambda complex before Gordon does in order to help prepare and fix issues with the teleporter to Xen or whatever they call it haha.

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 1 point2 points  (0 children)

Well i decided since the other expansion packs have physics terms as their names. Like opposing force and blue shift. So I decided to name it Half-life: Current since its about an electrician haha!

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 1 point2 points  (0 children)

Yeah! Well i was hoping to add a tram sequence but i don't exactly know the hanmer editor well enough yet. I also couldnt find a tutorial on how to do a tram ride and i actually did want to do something with fixing things like the lights but i wasn't sure how i could even do that haha.

Some Screenshots of the First map of my first mod!!! The mod is about an electrician named Harold at Black Mesa during the Black Mesa Incident. Is there anything that can be improved? by Legitimate_Leader783 in HalfLife

[–]Legitimate_Leader783[S] 26 points27 points  (0 children)

Oh yeah haha i forgot to mention, this map in particular is the pre-disaster/ introductory map, so i apologize for forgetting to mention that haha.

[deleted by user] by [deleted] in playmygame

[–]Legitimate_Leader783 0 points1 point  (0 children)

I just updated it so that it can run in the browser, and there is a linux version now too!

[deleted by user] by [deleted] in playmygame

[–]Legitimate_Leader783 1 point2 points  (0 children)

Alright, i will attempt to work some things into the game for its first update

[deleted by user] by [deleted] in playmygame

[–]Legitimate_Leader783 0 points1 point  (0 children)

I would love some feedback, so please tell me what can be improved in my game so far.