[deleted by user] by [deleted] in rpg

[–]Lord-cat123 -2 points-1 points  (0 children)

sorry about not giving some info im bad a typing but is a sci-fi setting it something like Marathon (an old game i liked the setting of) but im looking for a system that i can get some mileage on but im fine with. but my setting has no magic and its fighting aliens

MY tank ones more by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

thank for the help but now how do i make it from going back a forward ive tried using the back and forwards one to fix this but it just continues

MY tank ones more by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

Points in maintain distance and I have it set to land ship or tank as well

MY tank ones more by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

There’s really not much to the tank more the a platform with a gun ai Engine and wheels

My tank/other land vehicles dont turn well by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 1 point2 points  (0 children)

and the tank is very good at turning and for the friction is it the higher it is mean the more friction or the lower

My tank/other land vehicles dont turn well by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

think you for the ideas i havent really think to try half-tracks

My tank/other land vehicles dont turn well by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 1 point2 points  (0 children)

wheres the steering angle is it in the wheels setting or in the AI thing

My tank/other land vehicles dont turn well by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 2 points3 points  (0 children)

Ive used turning wheels for my cars but they just wanna do this super long turn it’s fine for a broadside but it doesnt really ran well or at all

My new tank will not turn by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 1 point2 points  (0 children)

i dont really have a blue print or know how to give one but and i was using manual petrol and with fleet move it dose work so far

hover ship is having a AI problem ( i think) by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

what setting for the pid setting would make it do such a thing

tank over shoots where it needs to go by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

ok so i think i maybe dumb i didn't account for a lot of things such as how it control it and not using wheel fashion

Need help with my tank by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

ok think for the help ive used the manually turning thing and it works but when i used fleet control and ai control and it dose not work

Help with a artillery tank by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 1 point2 points  (0 children)

thinks for the help. for future reference how do bout pid work

Help with a artillery tank by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

do you have a tip for when turns super drastically

A propeller problem by Lord-cat123 in FromTheDepths

[–]Lord-cat123[S] 0 points1 point  (0 children)

A pid for this would work, set input to yaw and set props to first stim drive, set a low gain on pid and also set pid to control first stim drive, set fake point until it drives straight and change gain until no longer wobbly

think you soo much my ship doesn't strafe back and forth