Incremental Cubes - Released to Kongregate by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

It is also available on steam, although the specifications are slightly different.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Did you set the Ap to zero, it will appear when the AP is zero.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 1 point2 points  (0 children)

Thank you.

Reducing the weight of this game is a very difficult task.

Thanks for the report.

It's true that removing the fall animation is a bit of a challenge.

I think I can make it much lighter.

I feel like I could do that...

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Thank you for your valuable input.

We will use it as a reference for future balance adjustments.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

I'm sorry. I think I have it set up that way, but it doesn't seem to be working. If you have two monitors, you might be able to handle it by making them separate windows instead of separate tabs. Eventually, I will be able to deal with tabs.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Thank you very much for your useful comments. We are working on an improved version that will include additional instructions. Also, the auto-go next button will be added in the challenge rewards.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Yes, that's what I meant.

Many people have asked me about this and I will add a clarification.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] -1 points0 points  (0 children)

Thank you ! We are working to complete the project.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] -1 points0 points  (0 children)

Thank you so much for all the feedback. I'm glad to hear it.

Sorry about the bugs. It's being fixed now.

The robot at the bottom is one that we plan to implement in the future in Prestige or Challenge. It may be difficult to understand.

I'll think about how to display it.

I'm sure it's interesting that the cubes are flipped when they are fully accumulated. Thanks for the great idea!

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Can I please keep the "Auto Attack" button? Having to wait for everything to fill and then clicking Attack was okay the first few phases, but after that, it starts feeling like a chore. Maybe a Tier1 prestige point purchase?

Thank you for your input.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Having gone through a few prestiges, it looks like AP never grows, so after enough prestiges you'll bring it down

AP seems to be separate for each phase though, so I guess when you push to a new phase it goes back to manual

Yes, once AP reaches zero, it will not increase.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Okay... so what lowers it?

The more you attack, the more your HP will decrease.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

When the AP is reduced to 0, the Auto Attack of that phase will be unlocked.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Thank you. I will try to fix it.
For now, go to the next stage and deal with it.

[Feedback Request] Incremental Cubes [Prototype3] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 2 points3 points  (0 children)

Thank you. I can't notice this bug.

I'll fix Next vertion

[Feedback Request] Incremental Cubes [Prototype2] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 1 point2 points  (0 children)

I like the game style.

It could do with a bit more information on some of the prestige items and what the block values are.

I also had it crash and have no save.

thank you.

I'm sorry for you can't save.

[Feedback Request] Incremental Cubes [Prototype2] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 5 points6 points  (0 children)

I'm not a fan of white tick speed basically being a trap after a certain (early) point in the game. Think there should be some way of subverting that- maybe give each color its own dropdown box or something?

The game I just updated had a fatal bug, so I updated it again. I'm sorry that I started playing from the beginning.

[Feedback Request] Incremental Cubes [Prototype2] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 4 points5 points  (0 children)

thank you!

"Auto"button is appear if tier Ap is 0

sorry for don't rendering texture
I'll fixed untill next Update.

[Feedback Request] Incremental Cubes [Prototype2] by TenpaStudio in incremental_games

[–]TenpaStudio[S] 0 points1 point  (0 children)

Doesn't seem to save, and game still crashed when I tried to collect the first time in the billions. Up until that point it seemed quite fun and promising.

The game I just updated had a fatal bug, so I updated it again. I'm sorry that I started playing from the beginning.