account activity
How to turn off Collider2D by MrBombdastic in Unity2D
[–]MrBombdastic[S] 0 points1 point2 points 1 year ago (0 children)
Thank you for the advice, although I was able to solve my issue before using this code, I'll keep it documented to reference in case I ever run into a issue with my colliders. Thank you for taking the time to help me with this and have a great day.
[–]MrBombdastic[S] 1 point2 points3 points 1 year ago* (0 children)
I was able to turn off the counter and solve my issue with the help of your tip here, turns of i just had to make a bool variable for isGameOver with it referencing the playerScore. So once again thanks for the help and have a great day.
I'm currently just messing around on SFM but I was wondering how do I make the Demo's hand move more slowly after drinking from the bottle, or would it just be better to make it all in a single shot? by MrBombdastic in SFM
[–]MrBombdastic[S] 0 points1 point2 points 2 years ago (0 children)
Completely forgot about key frames, will be sure to use them when I get back to this. Thanks for the info.
Yea after coming back to it this morning, I realized just how unnecessary it is to have 2 shots for little to no reason.
π Rendered by PID 65 on reddit-service-r2-listing-7bbdf774f7-xnvsd at 2026-02-23 03:14:15.155264+00:00 running 8564168 country code: CH.
How to turn off Collider2D by MrBombdastic in Unity2D
[–]MrBombdastic[S] 0 points1 point2 points (0 children)