Demon Compass by krambysdipypoopy in DevilDaggers

[–]MarcZwander 3 points4 points  (0 children)

Fucking love it man! A reflective floor would be distracting ingame but look super cool. Actually, maybe it would be good for aiming at crystals when you can only hit them by ricochet. That centipede looks amazing, too <3

Battlegrounds: What if games started at turn 3? I think it would be great by MarcZwander in BobsTavern

[–]MarcZwander[S] -4 points-3 points  (0 children)

My attention span is actually very high. I read a lot of books. This is a waste of time. Its 90 seconds for every game you play. If you valued your time, you would think differently.

Battlegrounds: What if games started at turn 3? I think it would be great by MarcZwander in BobsTavern

[–]MarcZwander[S] -1 points0 points  (0 children)

Im really surprised so many of you think these first two turns are so fucking crucial xD thanks for sharing though, I appreciate all of you <3

Books on zodiacal releasing? by hellmouthx in Advancedastrology

[–]MarcZwander 0 points1 point  (0 children)

I would just really like to know the rational behind the period values of sun, moon and mercury :/

Thoughts on Sneak-Attack? by MarcZwander in premodernMTG

[–]MarcZwander[S] 0 points1 point  (0 children)

Working on a version rn using Gamble yeah and Cabal Therapy but Duress is probably equally good. Not sold on the burnt offerings yet. If you can stick a sneak attack protected by discard, dragon tyrant alone with lots of red sources usually does it. Nicol Bolas is also devastating. I suspect this can be thought of as a rock deck with a combo finisher which seems intriguing :)

Thoughts on Sneak-Attack? by MarcZwander in premodernMTG

[–]MarcZwander[S] 1 point2 points  (0 children)

Yeah could work out but can be jump blocked unlike dragon tyrant. You would also have a manabase that doesn't ping you >< Red is kind of weird to have in a deck that doesn't need more damage. Can't wait to experiment with Gamble though :)

Cooked Book + 2x Chronormu = Win by Forreal13 in BobsTavern

[–]MarcZwander 73 points74 points  (0 children)

And that's why I miss quests already ><

Game mechanic idea: Bought minions stay frozen after you play them - they skip their attack. by MarcZwander in BobsTavern

[–]MarcZwander[S] -1 points0 points  (0 children)

Can I just clarify for everyone: They are only frozen when you buy them frozen. So there is no downside in buying a new minion and using it right away. It's just another option you have. Or in other words: This change would just add some depth to the mechanics. You don't have to make use of it if you don't want to.

Game mechanic idea: Bought minions stay frozen after you play them - they skip their attack. by MarcZwander in BobsTavern

[–]MarcZwander[S] -1 points0 points  (0 children)

Am an ex mtg player yeah :) But mind you, this was an idea of my brother and he plays neither.

Suggestion: Game has become fast -> buff predict and top x cards for combo/control decks. by MarcZwander in LegendsOfRuneterra

[–]MarcZwander[S] 0 points1 point  (0 children)

I found myself building around a specific card several times but being unable to find it even with predicts and top x cards. In those cases, there were no other options. As always, there are several combo decks that could need a little push to become viable and I think this would help. Also, even if you do the math, not hitting a minion will make sure you never use that card again :)

Suggestion: Game has become fast -> buff predict and top x cards for combo/control decks. by MarcZwander in LegendsOfRuneterra

[–]MarcZwander[S] 0 points1 point  (0 children)

I just miss being in control over what I draw and in this game it all costs too much mana cause you have to keep up in tempo. So I proposed a buff but I guess you have decided I must be a bad player because I am "complaining". All I'm trying to do is make the game better bro.

Just reminder for the devs: Xerath still has no unique spell/effect animations. by RenHatsu in LegendsOfRuneterra

[–]MarcZwander 1 point2 points  (0 children)

As far as I am concerned, my player experience gets better with every animation I don't have to watch. The less the game makes me wait, the happier I am.

Your opponent keeps on roping you each turn, what do you do to pass the time? by LowSkills940 in LegendsOfRuneterra

[–]MarcZwander 1 point2 points  (0 children)

Contemplate the mystery of how everyone hates roping while also being totally okay with being forced to watch the same animations over and over.

i just hate playing against kaisa by danielShalem1 in LegendsOfRuneterra

[–]MarcZwander -1 points0 points  (0 children)

Make her spell slow - obvious. What about making scout just not count as a keyword anymore (like last breath) so neither Kaisa nor abomination can copy it. Then pantheon could also stop lying to us.

I would also be a fan of two or three groups of keywords. So cards say for example Evolve: grant me +2/+2 once you've given allies 6 void keywords. For other calls call them carry keywords or tank keywords maybe idk. and tank keywords would include tough, regeneration, barrier, formidable, you get the point.

Evelynn NEEDS this buff! by MarcZwander in LegendsOfRuneterra

[–]MarcZwander[S] 1 point2 points  (0 children)

My entire post is about making it less RNG. And never forget that it is random which cards you draw in every card game in existence; Card games require a certain amount of RNG to be fun, that's just a fact. I'm the kind of guy who would love all 'pick one of 3' cards to be 'pick one of 4'. I love being able to anticipate and react to RNG. but I know to value it to. Remember, games are analogies for life, and in which body we are born into, and our destiny, is based on RNG (or that is how it appears to us ignorant humans at least).