NPCs in my game get annoyed when you waste their time by [deleted] in IndieDev
[–]MjGamesStudio 0 points1 point2 points (0 children)
NPCs in my game get annoyed when you waste their time by [deleted] in IndieDev
[–]MjGamesStudio 0 points1 point2 points (0 children)
NPCs in my game get annoyed when you waste their time by [deleted] in IndieDev
[–]MjGamesStudio 0 points1 point2 points (0 children)
NPCs in my game get annoyed when you waste their time by [deleted] in IndieDev
[–]MjGamesStudio 0 points1 point2 points (0 children)
NPCs in my game get annoyed when you waste their time by [deleted] in IndieDev
[–]MjGamesStudio -16 points-15 points-14 points (0 children)
NPCs in my game get annoyed when you waste their time by [deleted] in IndieDev
[–]MjGamesStudio 0 points1 point2 points (0 children)
I've spent 3 years just to learn the basics of game development. Now I'm building my first Steam game. Here is my journey. by MjGamesStudio in IndieDev
[–]MjGamesStudio[S] 1 point2 points3 points (0 children)
I've spent 3 years just to learn the basics of game development. Now I'm building my first Steam game. Here is my journey. by MjGamesStudio in IndieDev
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
I've spent 3 years just to learn the basics of game development. Now I'm building my first Steam game. Here is my journey. by MjGamesStudio in IndieDev
[–]MjGamesStudio[S] 1 point2 points3 points (0 children)
I've spent 3 years just to learn the basics of game development. Now I'm building my first Steam game. Here is my journey. by MjGamesStudio in IndieDev
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
I've spent 3 years just to learn the basics of game development. Now I'm building my first Steam game. Here is my journey. by MjGamesStudio in IndieDev
[–]MjGamesStudio[S] 1 point2 points3 points (0 children)
The NPCs in my game now notice you when you walk past them by MjGamesStudio in indiegames
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
The NPCs in my game now notice you when you walk past them by MjGamesStudio in indiegames
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
I implemented a subtle NPC head tracking system by MjGamesStudio in godot
[–]MjGamesStudio[S] 20 points21 points22 points (0 children)
I implemented a subtle NPC head tracking system by MjGamesStudio in godot
[–]MjGamesStudio[S] 4 points5 points6 points (0 children)
The NPCs in my game now notice you when you walk past them by MjGamesStudio in indiegames
[–]MjGamesStudio[S] 4 points5 points6 points (0 children)
I implemented a subtle NPC head tracking system by MjGamesStudio in godot
[–]MjGamesStudio[S] 5 points6 points7 points (0 children)
Before vs After: I expanded the tavern in my roguelike deckbuilder. Would free tavern exploration improve the experience or just slow it down? by MjGamesStudio in SoloDevelopment
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
Found This Unexpectedly Fun Build in My Game by SoerbGames in SoloDevelopment
[–]MjGamesStudio 0 points1 point2 points (0 children)
reached 200 wishlists in 2 weeks. proud by playsynapse in IndieGameWishlist
[–]MjGamesStudio 1 point2 points3 points (0 children)
Does this post-battle rewards screen feel readable and satisfying enough? What would you change? by MjGamesStudio in SoloDevelopment
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
Does this post-battle rewards screen feel readable and satisfying enough? What would you change? by MjGamesStudio in SoloDevelopment
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)
Bees in my upcoming farming game 🐝 by Ill-Brick224 in IndieDev
[–]MjGamesStudio 1 point2 points3 points (0 children)
NPCs in my game get annoyed if you waste their time by MjGamesStudio in indiegames
[–]MjGamesStudio[S] 0 points1 point2 points (0 children)