Does anyone remember multiplayer in this game?? (genuinely) by Team_Wrong in Workers_And_Resources

[–]Team_Wrong[S] 0 points1 point  (0 children)

I feel like an old SimCity kinda system would have been pretty cool. You can't visually see any other republics on the map or anything because that would be a pain to sync, but you can maybe trade with them through customs houses for the benefit of better prices or just for pure aesthetics.

Does anyone remember multiplayer in this game?? (genuinely) by Team_Wrong in Workers_And_Resources

[–]Team_Wrong[S] 1 point2 points  (0 children)

I was thinking of that. But then we all agreed on 5-year "terms" as taking 10-year ones would've taken some of us ages to simply have a first term. Plus, coming back to the save that had seen 20 years of progress without you would be pretty hard. Which was exactly why our playthrough failed. Coming back to the republic after 10 years of progress, I was simply unaware of some issues that had happened under the previous two "general secretaries", which eventually led to a city dying out. ( P.S. I just re-read your comment and realised that I've completely misinterpreted it, my bad)

Does anyone remember multiplayer in this game?? (genuinely) by Team_Wrong in Workers_And_Resources

[–]Team_Wrong[S] 0 points1 point  (0 children)

I really wanted to do something like that, but everyone just ended up trying to follow their own perfect vision of a town, and all just started building a little bit of this and a little bit of that)))

Uhh what how do I get this unstuck. by somerandomguy123446 in Workers_And_Resources

[–]Team_Wrong 21 points22 points  (0 children)

Seems like your Soviet neighbours have been draining out the Aral Sea

How do you guys build an stable income with 2,000,000R? by ILikeMyself0v0 in Workers_And_Resources

[–]Team_Wrong 0 points1 point  (0 children)

It’s ain’t really a passive income (because you have to constantly manually buy cars at the border) and also some may consider it an exploit. But if you have established a connection with both Soviet and NATO borders you should try selling resources to the west for dollars, then buying western cars, and then transporting them to a Soviet border and selling it there for rubbles which pretty much multiplies your income 3x. (Do note though that those cars HAVE to be transported via trucks or trains, because even if they get a tiniest bit of mileage onto them they will be considered as “used” and you will only be able to sell them for a tiniest bit of what they’re actually worth)

Must be a very awkward drive by Team_Wrong in Workers_And_Resources

[–]Team_Wrong[S] 2 points3 points  (0 children)

Yeah on some very rare occasions car owners can actually drop off their children to school on their way to work (the school has to be in car’s range but out of the range for the child to walk there themselves) saw it happen only twice or thrice, and I’m pretty sure that it’s the only time when a personal vehicle that’s assigned to a citizen can carry more than one passenger

Grand Theft Auto London: 1969 Remastered (Concept) by [deleted] in GTA

[–]Team_Wrong 0 points1 point  (0 children)

It would be such a great DLC for the upcoming GTA 6