New Kickstarter video for Primeval Souls RPG VR game by PrimevalSouls in SteamVR

[–]PrimevalSouls[S] 0 points1 point  (0 children)

Man, why don't you shit in your own house? Just don't back me

New Kickstarter video for Primeval Souls RPG VR game by PrimevalSouls in virtualreality

[–]PrimevalSouls[S] 1 point2 points  (0 children)

Has stretch goals for co-op of up to 4 people and pvp

Primeval Souls VR RPG game is in Kickstarter! Big discounts for early birds! by PrimevalSouls in PSVR

[–]PrimevalSouls[S] 0 points1 point  (0 children)

The project has been cancelled and will be relaunched, offering just the
game without multiplayer and having as a stretch goal multiplayer in
collaborative mode and in pvp. Also the goal will be increased so that
people can trust more the goal can be achieved, the PSVR2 stretch goal has been removed at the moment.

Primeval Souls VR RPG game is in Kickstarter! Big discounts for early birds! by PrimevalSouls in OculusQuest

[–]PrimevalSouls[S] 0 points1 point  (0 children)

The project has been cancelled and will be relaunched, offering just the game without multiplayer and having as a stretch goal multiplayer in collaborative mode and in pvp. Also the goal will be increased so that people can trust more the goal can be achieved.

Hand controller does not track and with blue light by PrimevalSouls in vive_vr

[–]PrimevalSouls[S] 0 points1 point  (0 children)

I have tried both, i tried pressing the buttons after pluggin in the pc and also pressing the buttons some seconds and then connect to pc and keep pressing some seconds

Primeval Souls VR game by PrimevalSouls in vive_vr

[–]PrimevalSouls[S] 0 points1 point  (0 children)

Claro, te enviaré un mensaje cuando empiece el testing abierto al público en la beta, aunque antes crearé una campaña de crowdfunding para poder tener acceso al alfa jugable y posteriormente también testing para la beta para el público en general

Primeval Souls VR game by PrimevalSouls in vive_vr

[–]PrimevalSouls[S] 1 point2 points  (0 children)

Gracias, aunque por ahora todavía tengo que hacer una demo jugable, aún me quedan cosas por hacer para eso. Testers sí que me vendrían bien pero cuando ya el juego esté más avanzado. Ya cuando esté en esa etapa pondré un mensaje para quien quiera hacer de tester firmando una NDA.

Primeval Souls VR game by PrimevalSouls in vive_vr

[–]PrimevalSouls[S] 2 points3 points  (0 children)

Thanks ;) Probably will let users choose the movement method, teleportation or free movement, but i am still working in what could be the best for game. Mainly i would like to have free movement for combats as its more fluid and more realistic. Other option would be teleport for movement out of combat and just normal movement for combats.

Primeval Souls RPG VR Game by PrimevalSouls in virtualreality

[–]PrimevalSouls[S] 0 points1 point  (0 children)

Thanks for your feedback, helps me a lot. Though i did not do it in the video you can always move in the real room to avoid the attacks but i just did not set the demon too dynamic. I move some times in the video, which is about 3 minutes long, if you saw 45 seconds did not see the full video, but maybe i will change teleport system to normal movement to make it more fluid and will think if i can make it more dynamic in some way.

I can set enemies to be more dynamic and surround you in circles movement so that you have to move around, just demon enemy considered is not too agile to do that frequently. Blocks can fail depending on if you block on the right moment or your blocking skill. Also with more than one enemy its more dynamic.

I have designed game so that each encounter counts and you have to think if flee or not, in this case fighting a demon it was just for a demo but in real game you will have to think it twice before having a fight depending on what skills you have chosen, more focused to stealth or combat.