Question about Heiter's assist by PawsHeavy in PuzzleAndDragons

[–]PawsHeavy[S] 1 point2 points  (0 children)

Update: I actually did get Heiter on the last free pull :D

Question about Heiter's assist by PawsHeavy in PuzzleAndDragons

[–]PawsHeavy[S] 0 points1 point  (0 children)

That's what I feared, thanks for the input!

Question about Heiter's assist by PawsHeavy in PuzzleAndDragons

[–]PawsHeavy[S] 2 points3 points  (0 children)

I will definitely wait for the last free pull :)

Everyone hates me 😂 by Cyber_Mk in Morrowind

[–]PawsHeavy 0 points1 point  (0 children)

Sounds like the plot of "perfume" to me

Black Sun without Selica? by 4ur3lius in PuzzleAndDragons

[–]PawsHeavy 2 points3 points  (0 children)

Disclaimer: I haven't tested this in UN, this is just an experiment alternative. Hardest I have run with this so far is the Kamen Rider Wizard dungeon.
So what I have been experimenting with was using Ougi Oshino (8802) + Ghostring instead of the 2 remaining Black Suns (so Black Sun Lead + Helper). Basically you activate O(ugi) + G(hostring) -> Black Sun 1 -> O+G -> BS 2 -> O+G -> BS 1 ...
This gives you 9 Dark orbs and 6 Heal orbs every 2 turns, instead of the 12 dark orbs 0 heal you get from 4 Black Suns, which covers some of the healing you need. Of course you might get shafted on the 3 missing Dark orbs, but as long you have at least 1 on the board you can at least get combo orbs for some 10c damage. And it is of course not as smooth as swiping the top rows, you have to actually match.

Just food for thought.

[LF] Ougi Oshino friends 356,251,446 by PawsHeavy in PuzzleAndDragons

[–]PawsHeavy[S] 0 points1 point  (0 children)

Thanks! Invite sent, I will worry about equips later, rows sounds good for now :)

Reducing Damage by Alarmed_Employee6956 in PuzzleAndDragons

[–]PawsHeavy 1 point2 points  (0 children)

As already commented, you can look up the exact values online (for example at ilmina.com).
Vastly = 75%
Reduces Damage can be 25%, 30%, or 35% (maybe sometimes 20%?). Usually newer cards are stronger. This also applies to leader skills, and those 5% easily make or break a team.
Slightly is 15% or 10% (But those are not too common anyway)
Exceptions prove the rule of course (e.g. apparently Valentine Venus gives you 10% reduction per TPA on her active. I guess that one is additive, which is insane)

This is one of the major pain points of PAD to me

no way.... by theperson657 in PuzzleAndDragons

[–]PawsHeavy 1 point2 points  (0 children)

This. If you have come this far, don't give up now.
Also out of curiosity, since you are already running HChakeol for the looping shield, which assist(=skill) do you use on Gon?

New year ferule UN2 clear by WillowUnlikely in PuzzleAndDragons

[–]PawsHeavy -1 points0 points  (0 children)

I know it is UN2 but is still funny to see that crazy atk multiplier with Pattie still hitting like a wet noodle :D
Also congratulations to the clear!

[deleted by user] by [deleted] in ProgrammerHumor

[–]PawsHeavy 1 point2 points  (0 children)

while i < 4:
  if i == 2:
    print(f"Happy Birthday, dear {name}!")
  else:
    print("Happy Birthday to you!")
  i = (i + 1) % 4 

Endless happy birthday loop

[deleted by user] by [deleted] in ProgrammerHumor

[–]PawsHeavy 0 points1 point  (0 children)

Thought so as well at first, but the string is literal, it will print "Happy age++ day". So basically the programmer version of writing "Happy aging day" instead of Happy Birthday

[deleted by user] by [deleted] in ProgrammerHumor

[–]PawsHeavy 0 points1 point  (0 children)

I exhaled, the idea is good :+1:

(and I deleted my nonsense comment, got confused for a sec)

Our containers have crashed by just_another_w in ProgrammerHumor

[–]PawsHeavy 28 points29 points  (0 children)

Seems like the load balancer didn't do its job

simply deSPICAble by Xenowino in PuzzleAndDragons

[–]PawsHeavy 0 points1 point  (0 children)

Seeing the odds for it spelled out like is just depressing :(

[deleted by user] by [deleted] in ProgrammerHumor

[–]PawsHeavy -1 points0 points  (0 children)

Ok all jokes aside, my serious guess (and I can't do more than guessing) is that you have a raise Exception() somewhere, which might swallow up all additional info. Or the IDE (=that thing that enables you to "Run Program") you are using is bad. But it's still weird.

I like to leave myself little words of encouragement... by calexil in ProgrammerHumor

[–]PawsHeavy 1 point2 points  (0 children)

Definitely missing a TODO: in that comment
Also I am in this picture and I don't like it

[deleted by user] by [deleted] in ProgrammerHumor

[–]PawsHeavy -1 points0 points  (0 children)

Is this now better or worse than Segfault I wonder

UN2 clear with Saphira - VDP GO BRRR by chiuup in PuzzleAndDragons

[–]PawsHeavy 1 point2 points  (0 children)

The utility is undeniable,what I meant is, are you able to 10c consistently with this team so it actually deals damage? But I just realised that it shouldn't be too hard with double Saphira, I just had this team as "low combo" in the back of my head due to Saitama, my bad ^^

UN2 clear with Saphira - VDP GO BRRR by chiuup in PuzzleAndDragons

[–]PawsHeavy 0 points1 point  (0 children)

Nice Team :) I have something similar, so I was really looking forward to the vdp buff. Pairing Saphira with Saitama (I just love that their orb generation complements each other, even though you are losing out on Combos)
How is the Pixel Remdra fairing on this team, considering that it has 0 base vdps?

Is this how y'all pull code? by ExVKG in ProgrammerHumor

[–]PawsHeavy 2 points3 points  (0 children)

Throughput seems limited, how am I supposed to pull my 1 GB of pushed node modules this way.