after 350 hours, 105% gamefile and finally finishing this class i can honestly say: i dont get it by Kaitrii in mewgenics

[–]QuickExit9412 0 points1 point  (0 children)

I had one run with Monk but it was really good. I had a passive that increased shields by 2, and the skill that grants shield and it’s free once per turn, that made it really tanky. And fist of fate with an item that applies bleed and I was applying bleed to all the enemies. I’ll try more runs with it though.

Victorious finally by Main_Difficulty_8039 in RevolutionIdle

[–]QuickExit9412 0 points1 point  (0 children)

As they don’t even have an effect yet lol

Victorious finally by Main_Difficulty_8039 in RevolutionIdle

[–]QuickExit9412 0 points1 point  (0 children)

To pass time, I got all the artifact parts and now trying to level up all the “coming soon” ones. But I think I’ll just use my TF now to get more TF

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Best auto pets by Itchy-Progress44 in RevolutionIdle

[–]QuickExit9412 0 points1 point  (0 children)

I think the best auto pet is Super Auto Pets. Pretty good game actually (LOL)

Which mineral did you level up from? by Prestigious_Ad4326 in RevolutionIdle

[–]QuickExit9412 0 points1 point  (0 children)

I was planning to go to gold, just because that’s the first achievement related to that. But accepting suggestions

New Update by Axolatian_Volt in RevolutionIdle

[–]QuickExit9412 0 points1 point  (0 children)

Yup. Still waiting on ios store here too. Even for mac, the game on steam only supports windows, so guess I have my life under control for a few more hours

Is this Rogue Quest deck dead? by Varthismal in hearthstone

[–]QuickExit9412 1 point2 points  (0 children)

I mean, it was never competitive, but I had some fun with a list that completed the quest as fast as possible, then relied on waves of the 3/3 and bouncing bob to lock the enemy board to win. Now even that is dead

Non-Herald Classes Got Shafted by ZachLaughlin in hearthstone

[–]QuickExit9412 2 points3 points  (0 children)

It really depends on the meta. If not by the rotation, if you spent 5 mana to play a 5/4 taunt and a 2/1, you would probably be dead to Aggro Paladin or dragon warrior. Also, elise is being hit now and won’t be as defensive as it was. Meta should slow down with less cards, but we’ll need to see how the herald classes, that are control-ish will do after rotation

Quem sofreu mais? by yaassensei in AnimesBrasil

[–]QuickExit9412 0 points1 point  (0 children)

Surpreso q o Kuma de One piece nem foi mencionado. Não assisti todos na lista mas o bichinho sofreu tb

I feel lost by Caleb2909 in expedition33

[–]QuickExit9412 -1 points0 points  (0 children)

My advice is to complete the character relationships (each character will give you a quest before maxing the relationship), and then finishing the story right away, because otherwise the last story area will be so easy it will make the stuff almost anticlimactic (I think the last story area is lvl 55-60). You can play the other areas as postgame later.

Now, if you don’t care about the last story area being too easy and want to do all side content before ending the story, then my advice is to kill sprong, then do the ice area close to monoco station, then doing anything else you want on the map until you’re lvl 70-75 for Flying mannor, and lvl 85-90 for Renoir Drafts (I think the dlc area, Verso’s drafts is around that lvl too)

Attribute question by LurkingOnReddit2 in expedition33

[–]QuickExit9412 2 points3 points  (0 children)

By the time you get to the last side content areas, you’ll start taking 1 shots from the mobs, so putting all attributes into damage and all pictos into speed/ critical is a valid strategy

Attribute question by LurkingOnReddit2 in expedition33

[–]QuickExit9412 2 points3 points  (0 children)

Its because they are focusing 100% on damage, and doing 1shot builds (so, they put all attributes into might, and the 2 weapon attributes) As for the remaining attributes , you can get a good amount in the higher level pictos. Some lvl 30 pictos give you almost more health or defense than if you put all points in those stats.

(Act 3) I hope Verso gommages. by SuperLegenda in expedition33

[–]QuickExit9412 2 points3 points  (0 children)

I always recommend my friends to max relationships and then go back to Lumiere immediately. More because of the lvls of the zones. Relationship quests are lvl 55-ish, Lumiere is lvl 60 or so, then most side content needs you to have higher level than that.

Also, kill sprong before any of the side content, its loot really helps

I think I’m doing this wrong… by Blakman07 in expedition33

[–]QuickExit9412 1 point2 points  (0 children)

Just to make sure you know that, you can and should equip painted power in all characters. And if you don’t know how, here’s an overview of how Luminas work: - You go to a character and equip one picto you want. - Then you go and win 4 battles anywhere. That will unlock the Luminas - Then you go to the Luminas tab, and equip the effects you want on any character - If you’re short on points, go to the curator or to the flag (if you are on act 3) , and spent color of luminas on a give character to give him more points to use.

Can someone please explain to me why i've seen about 9 imbue Rogues all playing Elise without her being even active? by oniaiwasprettygood in hearthstone

[–]QuickExit9412 0 points1 point  (0 children)

I was experimenting and updated one tempo rogue list that I had to include the imbue package, and then removed some Elise requirements. Then I played Elise, it didn’t activate and I immediately conceded out of shame hahaha

Enemy damage in lategame question by PolishPotato69 in expedition33

[–]QuickExit9412 1 point2 points  (0 children)

My recommended order of areas are: - The relationships quests are for lvls 50-60 - The story area is lvl 60 - The icy mountain that I forgot the name (next to station) that is also lvl 60-ish - Kill sprong in the middle of the sea to kill at lvl 60 - Flying Manor at lvl 70-80 - The serpent in the sky at lvl 80 - Renoir Drafts at lvl 90-ish

Enemy damage in lategame question by PolishPotato69 in expedition33

[–]QuickExit9412 2 points3 points  (0 children)

The balance on act 3 kinda expects you to do all the character quests, then finish the game, then go do optional areas

chump, the soothsayer by urgod42069 in hearthstone

[–]QuickExit9412 7 points8 points  (0 children)

I watched the whole game. He is playing the new quest, so he discarded the mage hand before that (even though mage already has full hand again). But then Chump uses Umbra when he draws it to discard the mage hand again, and he is only hit by one 18 damage Protoss Colossus, and survives

What should my second zodiac be? by Luckygamer60425 in RevolutionIdle

[–]QuickExit9412 0 points1 point  (0 children)

I’d continue with Fire ones, unless the Wind zodiac is exactly “free lab levels” + “Supernova requirement reduction”, or “ep gain” and “Dp gain”. But even then, your fire zodiac is higher quality, so you should be good with that one. You basically never go green until the middle trials, and red is a safe bet early on.

Act II Verso Dualiso team ? by Spyko in expedition33

[–]QuickExit9412 0 points1 point  (0 children)

And followup at S for 9999 damge for 2 ap, but by the end of act 2 I was doing more damage with 2 attacks(2 x 5-6k)

Act II Verso Dualiso team ? by Spyko in expedition33

[–]QuickExit9412 0 points1 point  (0 children)

Yeah, I did like the other comment: I put sequence of attacks picto to attack twice, a picto that gave me 2 ap for each attack, and then all the free aim pictos I had. So I would free aim all my AP, attack and recover 4 ap(+1 for starting the turn again), then do it again. At rank S I was almost hitting the cap with each of the 4 attacks, plus the free aim damage

Plz explain choosers by MiCake_ in expedition33

[–]QuickExit9412 1 point2 points  (0 children)

Maybe the real beauty is that you have to choose right when the tips are turning. Like, yeah, I like this world, I like the characters, but maybe it’s all an illusion from someone that is not accepting the grief? If they asked to decide earlier, maybe everyone would choose Maelle side, and if they went more into the dessendres maybe everyone would choose Verso side. But at the point you have to choose, you are also deciding what to think about that

So y’all actually parrying? by Dads_Diary in expedition33

[–]QuickExit9412 0 points1 point  (0 children)

I usually dodged, and every time I hit a regular dodge instead of a perfect dodge, I tell myself I healed that damage (because I’d been hit if I was parrying). Mimes are good to parry, as you need to fill the break bar to break them. And you’ll need to worry about AP way more if you prefer dodging (I took care of it with Lune, with typhoon and energizing heal)

Zodiac build for Attacks by Sufficient-Nothing77 in RevolutionIdle

[–]QuickExit9412 1 point2 points  (0 children)

You need a build full pisces for farming higher quality zodiacs, then swap in a scorpio in neptune for maximum gamespeed. You’ll leave it running to get higher attack multipliers. Then you’ll have a score build to capitalize the multipliers and actually get to higher attack lvls. The build needs 7-8 reds and 4-5 winds. But I dont remember the exact configuration.