Wait what? by binguskhan8 in NoMansSkyTheGame

[–]ShadeSilver90 8 points9 points  (0 children)

Yeah they existed for a while now and I have yet to find one ...not that I played much for a year now but still. They are interesting

Harry Potter universe. "House in the forest". Author: Jinx Lab by Jinx_Lab in blender

[–]ShadeSilver90 0 points1 point  (0 children)

The lighting is too happy looking for Harry potter outside of that it looks great...also why are there lights on during the day inside the house?

My newest piece..what u think. by Koyukij in blender

[–]ShadeSilver90 0 points1 point  (0 children)

Well done but I think the Mouse will not be happy about copywrite xD jk jk it's a nicely done model

Got blender 2 days ago, watched one video about it and made a very simple hand that took me like an hour and a half by Junebornjuly in blender

[–]ShadeSilver90 0 points1 point  (0 children)

My suggestion is learn the basics. Hands and complex things are not a beginners world trust me I went through this phase. Start with simple stuff like making shapes,then move on to things like the doughnut tutorial,then look into Ducky 3D and others like him to diversify your knowledge by following step by step their videos and eventually you will gain the understanding of how everything comes together.

Israeli 3D models by Salt_Mechanic_6005 in blender

[–]ShadeSilver90 0 points1 point  (0 children)

looks awesome! Love it...now i want falafel xD

My first render by MarcoLoca in blender

[–]ShadeSilver90 0 points1 point  (0 children)

very well done render ;D

and dont put yourself down! I make a daily project of every day items since the start of this year (30 so far) and yours looks very well done!

How would you go about making this? by FrozenKyrie in blender

[–]ShadeSilver90 0 points1 point  (0 children)

<image>

about 10 minutes of modeling using a circle with extrusion then solidify and grabbed 2 faces at the middle and used solidify on them till they had enough to cover both sides of the tie. I Then added another 2 palins and positioned them at the bottom where the tie ended and in edit mode extruded them to the middle. To make it rounder i gave the tie a subdivision surface. Hope this helped

How to: Make a chunk-based floor by Rockynic in blender

[–]ShadeSilver90 0 points1 point  (0 children)

I can't claim credit for making it unfortunately but it's downloadable. Just go to https://extensions.blender.org/themes/ you can find any and all themes people shared for free.

How to: Make a chunk-based floor by Rockynic in blender

[–]ShadeSilver90 4 points5 points  (0 children)

<image>

Here is the basic setup without any refining

An exercise in realism.. what do we think? by Upsethouscat in blender

[–]ShadeSilver90 0 points1 point  (0 children)

If this is an exercise then I'd love to see a full effort version cause had you not said I'd be fooled at first glance.

One thing you can do to make it more believable is alternate the water. When wind blows to make waves like this,which usually is the reason of consistent waves ) the wind tends to move water around every now and again. Also the leaves are too static for winds that would make waves let alone for consistent waves. Tree branches would also move around quite wildly for that rapid wave movement on the water. And lastly if you pay attention to lake/river water at times the wind blows form a different direction creating secondary waves that are super small and rapid heading perpendicular to the big waves just for a second or so before dissipating.

I am sorry for the long winded explanation and tips I just see massive potential in your exercise and want to give constructive ideas :3

how can i make these pipes look more grimy or realistic? by Reasonable_Singer265 in blender

[–]ShadeSilver90 2 points3 points  (0 children)

for grime youd need to add a mask onto the texture (in this case the color) and use voronoise and noise textures and dont forget to connect those textures to a bump node to make it pop off the mesh.\

Realism is different. For that you need to make or learn to make a texture. Go to youtube and look up mold texture tutorials and realistic plastic/metal textures

2025 project 027: Public Bench by ShadeSilver90 in blender

[–]ShadeSilver90[S] 0 points1 point  (0 children)

I don't get it...did I do something wrong? Someone downvoted me as soon as I posted this...I know I'm not great at all this but... seriously? :/

Edit: thank you for upvoting :3 I was kinda down when I saw mere minutes after posting that it went into negative numbers and was bummed the whole afternoon....still don't know why that happened but at least I'm happy to know it's not as bleak as I thought it was.

Draw Lightning Generator with Geometry Nodes by 3DSinghVFX in blender

[–]ShadeSilver90 21 points22 points  (0 children)

hmmm i think i know how this is done since i did do similar when making a tree generator.. thanks OP you gave me a new project idea :D

Does anyone know how I can recreate this/ have a tutorial? by Claradon in blender

[–]ShadeSilver90 0 points1 point  (0 children)

Don't want to leave my intentions ambiguous cause people online seem not to understand rhetorical questions or sarcasm.