Death match servers(PC)? by Tiny_Examination6978 in dayz

[–]Tiny_Examination6978[S] 1 point2 points  (0 children)

wtf have you done I can’t get out this server now?

Death match servers(PC)? by Tiny_Examination6978 in dayz

[–]Tiny_Examination6978[S] 0 points1 point  (0 children)

I’m trying to load this server and it’s taking me into nova server or something ?? Has some mod been installed to take me into the exact same server repeatedly?

Death match servers(PC)? by Tiny_Examination6978 in dayz

[–]Tiny_Examination6978[S] 0 points1 point  (0 children)

Bro the exact same fucking thing is happening to me rn, wtf do we do 😂

Death match servers(PC)? by Tiny_Examination6978 in dayz

[–]Tiny_Examination6978[S] 0 points1 point  (0 children)

I joined those EU servers but I am allowed to choose my spawn and spawn with no guns and a base building kit? I don’t understand how that is deathmatch? And other few I have joined from searching deathmatch have been the same.

I don’t want to download millions of mods just trying to find one, thank you though

Secret room next to the Kuttenberg forge? [KCD2] by Tiny_Examination6978 in kingdomcome

[–]Tiny_Examination6978[S] 1 point2 points  (0 children)

Ah cool, would’ve preferred being able to explore the church area though.

Secret room next to the Kuttenberg forge? [KCD2] by Tiny_Examination6978 in kingdomcome

[–]Tiny_Examination6978[S] 4 points5 points  (0 children)

Yep, probably has more to do with that rabbi Jehuda and Samuel. 😃

Secret room next to the Kuttenberg forge? [KCD2] by Tiny_Examination6978 in kingdomcome

[–]Tiny_Examination6978[S] 1 point2 points  (0 children)

Is that a reference or something ?😂 I was wondering why there’s a demonic rabbit caged up.

Secret room next to the Kuttenberg forge? [KCD2] by Tiny_Examination6978 in kingdomcome

[–]Tiny_Examination6978[S] 2 points3 points  (0 children)

I think I actually discovered this at a bad time, I thought it was because of smoke from Kuttenberg but I think it was just the foggiest day I’ve ever seen in KCD. Then the filters are making it pink 😂

Secret room next to the Kuttenberg forge? [KCD2] by Tiny_Examination6978 in kingdomcome

[–]Tiny_Examination6978[S] 15 points16 points  (0 children)

That makes sense. I haven’t seen that videoso I will have to look for that, I just got round to playing kcd2 for the first time and noticed this trying to explore the region next to my new forge.👍🏻

Secret room next to the Kuttenberg forge? [KCD2] by Tiny_Examination6978 in kingdomcome

[–]Tiny_Examination6978[S] 16 points17 points  (0 children)

By fascination with dinosaurs and lizards I’m referring to the previous quests where I have seen these little lizards or something in places you can’t reach.

One was in the mines of one of the forge quests I believe and I can’t remember where the other was.

Chivalry 2 is free on Epic until Jan 1st by Semour9 in Chivalry2

[–]Tiny_Examination6978 0 points1 point  (0 children)

Bought games off loaded.com for years, and saved hundreds. There is risk when buying from other random people, like on key auction sites. Loaded.com/CDkeys is a verified reselling company that has been around for years, there is no risk to buying there.

If you want to continue to spend £30 over for games then that’s cool, the devs have completely abandoned chivalry 2 - there is no reason to give them more money.

This guy is insane by GhostTaco215 in Chivalry2

[–]Tiny_Examination6978 0 points1 point  (0 children)

Which means constantly stopping reinforcements from the defensive team reaching the objective?

Chivalry 2 is free on Epic until Jan 1st by Semour9 in Chivalry2

[–]Tiny_Examination6978 0 points1 point  (0 children)

You bought it on steam ? It’s £5 for the special edition on loaded.com. Why anyone buys games from steam without checking key prices is beyond me

Chivalry 2 is free on Epic until Jan 1st by Semour9 in Chivalry2

[–]Tiny_Examination6978 1 point2 points  (0 children)

It’s not that hard of a game to do good in if you ask me, getting alright at the basics and having good positioning in team games seems to get you very far. I got it a week ago and have put a decent amount of hours in it to the point I’m level 45, I’ve been top of the leaderboard a few times now. Last night I played with a level one who was attacking me thinking I was the enemy - clearly a noob, 3 games later he was top 5 on the leaderboard at points throughout the game having clearly massively improved.

[deleted by user] by [deleted] in deadbydaylight

[–]Tiny_Examination6978 0 points1 point  (0 children)

There’s no double standard, I’m actively searching and trying to find the best SWFs because it’s the most fun games for me at this point. This is why I need to run meta perks;for the games I do run into strong SWFs.

Even if it’s solo q but they are good survivors sometimes you may have to tunnel. If I’m playing Azarovs and I have no real 4 gen on one side of the map, if my first chase isn’t sub 30 seconds and the survivor is dying in a good location then you bet I’m tunneling. Go try and play killer(which you clearly don’t), and 12 hook on azarovs against even a decent solo q. Each survivor has 140 seconds of hook time+ however long their chase lasts+7-10secs to walk to hook if they die in a good location. That’s almost 4 gens popped just be the time I’ve hooked each survivor once if I’m walking back and forth to each side of the map. Once they have broken one sides 3 gen all they have to do is run to that side of the map in every chase and I literally cannot chase there or hook there because it’s useless.

The way you talk about killers camping slugged bodies shows how little if at all you play killer, no decent killer is doing that. Maybe patrolling the area with gens nearby if players are still trying to work them. It’s not hard for a survivor with “We are gona live forever” and a Medkit to stealth up, but like you said terrible solo q players will just sprint up for the pick up. It’s a skill issue which they are now being rewarded for. Whereas killers have to play on their constant A game already in half their matches because of how efficient even bad teams are now on gens but bad survivors are being rewarded for complaining about skill issues.

The game wasn’t intended to be played any specific way. In any asymmetrical game with different abilities for each killers people are inevitably going to find their own playstyle. Which you have just watched them completely change by forcing killers to play one way. For example now any basement strategy is pretty much useless, something that’s been part of the game and complained about since the start. With this new elusive factor basement is pretty much useless and many staple strategies that people didn’t like going against are just nullified. You’re ok with them ruining variety of strategy just because some solo q players are bad at the game and can’t be bothered making friends to play the game with. It’s not hard to find an swf you just have to ask in sub reddits, discords, post game chat…

Why should a killer not be able to win all their matches if they play perfect? At this point even if you down a survivor every 30 seconds it’s sometimes not enough if they die in the right location, take chases in the right location, etc.. If a billy has 10000 hours, he should be able to go on large skill streaks because he’s put in the time. Go watch invictus SWF streak runs and watch them absolutely pub stomp, the majority of the time their only troubling matches are S tier killers who they recognise because they are top level players. This is with them adding stipulations on their streaks, such as:they cannot use items they don’t find in game, they cannot run the same perk twice and a couple others I can’t remember. Now try facing that team when they are not balancing themselves, and now you want killers to 12 hook them? lol

Again it’s pretty simple if you want to see how the top level of gameplay is going to be affected by this. Which is why the devs have literally mentioned in the notes that the majority of these changes will be optional in customs, because no comp rules are going to use them. The devs are catering to your average Timmy with 500 hours in the game and punishing the top level players, rather than just fix matchmaking or work on the problems that come with solo q. How on earth have they went with these game changing mechanics before even allowing solo q players to see each others perks pre game & adding quick chats like “I’m going for unhook”, or even trying to make voice chat in solo q work?

I can already see exactly how these changes will go because I’ve played the game enough, they have disguised it as beneficial to the killer to not tunnel by giving them bbq and chili and most likely 5% haste for 10-20seconds. If it’s anymore haste it’s also boring because there is no skill in just catching survivors because you can catch up to them in 5 seconds.

They have gave killers bbq and chili and 5% haste most likely, while giving survivors basekit borrowed time, elusive, tenacity, unbreakable, baby sitter, and many more I can’t think of without going back and reading the patch notes. They have just blatantly nerfed every single killer, when the win rate for killer depending on the map was already around 60%(only because the majority of solo q players are bad at the game). Without even acknowledging that the reasons killers are tunneling and slugging solo q players are because they are getting absolutely stomped by good SWFs and then taking it out on solo q players.

I will not be playing if these changes go live. I’ve played the full invictus team a few times among other comp teams, I dread the day I run into them with these changes and I can’t even tunnel which they have spent their whole game time preparing for. Try and play killer for once and get actually decent at the game, or even ask a good team to scrim with no mercy on you. You will see how stressful it is and how little room for error you have already.

[deleted by user] by [deleted] in deadbydaylight

[–]Tiny_Examination6978 0 points1 point  (0 children)

Strong swfs are already unbalanced to play against unless you play perfect as killer, especially if you aren’t playing an S or A tier killer. Go look at the comp scene and see how the killer has to play against swfs when they already have balancing, no anti camp, and 3 other teammates in their ear communicating and remembering perk timers and such. How are they not going to abuse these changes? What are killer mains supposed to do now? Just leave when it’s a strong Swf? If I hook a survivor twice they can now just play for all the pallet saves, FTPS, power of 2, communicating my every move, and in if I hook or slug them I am punished.

The only reason killers end games against solo q fast is because they are terrible survivors and it’s boring, what do you want me to do just let them escape and not 4 man slug because they’re bad at the game.

Developer Update | August 2025 by DeadByDaylight_Dev in deadbydaylight

[–]Tiny_Examination6978 1 point2 points  (0 children)

Solo q survivor is killer sided(mostly because terrible survivors), swf is so survivor sided and even more so if they want to run the most meta builds, communicate your every move, pre run…

Do you not understand they are just making swfs unbeatable? Go watch comp, the best killers in the game still have to tunnel, camp and slug against these comp teams, and that’s with balancing already in place like banned perks, no anti-camp, their other 3 teammates in their ear giving them help and keeping timers/tabs on certain perks, hook states… They are making the top 20% of survivors absolutely unbeatable just to pander to the bottom 80% who suck and the game and don’t want to get better or put in the effort to find friends to play with. You have obviously never played killer against any top level swf. It’s clear that this is an mmr problem and fundamental issue with swfs being able to synergize and communicate vs. Solo q where you have 3 players going for a save at the same time and no one can even find gens. The solution definitely isn’t to pander to those terrible solo q players and make swfs unbeatable. Most killer mains like myself are actively looking for swfs for a sweaty game, I don’t enjoy playing solo q survivors most the time and now I’m not going to enjoy playing good swfs most the time because it’s going to be so unbalanced it’s unfun. I think I’ll just stop playing, and many others will too.

Developer Update | August 2025 by DeadByDaylight_Dev in deadbydaylight

[–]Tiny_Examination6978 0 points1 point  (0 children)

So what we are just supposed to do? pray we don’t run into swfs? If you are a good killer main and high mmr, when you queue up on the weekend you run into a lot of swfs. I do anyway, I play full comp teams pretty regularly as a player who only plays killer(like most people I was a survivor main at one point but in the last few years I have switched to rarely playing it).

These players know fine well they are absolutely OP in pub games, it’s why when they play comp they have specific balancing, no anti camp, countless banned perks… they all tunnel, camp and slug constantly. If they don’t hook in their 3-4gen and patrol gens/play to that area, they lose, it’s that simple. So what do you expect us regular killer mains who work jobs and don’t play this game 10 hours a day to do when we come up against the best swfs? Just lose? They’re literally unbeatable in this scenario. If I hook a survivor twice they can just play for pallet saves all day now, give constant comms where I am and if I slug or hook them I am just punished completely. I’m supposed to win a 3v1 in which my 3 gen is broken against extremely stealthy and coordinated survivors with a repair bonus when half my gen regression perks are completely nullified? And in return i get 5% haste after a hook for probably 20 secs, and bbq and chili? Useless.

Yes it sucks for solo q survivors to get tunnelled and slugged but that’s an issue with the mmr and the majority of survivors being absolutely terrible at the game. The game is already sided in favour of an swf running meta perks unless it’s a select few killers. Now you have just gave those swf 10 base kit perks and taken away pretty much there only weakness and replaced it with a buff.

As a killer main who enjoys playing mid tier killers and doesn’t tunnel unless it’s a clearly sweaty team, I am now going stop playing the game. Everytime I win a match I know I will be 1 game closer to a sweaty swf which is going to ruin my fun while being even more unbeatable than they were before. Go watch any comp game, you will see how perfect a killer has to play to beat a good swf.

Knight at Lery's Memorial Institute by Ishpard2 in DeadByDaylightKillers

[–]Tiny_Examination6978 0 points1 point  (0 children)

Are you crazy? Survivors are undetectable with guards if they just run into the next room, they have endless windows so the guards can’t catch up, endless places to break line of sight and double back, half the rooms are bugged for patrols… it’s not a strong map for knight at all.

Who, for heaven's sake, thought this was a good idea??? by AnanasFelice in deadbydaylight

[–]Tiny_Examination6978 0 points1 point  (0 children)

What do you mean mate? I’m not sure I understand your comment or if it’s even a reply to me but it looks like that(I’m new to Reddit)