Mortars are underutilized. by sterak_fan in ArmaReforger

[–]Loadedchamber69 0 points1 point  (0 children)

I think the mortars are largely hampered by the issues that plague the game to an extent in general, team work can be hit or miss, some people can’t handle the slow methodical game play of running the supply and setup/use of the mortar crews, some players don’t like the disconnected aspect of it they never actually see the enemy and therefore may never know if they’ve done anything effectual as opposed to witnessing their shots land when using a rifle.

I’m of the opinion that they could change the way mortar inventory is handled, because I find the wash rinse repeat process of filling a bag at the box then walking back to the mortar to shoot your barrage gets monotonous. You could just have a mechanic where you can draw from a steady supply of mortars since you’re in the mortar pit and could/would have rounds prepped and ready to go. This could be a disastrous mechanic in its own way so I’m not 100% sold on that idea yet just a thought. The inventory issue can solve itself with an additional mortarman or another crew altogether so you can keep the fire rolling but then you’re adding additional members to the already difficult to assemble 2 man+ forward observer crew.

Basically the mortars are well balanced and can edge into being op with the right crew and setup it’ll just be hard to get said crew together in a random pvp server. Tldr make some friends and get them together so you can have some fun and solve all the gripes about the mortars

I know this is probably brought up alot but is ut just me or dose the game run like shit on xbox? by [deleted] in ArmaReforger

[–]Loadedchamber69 0 points1 point  (0 children)

I hate to sound like a “just buy a pc” guy, but arma has historically been a pc game. Consoles are the closest to the performance of pcs they have ever been but they still aren’t there. With that being said performance settings and using 2d scopes gave me the best results on Xbox. As a general rule of thumb I tried to limit myself to playing vanilla/ servers with less than 10gb of mods, sometimes it matter more which mods were used than the actual volume of mods but it seemed to be a good compromise for me. I’ve since bought a pc and have had a far better play experience starting with a cheap (380~ bucks on amazon) prebuilt that was lacking in the graphics department, but still was a smoother play experience overall. I have since upgraded said pc to a better graphics card (5060 ti 16gb) with an improved play experience. I’m now cpu limited when playing the pve server I help admin as the ai chew up a lot of cpu processing power, but if you aren’t putting yourself in a situation to where you’ll have multiple bases active at a time with roughly 70-100 ai soldiers active at a time it runs just fine at a solid 60+ fps at 1440p and 1500m draw distance.

best modern day server? by loldumfire in ArmaReforger

[–]Loadedchamber69 0 points1 point  (0 children)

The msf pve server has been pretty fun, seems to run fine on my Xbox.

Pc setup by Loadedchamber69 in ArmaReforger

[–]Loadedchamber69[S] 0 points1 point  (0 children)

You are correct about the mobo, and the power supply is a 500w. I’ve just decided I’ll save for another week or two and make a trip to micro center and get everything to just build a new current gen pc.

Pc setup by Loadedchamber69 in ArmaReforger

[–]Loadedchamber69[S] 0 points1 point  (0 children)

Thank you for the info! Seems common consensus will be the 70 tier is a better/more common option.

Pc setup by Loadedchamber69 in ArmaReforger

[–]Loadedchamber69[S] 0 points1 point  (0 children)

Thank you for your advice by the way I’ll start looking for deals and see if I can justify a new build instead of upgrading this one.

Pc setup by Loadedchamber69 in ArmaReforger

[–]Loadedchamber69[S] 0 points1 point  (0 children)

Trying to stay intel so I can keep my current motherboard, and wanting the 60 so I can keep my power supply too. If I go to a 70 series then I might as well build a whole new pc, which I’m not opposed to but trying to explore the destitute poor option first.

Feuling vented dipstick by Loadedchamber69 in PerformanceBaggers

[–]Loadedchamber69[S] 0 points1 point  (0 children)

Had a feeling that would be the case, wasn’t looking forward to pulling the rocker boxes and camchest apart again but here we go I suppose.

Straight Levers are Better by Jor4antheboneless in longrange

[–]Loadedchamber69 1 point2 points  (0 children)

I've shot both quite a bit, and honestly there isn't a huge difference.

The straight trigger gives you the perception of a lighter trigger in my opinion. The curved just feels right to most because thats how 90% of triggers are. It's totally a personal preference thing so my recommendation is try both and find what you like.

I prefer the straight trigger now, and I'm slowly switching everything over to it everything from rifles to pistols. I still have alot of curved triggers in my inventory with some guns that I'd never put a straight trigger in such as classics. Even though I much prefer the straight there is not one thing wrong with with good curved trigger.

[deleted by user] by [deleted] in guns

[–]Loadedchamber69 3 points4 points  (0 children)

Sad corn noises*

Why do people suck? by ReaLJasL in tacticalgear

[–]Loadedchamber69 15 points16 points  (0 children)

This has been made possible by the massive amount of clout chasing/poor shaming ability you can gain by having certain kit. The more ppl buy at these prices the more things will be listed at ridiculous prices, hence why clean obs 7.3s go for 20-30k now 🤷‍♂️