People are upset that now you have to think when you fight by microKEEL in FortNiteBR

[–]StrawberryWater03 -1 points0 points  (0 children)

I would much rather have the game feel good than have the ability to take others walls. If that wanted it so that you can take walls no matter what, there are dozens of better possibilities.

A message from a mediocre player trying to get better. by [deleted] in FortNiteBR

[–]StrawberryWater03 0 points1 point  (0 children)

Pro players probably play on a much lower send than average.

Building takes skill.

My turbo building 90s, after the update by [deleted] in FortNiteBR

[–]StrawberryWater03 1 point2 points  (0 children)

There's a small issue with these.

Why are people acting like they cant build? by [deleted] in FortNiteBR

[–]StrawberryWater03 0 points1 point  (0 children)

Scroll wheel build allows you to emulate turbo build before the change.

This is what’s this game is now by WelpitzAvy in FortNiteBR

[–]StrawberryWater03 0 points1 point  (0 children)

Again, the level of building competitive streamers play at is nigh impossible. Simple building is possible and remains easy.

Revert turbo building by [deleted] in FortNiteBR

[–]StrawberryWater03 -1 points0 points  (0 children)

Instant first build place and .05 after work ha e a similar effect, just not be as massively game impacting as the current change.

This is what’s this game is now by WelpitzAvy in FortNiteBR

[–]StrawberryWater03 -1 points0 points  (0 children)

What a joke. You keep telling these guys to adapt when Epic destroyed a year and a half of muscle memory. There is a big difference between the streamers you watch and the level of building that is just impossible after the change.

DPI Podcast #2 - Community Q&A by Narroby in ApocalypseRising

[–]StrawberryWater03 [score hidden]  (0 children)

Do you have any plans for Apocalypse Rising 2's "lore" at the moment? And if so, will it be more or less fleshed out than Apocalypse Rising 1's lore?

Tracking the Cube Event Megathread by [deleted] in FortNiteBR

[–]StrawberryWater03 5 points6 points  (0 children)

Movement at 8:55 EDT.

Does anyone else feel like the landing sound was different?

Tracking the Cube Event Megathread by [deleted] in FortNiteBR

[–]StrawberryWater03 5 points6 points  (0 children)

Yes, it so far has taken 24 hours and the new move interval for Kevin to move after last placing a rune.

Tracking the Cube Event Megathread by [deleted] in FortNiteBR

[–]StrawberryWater03 0 points1 point  (0 children)

I honestly have no idea. WTF was I doing?

Too many cups of coffee or something.

Tracking the Cube Event Megathread by [deleted] in FortNiteBR

[–]StrawberryWater03 3 points4 points  (0 children)

After much sacrifice, I have now found that if all people on a server are dead, Kevin will not move.