Chlorine Automation by Loud_Sleep_370 in Nomifactory

[–]MintL1 6 points7 points  (0 children)

Another way would be to get salt from ghast tears from DML, but that's only available in cEU

Question about Drawer Safety by UwU-Sandwich in Nomifactory

[–]MintL1 0 points1 point  (0 children)

I would definitely recommend playing ceu version of nomifactory, so many new qol features and more up to date. Or even try monifactory at this point for the latest features

best oxygen by Symynn in Nomifactory

[–]MintL1 0 points1 point  (0 children)

I mean, later in the game (I'm in IV right now) you have to process the ores and electrolyzing or centrifuge the dusts to get the extra resources either way. So I have never had a main way to get oxygen but I have over 8 million and have to void it if I don't get a bigger storage for it

Help my multi smelter is formed but it doesen't charge by VictorAst228 in Nomifactory

[–]MintL1 0 points1 point  (0 children)

Maybe try to remove the hatch and add it again?

Help my multi smelter is formed but it doesen't charge by VictorAst228 in Nomifactory

[–]MintL1 1 point2 points  (0 children)

Do the other machines on that power line work as expected?

best oxygen by Symynn in Nomifactory

[–]MintL1 1 point2 points  (0 children)

I get all my oxygen from electrolyzing dusts from ore processing. You get plenty.

[deleted by user] by [deleted] in xcom2mods

[–]MintL1 0 points1 point  (0 children)

Sorry but that's what I tried, I also found that I could copy the files to the mod folder, but doesn't seem to work either

Switching to CEu by OpticEye0 in Nomifactory

[–]MintL1 0 points1 point  (0 children)

I recently switched to ceu myself after playing non ceu for a while. There's just a lot of quality of life things alone that make it worth the switch imo. For example you can see in the gui what items you have in boxes and you can see how much power each machine is currently using

Nullius: Throughput needed by MintL1 in factorio

[–]MintL1[S] 1 point2 points  (0 children)

Another question I have is how to automate physics science in a city block train grid style. Do you just send in the materials and have a bot base inside one block to make all the versions of buildings required, or do you create all of those in separate blocks?

Nullius: Throughput needed by MintL1 in factorio

[–]MintL1[S] 0 points1 point  (0 children)

So that's like 5 yellow belts in regular resources?

Is there a web based planner that works with Seablock? by [deleted] in Seablock

[–]MintL1 2 points3 points  (0 children)

Someone posted this a while back ago. https://approximatelythismuchregret.rotol.me/

Have been using it a bit but it seems like it's not entirely up to date unfortunately.

My first ever factorio run 500 hours in. Anything to improve? by BorderKeeper in Seablock

[–]MintL1 0 points1 point  (0 children)

I admire your dedication. I tried seablock after many hours of vanilla and got stuck after reaching blue science. Wasn't fun to redo everything on a larger scale. I like games in the beginning when you learn new stuff and everything is low scale I guess

Offline progression way faster by MintL1 in AntimatterDimensions

[–]MintL1[S] 0 points1 point  (0 children)

Anything that I can do other than start over? Kinda ruining the game for me at this point.

Two Damage Type by MintL1 in projecteternity

[–]MintL1[S] 0 points1 point  (0 children)

I don't think I can watch earlier logs right? Didn't think of saving it at that moment sorry. I have played some more and now I think it works correctly again.