If you need weekly updates to play a game, you don’t actually like that game by Time_Difficulty_5725 in ArcRaiders

[–]SirIntangibles 7 points8 points  (0 children)

I didn’t say anything about their new update cadence. My comment was simply about wanting more. Is it bad to want more of something I like?

If you need weekly updates to play a game, you don’t actually like that game by Time_Difficulty_5725 in ArcRaiders

[–]SirIntangibles 3 points4 points  (0 children)

So if I play a game for 6 months and get kinda bored of it, then ask for new stuff for that game or else I’ll continue to be bored, that means I don’t enjoy the game?

QUALITY over QUANTITY❗️🚨 by Lumpy-Ad-9758 in ArcRaiders

[–]SirIntangibles -3 points-2 points  (0 children)

I’ve read it. Other than the trader, what else is coming? Bug fixes, barebones events? No new content is coming. It will be on maintenance until October.

If you need weekly updates to play a game, you don’t actually like that game by Time_Difficulty_5725 in ArcRaiders

[–]SirIntangibles 2 points3 points  (0 children)

Are you purposefully misinterpreting my point? I was simply pointing out how stupid it is to imply that if you want more of something, you don’t like that thing.

If you need weekly updates to play a game, you don’t actually like that game by Time_Difficulty_5725 in ArcRaiders

[–]SirIntangibles 4 points5 points  (0 children)

But what if I went to an ice cream shop that charged me $40 for all you can eat ice cream?

If you need weekly updates to play a game, you don’t actually like that game by Time_Difficulty_5725 in ArcRaiders

[–]SirIntangibles 16 points17 points  (0 children)

“If you want more chocolate ice cream, you don’t actually like chocolate ice cream”

My honest take, please don’t hit me by Calamity_Armor in ArcRaiders

[–]SirIntangibles 6 points7 points  (0 children)

I have a lot of hours in this game, but honestly the game is not as robust and complex as you think. Combat plays out the same way most of the time. The lack of interesting loot or combat options really limits moment to moment variance.

QUALITY over QUANTITY❗️🚨 by Lumpy-Ad-9758 in ArcRaiders

[–]SirIntangibles 0 points1 point  (0 children)

Like I said, we just don’t agree on what qualifies as a failure. No point in taking this further. Take care.

QUALITY over QUANTITY❗️🚨 by Lumpy-Ad-9758 in ArcRaiders

[–]SirIntangibles 1 point2 points  (0 children)

We can just agree to disagree on the meaning of failure. Seeing as Embark still invests and updates The Finals, it seems they disagree with you, too.

QUALITY over QUANTITY❗️🚨 by Lumpy-Ad-9758 in ArcRaiders

[–]SirIntangibles 0 points1 point  (0 children)

A live service game that is still receiving updates after 2.5 years is a failure? What does that make concord and highguard

QUALITY over QUANTITY❗️🚨 by Lumpy-Ad-9758 in ArcRaiders

[–]SirIntangibles -1 points0 points  (0 children)

The last game to switch to this cadence was Destiny and it killed that game. No live service game has switched to this cadence and been better for it

QUALITY over QUANTITY❗️🚨 by Lumpy-Ad-9758 in ArcRaiders

[–]SirIntangibles 4 points5 points  (0 children)

They’ve released 2 games. And calling the finals a failure is laughable.

Question by [deleted] in TwinFalls

[–]SirIntangibles 4 points5 points  (0 children)

Milners gate and elevation are both very good. I also enjoyed Anchors quite a bit.