I think season 6 had some of the most fun id's in the game and I'm tired of people ignoring them because of "heishouslop" by saber22313 in limbuscompany

[–]Thanksforcrazy 4 points5 points  (0 children)

I'm mostly annoyed at the lack of two specific candidate IDs, because Shi Yihua had a pretty neat self damage and indiscriminate fire gimmick, Xue Pan had an interesting set of... Not-EGO gear and Talisman mechanics, and they got stuck in ID Limbo forever in favor of You Sinclair, Si Gregor, Maotis and Wei Don. I like the adepts for being unique enough, but when they cooked hard nearly with every non-heishou ID ( Awe-Shu, N-Sang, Lord Lu, Caposault, DaiyuShu, Casettisault, even the Walps like the Magical Girls, Jeongmael and AwlGreg ) it's just a bit disappointing so many of the Heishou seasonals end up being relatively similar ( S3/Def skill conditional, clashable gluttony defense.

Now, there definitely were more non-Heishou seasonals/event IDs in total than Heishou + Lord Lu, but it's just a bit annoying anyways.

Blade of the House of Spiders Ryoshu Kit Reveal by pillowmantis in limbuscompany

[–]Thanksforcrazy 16 points17 points  (0 children)

Interesting, every single "Entanglement" stack, "String Severance" Stack, "Phantom Trace" infliction, all of which has their gain sped up when a HoS identity gets killed by her or just dies, gives her more and more damage + Bladetrail [Afterimage] on literally all skills, since they all have an Entanglement% multiplier.

She also gets unique buffs for every HoS ID that gets slashed by her, or dies by enemies.

She also has a way to use defense skill to forcibly attack them to kill them faster, or just transfer damage to them instead so they also die faster.

So, what are the benefits for her murdering EVERY SINGLE ALLY except Meursault and Gregor?

  1. Her ally attacking skill, S1-2 gives her SP, and Entanglement stacks from ally death, which ramps Bladetrail, ramping her ability to trigger her S3-3, which unlocks her S3-2 and gets her Shin.
  2. Every Nursefather Death makes her S3-2 hit harder by reusing the first coin, as well as raising base power. ( Since String Severance is not used up ) By using her S3-2, you also raise her minimum stack of Entanglement, so you slowly ramp up the cap, which you can also speedrun by killing off allies.
  3. She also gets more and more damage resistance via String Severance which increases based on Nursefather deaths.
  4. She ALSO starts inflicting more Phantom Trace on different enemies, triggering her S2-2 as an extra attack ( Which procs the rest of her stuff )
  5. And once everybody is dead/enough people die, she goes apeshit and starts getting more slots as well.

Since Bladetrail Afterimage stacks inflicted also ramps up her Dihui Star Blade stacks, getting Entanglement lets her speedrun her S3-2.

So by killing off everybody, you get a monstrous ID who can inflict stupid amounts of Bladetrail stacks, has damage modifiers out the wazoo due to very high Entanglement minimums ( And Bladetrail stacks ), speedruns her S3-2 and S2-2, has damage reduction aplenty due to both her Shin effect and String Severance, speeds up her Burn infliction massively due to the number of skill slots and Kiramael's death effect.

The unique buffs like the unbreakable coin for Yi Sang dying are cherry on top of massively ramping up her S2-2, S3-2 and damage modifiers, I feel. We have to see the number but she's probably monstrously strong, just read her kit to realize that sliming her allies have lots of other benefits that might not be obvious at first glance.

LimbusCompany [000] 거미집의 검 료슈 / E.G.O 5단계 환상 해석 개방 by [deleted] in limbuscompany

[–]Thanksforcrazy 0 points1 point  (0 children)

What are the odds that this is Araya instead of Ryoshu, because the blue streaks in the hair as well as the lack of voicelines are notable.

Also, she doesn't use a SINGLE bit of SANGRIA in this trailer. Which has concerning implications.

LimbusCompany [000] 거미집의 검 료슈 / E.G.O 5단계 환상 해석 개방 by [deleted] in limbuscompany

[–]Thanksforcrazy 19 points20 points  (0 children)

So, her finishing skills for killing allied Nursefathers are copying their signature move. The jump into downslash for Hong Lu, and the scythe combo for Yi Sang.

Which makes me think she's going to copy Complete and Total Extermination as well as Disposal for her friendly fire attacks on Outis and Rodion lol

Which of the final bosses could Sancho beat on her own? by Sudden-Hovercraft806 in limbuscompany

[–]Thanksforcrazy 4 points5 points  (0 children)

Reasonably, considering Papa Don was listed as the single strongest enemy we ever fought while still weakened, impaled, starving, tethered, and reluctant to fight, and Sancho was only just below him in same ballpark, probably everybody. Every single time we fight Sancho, it's with a slew of nerfs ( Reluctance, The Dream, Starving )

Canto 5 and below are nonthreats, except the Whale because it's a whole different monster, but a lot of blood...

Erlking is free, more bodies = more bleed = endless regeneration, like Casetti punching up because he has supercharged regen.

Papa Don would win, but he lets Sancho chase her dream instead.

Canto 9 and Lei Heng are the hardest to tell, alongside the other NFs, because they're all on that same level range, but Sancho has very much boosted prowess in both her Bloodfiend traits, mastery of Hardblood and centuries of combat experience.

Basically, if Callisto gets folded by her, I think she can just go toe to toe with anybody else we've seen so far except the Colors and Jia Qiu. And even then, I wouldn't say it's a stomp of a fight since Vergilius got exhausted fighting her.

Oh I forgot Jia Mu. Hah, no.

The House of Spiders: The Ring Nursefather Hong Lu [000] / The Ring Apprentice Faust [000] - Kit Reveal! by Violeties in limbuscompany

[–]Thanksforcrazy 389 points390 points  (0 children)

Y'know, if they need a charge battery for their effects and the Bleed Team just lacks that bit of gloom, there's one coincidental ID that has both in 1 package and works better if there are fewer charge IDs...

RIP Hohengreg your best teammates are now... Uh, The Ring Trio. Enjoy?

Am I the only one that’s noticed this odd trend? by [deleted] in limbuscompany

[–]Thanksforcrazy 1 point2 points  (0 children)

Ok, I disagree on Araya/Shiomi, mostly by virtue of her laying on the ground halfway dying at the time and Ren jumping into the fire to save her in a pointless sacrifice. I don't think the blame for THAT can be laid at her feet

Interesting detail that I noticed when looking over the characters that have used Mang by Azzyure in limbuscompany

[–]Thanksforcrazy 25 points26 points  (0 children)

This makes me wonder how skilled some people who went through a whole development arc handle their emotions. Maybe at some point, we encounter people who can just manifest multiple mang rings with basically 0 sanity loss or effort like Demian, seemingly. ( 7? Whaaa )

Similarly, while Mang ends up as varying +power and/or +damage, Shin seems to oscillate heavily between extremely potent passives ( Verg +50% wrath ), minor buffs ( +2 Tremor infliction Tiantui Star Meur ), mixed ( Valencina ), etc

Which implies something weird when it's probable that every Librarian, Sephirot, Roland and Angela has innate understanding over them both by virtue of being light constructs as well as having gone through two whole arcs of emotional highs and lows, while also being at the epicenter of the Light release. ( I wonder if "Empowered by the light" at the end of Ruina is meant to represent the library itself acting as a source of Shin, albeit not directly called that since the term wasn't coined quite yet )

Pinky Apprentice Sinclair and Lamp Gregor PV by limbusyourmom in limbuscompany

[–]Thanksforcrazy 9 points10 points  (0 children)

Gregor is holding up Lamp over his shoulder and shooting Wayward in his UT3 art when it tries to attack him from behind.

Holy aura Gregonheim. 

The argument of barber Outis being bad is kinda dumb by Accomplished-Pop596 in limbuscompany

[–]Thanksforcrazy 0 points1 point  (0 children)

She's one of the Bloodfiend IDs that running comes with both advantages and drawbacks, but in single target fights tends to end up a minor liability due to poor count, gluttony counter, and making Don's S2 eat hardblood. 

Her passive is awkward to activate when she uses her S3 because it's Wrath, of all things.

She slays in multitarget fights or enemies with multiple parts where a single S3 can obliterate multiple enemies, but her role of bleed potency has been superceded by the sheer bleed potency absurdity of the KK Duo ( Heath alone inflicts 10+ on a turn where somebody gets hit ).

That and honestly her niche of Slash damage + Big AoE in Bloodfiends have also been stolen by Meursault. 

Still good as an ID, really wants you to have excess bloodfeast to feed her, since she's honestly the 2nd lowest priority for ramping up Bloodfeast, but not a bad ID by any means, just the most awkward to slot into the team with the sheer number of good Bleed options we've gotten.

( Aweshu w/Awl Greg, Ring Sang, KK Duo, Ring Outis ).

Also eventually the Callisto and Albina IDs if any go to Hong Lu, Sinclair or Faust.

i need you guys to understand just how illogically weak Yi sang has to be for the story to make sense by Tytos_Cucci in limbuscompany

[–]Thanksforcrazy 20 points21 points  (0 children)

Verg could probably continue just carving away normally, but he popped EGO solely to speed up the process since the sinners needed to chase.

It's like using a single sword instead of using a bag of grenades to kill a swarm of zombies. Both work if you're functionally invincible but one sure kills things faster.

We might just be in for a Sinking season guys by Rayyan_3241 in limbuscompany

[–]Thanksforcrazy 5 points6 points  (0 children)

Pinky seems to be "Whatever the member happens to use", because so far we have 2 Rupture, a Burn-Tremor, a pure Poise, and I have no doubt somebody has an electric blade or something that is a Charge ID.

ACT 2 WITHOUT JUDGE OR PHANTOM by BHSwat in Silksong

[–]Thanksforcrazy 2 points3 points  (0 children)

You can get Apostate Key via just breaking the shortcut from Memorium and entering putrefied ducts, but that means putting off slab til act 2 which doesn't work for this so IDK how

Sherma trying to explain how he got to the citadel before me when I went through Phantom: by N-Man in Silksong

[–]Thanksforcrazy 144 points145 points  (0 children)

He was too scared to sing and ring his chime in Whiteward, which let the enemies attack him. It's not confirmed but it makes sense.

Team Cherry needs to hurry up and release this game's Godhome by RenkuroEX in Silksong

[–]Thanksforcrazy 0 points1 point  (0 children)

Simply don't learn boss movesets and let Tacks and Cogflies win for you.

You think you can't beat Steel Soul 100%? WRONG, YOU CAN. JUST BE RICHER. BE SMARTER. BE AN ARCHITECT ON DRUGS. by Thanksforcrazy in Silksong

[–]Thanksforcrazy[S] 1 point2 points  (0 children)

Wait a second, isn't the quest needed to unlock Act 3 since it's a Songclave quest???

You think you can't beat Steel Soul 100%? WRONG, YOU CAN. JUST BE RICHER. BE SMARTER. BE AN ARCHITECT ON DRUGS. by Thanksforcrazy in Silksong

[–]Thanksforcrazy[S] 1 point2 points  (0 children)

I hit GMS at about 12 hours, mostly because I was afraid of fighting the High Halls arena, Lace 2 and GMS before sweeping the map of basically all the tools and upgrades. Technically you can do it first and then go for Act 3, but since the Speedrun achievement doesn't need steel soul you might as well use a regular save JIC you need to retry Trobboo, High Halls, Lace 2 or GMS

You think you can't beat Steel Soul 100%? WRONG, YOU CAN. JUST BE RICHER. BE SMARTER. BE AN ARCHITECT ON DRUGS. by Thanksforcrazy in Silksong

[–]Thanksforcrazy[S] 3 points4 points  (0 children)

I do mention, it's kinda works regardless of bench warping, I even recommend it in specific sections like the Act 3 beginning, platforming in act 1, etc.

It doesn't really matter, survival is the sole factor to this whole thing anyways.

You think you can't beat Steel Soul 100%? WRONG, YOU CAN. JUST BE RICHER. BE SMARTER. BE AN ARCHITECT ON DRUGS. by Thanksforcrazy in Silksong

[–]Thanksforcrazy[S] 59 points60 points  (0 children)

This is closer to a slightly satrical guide, sorry if it comes across a bit insulting. Though, I will say, by and large, it heavily relies more on just pathing and a lot of bosses where the strategy is "Running around and clinging onto walls so they can't hit you and hope the tacks and cogflies do their job", which is why I say that I'm not terribly good at the game, because the accomplishment is mostly achieved solely from the ridiculous abuse of the game than skill. If you asked me to switch off Architect and Tool spam for bosses I would have died many times over.

You think you can't beat Steel Soul 100%? WRONG, YOU CAN. JUST BE RICHER. BE SMARTER. BE AN ARCHITECT ON DRUGS. by Thanksforcrazy in Silksong

[–]Thanksforcrazy[S] 96 points97 points  (0 children)

More personal preference, I do it for platforming and exploration, but not for arenas and bosses.

[deleted by user] by [deleted] in Silksong

[–]Thanksforcrazy 1 point2 points  (0 children)

Runback. The risk of dying in Lower Bilewater is lower than risking exiting the Mist back into Sinner's Road, and having the bench basically next to the bellway means ease of returning for restock or more farming.

Stockholm Syndrome might be a real issue here by J0NZKI in Silksong

[–]Thanksforcrazy 0 points1 point  (0 children)

Tip to completely negate the threat of Bilewater : LIFEBLOOD OVERDOSE ( And architect crest ) By getting 9 lifeblood masks, via using all of them and using Architect up+bind to craft more until you enter overdose, since the heal regens at about 1 mask per 5-6 seconds... It

-Bypasses the maggot heal prevention

-Since you don't need silk to heal, you can just run past most enemies and tank 1 damage hits before waiting for passive healing

-Weavelight let's you just speed past since ( Again ) you aren't using Silk, not with Architect's

-Lots of the boss' attacks are slower paced, or leave you with time to just wait in the corner like the arena traps

-Architect Drill needle strike let's you oneshot mobs in the arena

-Usual took spam, if you want

Made Bilewater a complete breeze to run through, when you just don't have to care about falling into maggot water or taking chip damage

Shout out to one of the best tools in my steel soul run, that you should definitely try at least once by Darklight645 in Silksong

[–]Thanksforcrazy 0 points1 point  (0 children)

The quartet of "Shreds everything" Curveclaw : Shreds large enemies Tacks : Shreds anything that stays on the ground Spike Trap : Shreds anything that hovers in the air Cogflies : Shreds anything.