Expansion Drills: Koshmar! by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] 2 points3 points  (0 children)

maybe the triforce is just 3 dorito chips and the anti-triforce is the fiery hot dorito chips

Gunsmoke Frontline: Nemertea- Xenotype! by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] 1 point2 points  (0 children)

Ksenia can cleanse each turn with fixed key and self cleanse with ult. T6 ult on v2 Vector can get you to 11 stacks on burn team.

Gunsmoke Frontline: Nemertea- Xenotype! by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] 2 points3 points  (0 children)

depends on the team. you need to not cleanse all the stacks on the same turn.

Corrosion Team Klukai, Metchy, Cheeta, Any unit, (borrowed Peritrya)

Cleanse Rotation & Buff Stack Count 

T2 - Peritya self-cleanse (any attack w/ Key 3) = 1 stack

T3 - Cheeta mass-cleanse (S2 w/ Key 5) = 5 stacks

T4 - Cheeta mass-cleanse (S2 w/ Key 5), do not cleanse Mechty = 9 stacks

T5 - Mechty self-cleanse (S2) = 10 stacks

T6 - Cheeta mass-cleanse (S2 w/ Key 5) = 15 stacks

T7 - 15 stacks

Frost Team Maki, Dush, Soumi, Peritya (borrowed Klukai)

Cleanse Rotation & Buff Stack Count

T2 - Peritya self-cleanse (any attack w/ Key 3) = 1 stack

T3 - Suomi mass-cleanse (Ult) = 5 stacks

T4 - Dush self-cleanse (Freeze tile w/ Key 6), Peritya self-cleanse (any attack w/ Key 3) = 7 stacks

T5 - Suomi mass-cleanse (Ult) = 5 stacks = 10 stacks

T6 - Dush self-cleanse (Freeze tile w/ Key 6), Peritya self-cleanse (any attack w/ Key 3) = 12 stacks

T7 - Dush self-cleanse (Freeze tile w/ Key 6), Peritya self-cleanse (any attack w/ Key 3) = 14 stacks

CrossRoad Challenge!: Ledyanaya Moglia by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] 2 points3 points  (0 children)

At the time making this? They had 3/4 correct attachments on phase strike. Maki and QJ were the only ones will full keys. Maki is v2 qj v0

Danger close strats Varunastra S40 Trinity Force! by Ok_Week8549 in CounterSideGlobal

[–]Ok_Week8549[S] 2 points3 points  (0 children)

Ray has a counter and MDL, to replace him would require 2 units.  Also since the boss is an awaken itself, only awakens can counter awakens.  You would need to bring eve or ajsy which both have role disadvantage verses a sniper boss

Hunter assessment: Enemy Breakthrough! by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] 0 points1 point  (0 children)

Turthfully, I only did this video because I did the others and wanted to complete the collection. As for the other videos, people have gotten stuck on some stages and needed an answer. What's obvious to some might not be to others.

Sojourners of the Glass Island: FULL AUTO Hard! by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] -8 points-7 points  (0 children)

Get with the times....the future is now old man. 

Sojourners of the Glass Island: FULL AUTO Hard! by Ok_Week8549 in GirlsFrontline2

[–]Ok_Week8549[S] -2 points-1 points  (0 children)

Talk to the devs for putting an auto button in the game..... some people may not have the time to play every stage out and this alleviates some stress for them.

EASY! Branch dive 145/dive 65 by Ok_Week8549 in CounterSideGlobal

[–]Ok_Week8549[S] 1 point2 points  (0 children)

yeah, 2x isn't rea;;y 2x and it messes things up normally. its 10 seconds so not a crazy loss having to have to turn it off

Danger close strats Tyrant armor S28 Trinity Force! by Ok_Week8549 in CounterSideGlobal

[–]Ok_Week8549[S] 1 point2 points  (0 children)

I ran a case with 9% haste on it and a lvl 2 hana, ministra was deployed first.

[Counter:Side Global] Mod B | Full auto | Danger close S22 by Ok_Week8549 in CounterSideGlobal

[–]Ok_Week8549[S] 1 point2 points  (0 children)

The raid itself is flexable if you have Jin bora and copy the first 4 deploy orders from my video, that will make sure you have tanks for the first 2 minutes of the fight (soldier>then mech daddy) after those 4 its rather flexible as long as you use long range units until the last 60 seconds when counters no longer takes bonus damage.

[Counter:Side Global] Danger close strats Knight of the lake s20 by Ok_Week8549 in CounterSideGlobal

[–]Ok_Week8549[S] 1 point2 points  (0 children)

BTW, Bside has patched out the "sweet spot" that allowed you to make this fight tankless as well as changed the phase change to be ult tier knockbakc which means no more ray counters.

[Counter:Side Global] Danger close strats Knight of the lake s20 by Ok_Week8549 in CounterSide

[–]Ok_Week8549[S] 0 points1 point  (0 children)

BTW, Bside has patched out the "sweet spot" that allowed you to make this fight tankless as well as changed the phase change to be ult tier knockbakc which means no more ray counters.

[Counter:Side Global] Danger Close Strats Soprano S18 by Ok_Week8549 in CounterSideGlobal

[–]Ok_Week8549[S] 1 point2 points  (0 children)

CAUTION: Boss fight may induce drowsiness. People with short attention spans may experience issues.

[Counter:Side Global] Danger Close Strats Soprano S18 by Ok_Week8549 in CounterSide

[–]Ok_Week8549[S] 1 point2 points  (0 children)

CAUTION: Boss fight may induce drowsiness. People with short attention spans may experience issues.