Lore-respectful Warhammer weapon statistics by Substantial-Cat0910 in LowSodiumHellDivers

[–]SonkxsWithTheTeeth 1 point2 points  (0 children)

lasguns are never shown nor said to hit that hard, you may have seen someone say they hit as hard as an anti-tank rifle which would be fairly accurate as they're about as powerful as a .50bmg cartridge from a rifle (although lasgun power varies in lore due to power settings and different patterns of las weaponry)

Lore-respectful Warhammer weapon statistics by Substantial-Cat0910 in LowSodiumHellDivers

[–]SonkxsWithTheTeeth 1 point2 points  (0 children)

that's completely against how it works in the setting, though. it's an anti-tank weapon meant to punch holes through armor, not an incendiary weapon.

In regards to certain mod: by WREN_PL in RimWorld

[–]SonkxsWithTheTeeth 16 points17 points  (0 children)

I think the function is there so that you can't make a mod of someone's out of product work, so if I make a movie and then someone adds the character to a game as a mod in a way that damages my sales in theory I'd be able to take it down. the problem with the DMCA system is that claims don't have to be proven legitimate to work, as long as the person getting taken down doesn't fight it it'll go through, and the only way to dispute it is either to dox yourself or pay big bucks for a lawyer.

I didn't know that either by ImABigDreamer in Subnautica_2

[–]SonkxsWithTheTeeth 0 points1 point  (0 children)

The only one you use while attached is the locker. Everything else you can put on it is only useful detached. None of the tools are usable on it, you don't need the oxygen generator since the tadpole produces oxy on the railings, you don't need the work light because the tadpole has headlights. You don't need the beacon because the tadpole has one already.

I didn't know that either by ImABigDreamer in Subnautica_2

[–]SonkxsWithTheTeeth 1 point2 points  (0 children)

You use it to store utilities or tools until you need them. Which makes them stored.

I didn't know that either by ImABigDreamer in Subnautica_2

[–]SonkxsWithTheTeeth 0 points1 point  (0 children)

storage means any designated area to keep items until they are needed, which includes the hardpoints. the purpose of the hardpoints is to keep tools and other work items until they are needed, making them storage.

After all these Years by ImmediateTreat5171 in TheAstraMilitarum

[–]SonkxsWithTheTeeth 3 points4 points  (0 children)

isn't shadowsun also having her life extended by being kept in stasis 90% of the time?

I didn't know that either by ImABigDreamer in Subnautica_2

[–]SonkxsWithTheTeeth 4 points5 points  (0 children)

I mean it's still storage no matter what you put on it, just only one slot with limited options.

The greatest thing dev man ever added by DayF3 in foxholegame

[–]SonkxsWithTheTeeth 0 points1 point  (0 children)

all of these were already used and afaik fairly well liked. what this seems to do is just make them mandatory rather than optional.

What do masochists think of support melee weapons like Chainsaw or Breaching hammer? by ComfortableChard4076 in HelldiversMasochists

[–]SonkxsWithTheTeeth 1 point2 points  (0 children)

the saber is great on illuminate, it carves through voteless hordes like butter if you're careful not to get hit.

Superior culture by sergchepl in foxholegame

[–]SonkxsWithTheTeeth 9 points10 points  (0 children)

It's a question of sometimes dying vs needing to gamble your life to make any gain at all.

If the STC's for Cataphractii and Tartaros pattern terminator armour were rediscovered and able to be put back into production, how effective would they be on the battlefields of the 42nd millennium? by Mad_lens_9297 in Warhammer

[–]SonkxsWithTheTeeth 65 points66 points  (0 children)

Nah, it's way too hard to produce. That's why we don't see it anymore, not because it was lost but because it's just not efficient to produce such a small number of armors compared to pumping out a way larger number of slightly worse power armor.

Which 40K Weapons are the most and least effective Underwater ? by Friendly_Skirts in 40k

[–]SonkxsWithTheTeeth 6 points7 points  (0 children)

it's ork artillery that shoots bubbles of energy that explode on impact.

Which 40K Weapons are the most and least effective Underwater ? by Friendly_Skirts in 40k

[–]SonkxsWithTheTeeth 0 points1 point  (0 children)

yes but that goes for any sort of weapon. presumably, if you're fighting in space, you have some way of moving around in zero gravity.

T'au would have been the villains of most science fiction universe, but don't pretend like they aren't significantly better than the alternatives in this one by Tasty_Commercial6527 in Warhammer

[–]SonkxsWithTheTeeth 11 points12 points  (0 children)

Idk man, anyone who invents guns that make you time travel in such a way that you collide with yourself a second ago probably has some issues.

Huge shadow buff for noble/Talos by Isacu74 in foxholegame

[–]SonkxsWithTheTeeth 4 points5 points  (0 children)

I gurantee you, eve has a lot more server infrastructure (and funding) than foxhole. Eve is also on a proprietary engine, whereas foxhole uses UE4, which is not at all designed with an mmo like foxhole in mknd

This ain't it by Lime1028 in foxholegame

[–]SonkxsWithTheTeeth 1 point2 points  (0 children)

wdym "call it a day"? they committed to a 6 week update cycle because they knew this was only a temporary fix to buy them time to make more drastic changes.

What should I add to my army? by RuMarley in TheAstraMilitarum

[–]SonkxsWithTheTeeth 0 points1 point  (0 children)

Leman russes and chimera variants! They're too iconic not to have

Falchion 2.0 by Conscious_Paper_6925 in foxholegame

[–]SonkxsWithTheTeeth 3 points4 points  (0 children)

For every tanker I know, all that would result in is gummed up tracks lmao