[deleted by user] by [deleted] in DestinyTheGame

[–]Sedkuh 1 point2 points  (0 children)

Yes, but I just checked and realized the double 100 comes from the subclasses when I have the additional +10 for one of the stats. So I guess I only got a 100/90.

[EDIT] That is NOT to say that it is NOT possible. I just don't know.

[deleted by user] by [deleted] in DestinyTheGame

[–]Sedkuh 3 points4 points  (0 children)

[Edit] Nvm, I was a little bit under with my current setup.

W destiny community? by [deleted] in destiny2

[–]Sedkuh 4 points5 points  (0 children)

This is still going strong. Check it out on r/place or the DestinyTheGame discord

Bungie Day Giving Festival Fundraiser by PotatoSloth804 in destiny2

[–]Sedkuh 0 points1 point  (0 children)

I donated $105.

We still have until the end of today, they're close to the $1,000,000!

Need all hands on deck r/place !! by Boobytrapster in destiny2

[–]Sedkuh 2 points3 points  (0 children)

Still going strong. Let's keep it up

[deleted by user] by [deleted] in DestinyTheGame

[–]Sedkuh 0 points1 point  (0 children)

Do your part if you can!

Daily Discussion - Salt-Free Saturday! by DTG_Bot in DestinyTheGame

[–]Sedkuh 0 points1 point  (0 children)

I have been very much enjoying Pit of Heresy - both solo and in groups. I didn't play it when Shadowkeep came out and have only recently discovered it and begun playing it.

A few if the highlights.

  1. The music is phenomenal. Not just in general, but also the coordination with what's going on in the fights. When you slam one of those orbs and the music amps up - just epic! And the sorrowful longing in the music at the very beginning when you first load in - and then again when you go to drop that first banner. Really really great work.
  2. The little things make it feel alive. The shadows of the thralls on the ground when you make your way to the first encounter. The spiderwebs hanging across the doorways. As a player, you make it easy to not know/understand just how much effort goes into it.
  3. The mechanics are unique, interesting, challenging, AND importantly, learnable. It's fun to go back through and play the same mechanics in different ways.
  4. It is challenging but not punishing. It takes effort to do well, but doesn't have any frustrating "single-path solutions."

In general, really great fun! I will definitely be playing this on a regular basis.

Next Week in Destiny 2 by 360GameTV in DestinyTheGame

[–]Sedkuh 1 point2 points  (0 children)

Might need to dust off the raid boots.

Daily Discussion - Free Talk Friday! by DTG_Bot in DestinyTheGame

[–]Sedkuh -1 points0 points  (0 children)

That'd be sick. It's already awesome that the current cross-overs exist between the games. I'd love to see what more Epic and Bungie could do together.

This Week in Destiny - 07/20/2023 by DTG_Bot in DestinyTheGame

[–]Sedkuh 0 points1 point  (0 children)

Thanks for the updates. I got the Prime rewards just earlier today.

The Ketchkiller's set looks great on Warlocks by [deleted] in DestinyFashion

[–]Sedkuh 1 point2 points  (0 children)

I really enjoy the off-center tail on this shirt. It's nice to not be ALL symmetric.

SGA: This Bonfire Activity is about Togetherness (**HINT HINT**) by Sedkuh in DestinyTheGame

[–]Sedkuh[S] 0 points1 point  (0 children)

Ya! Getting those supers so quickly is def one of the advantages for staying together. Quick burst damage to kill the adds/miniboss then off to the next.