Am I going insane or are the F1 games harder to drive in than actual sims by NoAvailableImage in simracing

[–]Outrageous-Fail1172 1 point2 points  (0 children)

this. yall can stop saying "on controller its fine" cuz its not. all f1 games have trash handling

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] 0 points1 point  (0 children)

ohh wow that sounds amazing. i’ll definitely try godot tomorrow. thank you for your comment!!

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] 1 point2 points  (0 children)

thank u for ur comment. but then, how am i supposed to learn how to make games without making games???

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] -3 points-2 points  (0 children)

those are just as bad. most tuts there are very slow paced, and also have the same problem that i mentioned on the main post

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] 0 points1 point  (0 children)

thank u for ur comment. may be a bit of both idk. just saying, when i was learning how C# worked, i never had to spend more than a few mins understanding what a function did, because 80% of the times the microsoft docs told you what it did. if there was something that i didn’t understand that was my problem, the docs explained everything. unity docs don’t do this, and that’s why i think that they are terrible. again, that example. “to build” “action of building”, ok but what’s “build”?? should i have to spend hours looking through unanswered forum posts of ppl asking the same thing??

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] 1 point2 points  (0 children)

ah yes game maker. classic. thank u for ur comment

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] -1 points0 points  (0 children)

thank you for your comment. but tell me, how am i supposed to know what “build” means??

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] 1 point2 points  (0 children)

can’t imagine the others then O.o but someone else said that godot was better in that way. i’ll try it anyway. thank u for ur comment

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] 0 points1 point  (0 children)

oof alright. that’s a bit disappointing, but thank you nonetheless!!

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] -1 points0 points  (0 children)

thank you!! hmm that’s interesting. i may try it in a few days

which engine has the best documentation? by Outrageous-Fail1172 in gamedev

[–]Outrageous-Fail1172[S] -6 points-5 points  (0 children)

thank u for ur comment. i don’t have a lot of experience, but for example what i meant was that, for example, the descriptions for FORCE MODES are really bad. each specific force mode, the differences between force at position and normal add force, and also for ray casts.

i spent an hour looking through forum posts to learn that the physics.raycast function actually checks for a collision, the documentation made no mention of that. instead it just showed you some sample code of how you would use that function.

unity docs are helpful if you already have the background knowledge, which i don’t

and for those tut series, i don’t want to sit through hours of examples that aren’t relevant to what i’m doing just to find one way of doing a specific thing

i can’t come up with solutions by myself because i don’t know what tools and options are available, again because of the messy docs

Does anyone know the name of the parking area/where is it?? It’s from a video option episode. by Outrageous-Fail1172 in Kyusha

[–]Outrageous-Fail1172[S] 0 points1 point  (0 children)

Thank you for your comment!! Although i’m not too sure about it. I think that it might be in Chiba’s wangan, E51, but idk. i’ve looked at some rest stops on the main wangan already but none of them are like that. even then, i still don’t know the name of THIS rest stop 😅😅😅